Compara los precios de Bomb The Monsters! en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Finalboss game studio. Publicado por Conglomerate 5. Lanzado el 6/11/2015. Disponible en PC. Géneros: Action, Adventure, Casual, Strategy.

Sixty levels of physics-based bomb placement that plays like a stripped-down puzzle game from your phone, ported to PC with no meaningful additions. Fine for a short session, forgettable after two.

My instinct when I see a physics puzzle tagged 'Strategy' is to check whether the word is doing any real work. In Bomb the Monsters! it mostly isn't, but that framing sets unfair expectations. Strip the label away and you have a compact, mobile-origin puzzle game where each level gives you a fixed number of bombs to place and detonate, with the goal of toppling structures and collapsing buildings onto sticky, variously-sized creatures. The core loop is honest about what it is, and within that narrow scope it functions cleanly. The physics model is the one thing worth taking seriously here. Mass, friction, gravity, and force all interact on the destructible geometry, meaning a badly placed bomb can bounce debris away from your target instead of crushing it. Monsters cling to surfaces stubbornly, so you're not just thinking about the blast radius but about how a collapsing column will actually fall. For the first two or three of the six worlds, that interaction feels genuinely playful. Later levels introduce characters you must protect while still clearing the monsters, which nudges the puzzle design toward something with a second variable to manage. It's not complexity in the Zachtronics sense, but it does ask you to think about sequencing rather than just pointing at the biggest cluster and detonating. The honest problems are scale and staying power. Sixty levels sounds like a reasonable package until you clock the average session length and realize most players will see the credits in under three hours. There is no procedural element, no level editor, no harder difficulty layer unlocked after a clean run, and no multiplayer or co-op mode to extend the life. The achievement system awards more than ten unlockables, which is fine for achievement hunters burning through a checklist, but offers nothing for replayability in any meaningful sense. The Steam community shows almost no active discussion, which tells you everything about the long-term engagement curve. Who should consider it: parents looking for a calm, cartoony single-player title to hand to a younger family member, or casual players who want something low-friction for a commute-length session. The art style is bright and inoffensive, the audio is pleasant, and the game supports multiple languages including English, French, German, Italian, Russian, Spanish, and Arabic. It launched as a mobile port in 2015 and the seams show: the UI spacing, the simple progression structure, the lack of any PC-specific control customisation all point to a game that found Steam as a secondary destination. None of that makes it broken. It just means you should calibrate expectations to a mobile puzzle game, not a PC strategy release. Diego, Scout Team

Bomb The Monsters!

Bomb The Monsters!

6 nov 2015Finalboss game studioConglomerate 5
GamerScout opina

Sixty levels of physics-based bomb placement that plays like a stripped-down puzzle game from your phone, ported to PC with no meaningful additions. Fine for a short session, forgettable after two.

PC
Mejor precio disponible
0,35 €-93%
en Eneba
Mínimo registrado: 0,35 €
Sigue este precio

Veredicto de GamerScout

Worth a glance for casual puzzle fans or parents seeking family-friendly fare, but strategy players expecting depth will be underwhelmed.

Comparar precios(2 tiendas)

EnebaMejor precio
StandardGlobalSteam KeyClave
0,35 €-93%
La tienda fija el precio en EUR
Comprar
StandardEuropa (UE)Steam KeyClave
0,42 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
0,80 €-25%
La tienda fija el precio en EUR
Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

Elige USD, PLN, GBP, CAD o AUD en la cabecera y convertimos desde EUR con el tipo de cambio de referencia del Banco Central Europeo — los importes convertidos llevan el prefijo ~. Tu banco o la tienda pueden aplicar un tipo distinto al pagar. Nunca ocultamos ofertas según dónde estés: todo el mundo ve esta tabla completa.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Mínimo registrado
0,35 €16 jun 2026
Mejor precio actual
0,35 €
El más bajo desde que lo seguimos
Tiendas de claves
0,34 €0,37 €0,40 €0,43 €10 Jun27 Jun13 Jul30 Jul15 Aug
10 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de Bomb The Monsters!

