Compara los precios de Cape Hideous en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Jake Clover. Publicado por Nonsense Machine. Lanzado el 25/10/2024. Disponible en PC. Géneros: Adventure, Casual, Indie.

Thirty minutes of surreal pirate shipboard life with no dialogue, no objectives, and a soundtrack that sounds like it was recorded inside a storm cloud. Either your kind of thing or absolutely not.

I kept coming back to Cape Hideous after finishing it, which tells you almost everything. There is nothing to win here, no puzzle to crack, no upgrade loop whispering "one more run." Jake Clover, working solo under the Nonsense Machine banner, has built something closer to an interactive mood piece than a conventional game, and the audacity of that choice is what makes it stick. You play as a woman who smokes three pipes at once, which is the game's way of introducing its sensibility before you have pressed a single button. The ship she inhabits is enormous and alive with strange crew members who carry on regardless of your presence. Nobody is waiting to give you a quest. Your loose purpose is to explore the vessel, roll up flags and sails, and let the storm on the horizon get closer. That is the whole of it. Controls are arrow keys at their most elemental. The game has no dialogue of any kind, no tutorial, no waypoints. What it has instead is a deliberately crude but carefully considered visual style that sits somewhere between outsider art and a lucid dream rendered in flat colour, and a soundtrack composed and performed by Australian artist magicdweedoo that meshes with the onscreen strangeness so precisely it feels scripted. The art direction deserves its own paragraph because it will be the deciding factor for most people. The whole production looks as though it was drawn with unhurried confidence rather than technical precision, and that lo-fi quality is a choice, not a limitation. There is real depth of perspective at work, particularly when you climb the masts, and the ship is packed with fine incidental detail that rewards the players willing to wander slowly. Characters drift in without introduction; time folds; frantic bursts of activity give way to long, meditative quiet. The experience sits in a liminal space between game and interactive art installation, and the best moments, like the view from the top of the mast before the storm swallows everything, linger the way a half-remembered dream lingers. The honest caveat is duration. Cape Hideous runs between thirty and forty minutes from boot to credits, and some players will feel the price-to-playtime ratio asks too much of their goodwill. That is a fair concern. This is not a game built for people chasing content volume. It is a game built for a specific mood, the mood of wanting to sit inside something hand-made and strange and let it wash over you without demanding anything back. The community on Steam has found its people; the approval rating sits near 99 percent, which for a no-dialogue walking sim is quietly remarkable. Those players seem to restart it immediately, picking out details they missed. That is the highest compliment a thirty-minute experience can earn. Kai, Scout Team

Cape Hideous

Cape Hideous

25 oct 2024Jake CloverNonsense Machine
GamerScout opina

Thirty minutes of surreal pirate shipboard life with no dialogue, no objectives, and a soundtrack that sounds like it was recorded inside a storm cloud. Either your kind of thing or absolutely not.

PC
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €0.92

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€0.926 Jun 2026
Keyshops
€0.85€0.90€0.94€0.996 Jun12 Jun17 Jun23 Jun28 Jun
Tracking prices since 6 Jun 2026
Create alert

Capturas y multimedia

Acerca de Cape Hideous

I kept coming back to Cape Hideous after finishing it, which tells you almost everything. There is nothing to win here, no puzzle to crack, no upgrade loop whispering "one more run." Jake Clover, working solo under the Nonsense Machine banner, has built something closer to an interactive mood piece than a conventional game, and the audacity of that choice is what makes it stick. You play as a woman who smokes three pipes at once, which is the game's way of introducing its sensibility before you have pressed a single button. The ship she inhabits is enormous and alive with strange crew members who carry on regardless of your presence. Nobody is waiting to give you a quest. Your loose purpose is to explore the vessel, roll up flags and sails, and let the storm on the horizon get closer. That is the whole of it. Controls are arrow keys at their most elemental. The game has no dialogue of any kind, no tutorial, no waypoints. What it has instead is a deliberately crude but carefully considered visual style that sits somewhere between outsider art and a lucid dream rendered in flat colour, and a soundtrack composed and performed by Australian artist magicdweedoo that meshes with the onscreen strangeness so precisely it feels scripted. The art direction deserves its own paragraph because it will be the deciding factor for most people. The whole production looks as though it was drawn with unhurried confidence rather than technical precision, and that lo-fi quality is a choice, not a limitation. There is real depth of perspective at work, particularly when you climb the masts, and the ship is packed with fine incidental detail that rewards the players willing to wander slowly. Characters drift in without introduction; time folds; frantic bursts of activity give way to long, meditative quiet. The experience sits in a liminal space between game and interactive art installation, and the best moments, like the view from the top of the mast before the storm swallows everything, linger the way a half-remembered dream lingers. The honest caveat is duration. Cape Hideous runs between thirty and forty minutes from boot to credits, and some players will feel the price-to-playtime ratio asks too much of their goodwill. That is a fair concern. This is not a game built for people chasing content volume. It is a game built for a specific mood, the mood of wanting to sit inside something hand-made and strange and let it wash over you without demanding anything back. The community on Steam has found its people; the approval rating sits near 99 percent, which for a no-dialogue walking sim is quietly remarkable. Those players seem to restart it immediately, picking out details they missed. That is the highest compliment a thirty-minute experience can earn.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supporttier:sub-5Walking SimDialogue-FreeAtmospheric SoundtrackArt GameShort-Form ExperienceSurrealHand-Crafted Visuals

Requisitos del sistema

Mínimos

OS
Windows 10
Memory
4 GB RAM
Storage
100 MB available space
Graphics
1gb
Processor
Intel Core i5

Sigue explorando

Community Discussion

Be the first to comment on Cape Hideous.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Jake Clover
Distribuidora
Nonsense Machine
Fecha de lanzamiento
25 oct 2024

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Cape Hideous →

Preguntas frecuentes sobre Cape Hideous

¿Cuánto cuesta Cape Hideous?

El precio de Cape Hideous cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Cape Hideous más barato?

Compara los precios de Cape Hideous en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Cape Hideous?

Cape Hideous está disponible en PC.

¿Cuándo se lanzó Cape Hideous?

Cape Hideous se lanzó el 25 de octubre de 2024.

¿Quién desarrolló Cape Hideous?

Cape Hideous fue desarrollado por Jake Clover y publicado por Nonsense Machine.