Case #9
A 2017 point-and-click mystery where you investigate a case through fragmented clues and unsettling atmosphere, deliberately obscure and short, but genuinely creepy for those who lean into ambiguity.
Veredicto de GamerScout
For players who want weird, uncomfortable mysteries that don't explain themselves, expect cryptic and creepy.
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Acerca de Case #9
I went in expecting a traditional adventure game and found something weirder: Case #9 is a lean, atmospheric mystery that prioritizes mood over hand-holding. You're picking through evidence and dialogue fragments trying to piece together what happened, and the game refuses to spell it out for you. The horror comes less from jump scares and more from the wrongness of it all, what you're *not* told matters as much as what you are. It's short (expect 1-2 hours), deliberately obtuse, and the pixel-art style works in its favor, creating distance that makes the unsettling bits hit harder. If you like mysteries that trust your brain and don't mind a cryptic ending, it's worth the time. If you want narrative hand-holding or clear closure, move on.

Catch-all
Etiquetas
Requisitos del sistema
Mínimos
- Processor
- Pentium® 4 2, 0 ГГц or Athlon® XP 2, 0 ГГц
- Memory
- 1 GB RAM
- Graphics
- Nvidia GeForce 6200 or ATI Radeon 9600
- DirectX
- Version 9.0
- Storage
- 1 GB available space
- Sound Card
- DirectX…
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Información del juego
- Desarrolladora
- Peace
- Distribuidora
- Peace
- Fecha de lanzamiento
- 20 oct 2017