My instinct when I see a physics puzzle tagged 'Strategy' is to check whether the word is doing any real work. In Bomb the Monsters! it mostly isn't, but that framing sets unfair expectations. Strip the label away and you have a compact, mobile-origin puzzle game where each level gives you a fixed number of bombs to place and detonate, with the goal of toppling structures and collapsing buildings onto sticky, variously-sized creatures. The core loop is honest about what it is, and within that narrow scope it functions cleanly. The physics model is the one thing worth taking seriously here. Mass, friction, gravity, and force all interact on the destructible geometry, meaning a badly placed bomb can bounce debris away from your target instead of crushing it. Monsters cling to surfaces stubbornly, so you're not just thinking about the blast radius but about how a collapsing column will actually fall. For the first two or three of the six worlds, that interaction feels genuinely playful. Later levels introduce characters you must protect while still clearing the monsters, which nudges the puzzle design toward something with a second variable to manage. It's not complexity in the Zachtronics sense, but it does ask you to think about sequencing rather than just pointing at the biggest cluster and detonating. The honest problems are scale and staying power. Sixty levels sounds like a reasonable package until you clock the average session length and realize most players will see the credits in under three hours. There is no procedural element, no level editor, no harder difficulty layer unlocked after a clean run, and no multiplayer or co-op mode to extend the life. The achievement system awards more than ten unlockables, which is fine for achievement hunters burning through a checklist, but offers nothing for replayability in any meaningful sense. The Steam community shows almost no active discussion, which tells you everything about the long-term engagement curve. Who should consider it: parents looking for a calm, cartoony single-player title to hand to a younger family member, or casual players who want something low-friction for a commute-length session. The art style is bright and inoffensive, the audio is pleasant, and the game supports multiple languages including English, French, German, Italian, Russian, Spanish, and Arabic. It launched as a mobile port in 2015 and the seams show: the UI spacing, the simple progression structure, the lack of any PC-specific control customisation all point to a game that found Steam as a secondary destination. None of that makes it broken. It just means you should calibrate expectations to a mobile puzzle game, not a PC strategy release.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayertrading-cardstier:sub-5Physics PuzzlerMobile PortLevel-BasedBomb PlacementShort PlaytimeDestructible EnvironmentsScore Challenge

Requisitos del sistema

Mínimos

OS
Windows XP, Windows Vista, Windows 7, Windows 8
Memory
1 GB RAM
DirectX
Version 9.0c
Storage
100 MB available space
Graphics
nVidia Geforce 8500
Processor
1Ghz

Recomendados

OS
Windows XP, Windows Vista, Windows 7, Windows 8
Memory
2 GB RAM
DirectX
Version 9.0c
Storage
100 MB available space
Graphics
nVidia Geforce 8500
Processor
2 Ghz

Sigue explorando

Community Discussion

Be the first to comment on Bomb The Monsters!.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
Finalboss game studio
Distribuidora
Conglomerate 5
Fecha de lanzamiento
6 nov 2015

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta
Mejor precio0,35 €
Ver oferta

En los 21.266 juegos que seguimos, una clave verificada fue más barata que la tienda oficial el 92% de las veces. Consulta el método y las cifras completas en nuestro informe de precios de juegos.

¿Sin tarjeta? Paga de otra forma

Recarga tu saldo de Steam o compra crypto con cualquier tarjeta — entrega instantánea, sin cuenta bancaria.

Compra mejor: guías útiles

¿Buscas más? Mira juegos como Bomb The Monsters! →

Preguntas frecuentes sobre Bomb The Monsters!

¿Cuánto cuesta Bomb The Monsters!?

A 15 de agosto de 2026, la oferta más barata disponible de Bomb The Monsters! es €0.35 en Eneba, de entre 3 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Bomb The Monsters! más barato?

El precio más bajo disponible que seguimos para Bomb The Monsters! es €0.35 en Eneba (15 de agosto de 2026). Comparamos 3 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Bomb The Monsters!?

Bomb The Monsters! está disponible en PC.

¿Cuándo se lanzó Bomb The Monsters!?

Bomb The Monsters! se lanzó el 6 de noviembre de 2015.

¿Quién desarrolló Bomb The Monsters!?

Bomb The Monsters! fue desarrollado por Finalboss game studio y publicado por Conglomerate 5.