Compara los precios de Chicken Invaders 2 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por InterAction studios. Publicado por InterAction studios. Lanzado el 4/3/2016. Disponible en PC, Mac. Géneros: Action, Casual, Indie.

Pure arcade nostalgia with actual teeth: 110 waves of poultry mayhem across the solar system, a weapon upgrade loop that holds up, and local co-op for when you need a wingman.

I've had a soft spot for the kind of game that fits in a single evening and makes zero apologies for what it is, and Chicken Invaders 2 is exactly that. Originally released in 2002 and brought to Steam in 2016 with a handful of platform-specific additions, it sits in that rare pocket of arcade shooters that understood what made Space Invaders tick and then quietly built something more layered on top. The premise is deadpan absurdity done right, and the whole thing plays like a developer who genuinely loved the classics rather than rushed to clone them. The structure is eleven chapters, each one tied to a stop along the solar system starting at Pluto and ending at the Sun, and each chapter closes out with a boss encounter. Within those chapters you are cycling through ten waves per planet, and the variety holds up better than you might expect. Standard formation clears alternate with asteroid dodge sections, paratrooper waves where chickens descend under umbrellas, egg-shielded enemies, and the berserk 360-degree chicken variants that start appearing mid-game and demand actual attention. The Mother-Hen Ship boss, introduced in the Saturn chapter, is a particular highlight in terms of spectacle. What keeps the wave count from feeling padded is that the game moved to full two-axis movement compared to its predecessor, which opens up the dodging considerably and gives the whole thing a much better pace. Weapons are where the game earns its replayability. You collect power-up gift boxes dropped by enemies, each one either upgrading your current weapon or switching to a new type entirely. The Ion Blaster is your safe generalist option, the Neutron Gun hits hard on bosses but sacrifices spread, and the Laser Cannon is nearly useless until maxed out but devastating at full power. Choosing whether to ride a half-charged weapon or risk swapping mid-wave for something potentially weaker introduces a low-stakes but real decision loop. Missiles, earned by collecting drumstick drops from defeated chickens at a rate of 25 units per missile, act as panic buttons that clear the entire screen and can even skip full waves if used strategically. The Steam version adds both the original chiptune soundtrack and a remastered orchestral version switchable from the options menu, which is a small detail that shows genuine care for the older audience coming back to it. The honest downsides are exactly what you would expect from a 2002 arcade game in modern packaging. The difficulty spread is gentle until it suddenly is not, and a small number of wave types do repeat in ways that feel more like filler than intentional callback. The local co-op, while present and charming, is the split-screen variety and loses something on a single monitor at normal resolution. Achievement tracking has had some reported bugs in the community around milestone conditions not firing correctly, which is a minor irritant for completion-minded players. None of this breaks the experience, but it is worth knowing going in. For anyone who grew up on this series before broadband was the default, the Steam version is quietly the best way to revisit it, chiptune option and all. For players discovering it fresh, it is a well-crafted, unpretentious arcade shooter that respects your time. It knows it is a two to three hour commitment, it has an actual ending with a final boss at the Sun, and it lands the thing cleanly. Kai, Scout Team

Chicken Invaders 2

Chicken Invaders 2

4 mar 2016InterAction studios
GamerScout opina

Pure arcade nostalgia with actual teeth: 110 waves of poultry mayhem across the solar system, a weapon upgrade loop that holds up, and local co-op for when you need a wingman.

PCMac
Steam Deck PlayableProtonDB Platinum
Mejor precio disponible
1,54 €-69%
en Eneba
Mínimo registrado: 1,54 €
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Veredicto de GamerScout

Ideal for shmup fans wanting a clean 2-3 hour arcade session with an actual ending and a satisfying weapon loop.

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1,54 €-69%
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1,59 €-60%
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1,63 €-59%
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1,79 €
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2,00 €
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Historial de precios

Mínimo registrado
1,54 €18 jul 2026
Mejor precio actual
1,54 €
El más bajo desde que lo seguimos
Tiendas oficialesTiendas de claves
1,48 €1,67 €1,87 €2,06 €7 Jul17 Jul27 Jul5 Aug15 Aug
7 jul — 15 ago
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Capturas y multimedia

Acerca de Chicken Invaders 2

I've had a soft spot for the kind of game that fits in a single evening and makes zero apologies for what it is, and Chicken Invaders 2 is exactly that. Originally released in 2002 and brought to Steam in 2016 with a handful of platform-specific additions, it sits in that rare pocket of arcade shooters that understood what made Space Invaders tick and then quietly built something more layered on top. The premise is deadpan absurdity done right, and the whole thing plays like a developer who genuinely loved the classics rather than rushed to clone them. The structure is eleven chapters, each one tied to a stop along the solar system starting at Pluto and ending at the Sun, and each chapter closes out with a boss encounter. Within those chapters you are cycling through ten waves per planet, and the variety holds up better than you might expect. Standard formation clears alternate with asteroid dodge sections, paratrooper waves where chickens descend under umbrellas, egg-shielded enemies, and the berserk 360-degree chicken variants that start appearing mid-game and demand actual attention. The Mother-Hen Ship boss, introduced in the Saturn chapter, is a particular highlight in terms of spectacle. What keeps the wave count from feeling padded is that the game moved to full two-axis movement compared to its predecessor, which opens up the dodging considerably and gives the whole thing a much better pace. Weapons are where the game earns its replayability. You collect power-up gift boxes dropped by enemies, each one either upgrading your current weapon or switching to a new type entirely. The Ion Blaster is your safe generalist option, the Neutron Gun hits hard on bosses but sacrifices spread, and the Laser Cannon is nearly useless until maxed out but devastating at full power. Choosing whether to ride a half-charged weapon or risk swapping mid-wave for something potentially weaker introduces a low-stakes but real decision loop. Missiles, earned by collecting drumstick drops from defeated chickens at a rate of 25 units per missile, act as panic buttons that clear the entire screen and can even skip full waves if used strategically. The Steam version adds both the original chiptune soundtrack and a remastered orchestral version switchable from the options menu, which is a small detail that shows genuine care for the older audience coming back to it. The honest downsides are exactly what you would expect from a 2002 arcade game in modern packaging. The difficulty spread is gentle until it suddenly is not, and a small number of wave types do repeat in ways that feel more like filler than intentional callback. The local co-op, while present and charming, is the split-screen variety and loses something on a single monitor at normal resolution. Achievement tracking has had some reported bugs in the community around milestone conditions not firing correctly, which is a minor irritant for completion-minded players. None of this breaks the experience, but it is worth knowing going in. For anyone who grew up on this series before broadband was the default, the Steam version is quietly the best way to revisit it, chiptune option and all. For players discovering it fresh, it is a well-crafted, unpretentious arcade shooter that respects your time. It knows it is a two to three hour commitment, it has an actual ending with a final boss at the Sun, and it lands the thing cleanly.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayermultiplayercooplocal-coopachievementscontroller-supporttrading-cardscloud-savestier:sub-5Arcade ShmupWave-BasedWeapon Power-Up SystemNostalgia PickCouch Co-opBoss Rush ElementsChiptune SoundtrackShort-Session Friendly

Requisitos del sistema

Mínimos

OS
Windows XP/Vista/7/8/8.1/10
Memory
512 MB RAM
DirectX
Version 9.0c
Storage
80 MB available space

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Información del juego

Desarrolladora
InterAction studios
Distribuidora
InterAction studios
Fecha de lanzamiento
4 mar 2016

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Mejor precio1,54 €
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Preguntas frecuentes sobre Chicken Invaders 2

¿Cuánto cuesta Chicken Invaders 2?

A 15 de agosto de 2026, la oferta más barata disponible de Chicken Invaders 2 es €1.54 en Eneba, de entre 5 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Chicken Invaders 2 más barato?

El precio más bajo disponible que seguimos para Chicken Invaders 2 es €1.54 en Eneba (15 de agosto de 2026). Comparamos 5 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Chicken Invaders 2?

Chicken Invaders 2 está disponible en PC, Mac.

¿Cuándo se lanzó Chicken Invaders 2?

Chicken Invaders 2 se lanzó el 4 de marzo de 2016.

¿Quién desarrolló Chicken Invaders 2?

Chicken Invaders 2 fue desarrollado por InterAction studios.