Compara los precios de Bomb Rush Cyberfunk en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Team Reptile. Publicado por Team Reptile. Lanzado el 18/8/2023. Disponible en PC, Xbox. Géneros: Action, Adventure, Indie.

Bomb Rush Cyberfunk is a graffiti-soaked, beat-driven urban movement game that makes you feel like the city belongs to you.

Bomb Rush Cyberfunk is Team Reptile's love letter to the Jet Set Radio era, rebuilt from the ground up with modern fluency. You play as a headless graffiti artist trying to reclaim your crew's reputation across a sprawling, stylized city divided into distinct boroughs, each locked down by rival gangs and overzealous cops. The core loop is momentum: skate, scooter, or BMX your way through hand-crafted urban environments, tagging spots to claim turf, chaining tricks to build your Boost meter, and outrunning or outscoring anyone who tries to stop you. When it clicks, and it clicks often, there is nothing quite like it on PC. The movement system deserves its own paragraph because it is genuinely the heart of everything here. Grinding rails, wall-running, manual chains, and aerial tricks all feed into each other in ways that reward experimentation rather than memorization. The city is designed so that a skilled player almost never has to touch the ground. New characters unlock over the course of the story, each with slightly different stats, and swapping between them mid-session keeps the feel fresh without ever undermining the consistency of the physics. The learning curve is real but fair, and the game is generous with checkpoints during its trickier score-attack sections. Visually, Bomb Rush Cyberfunk commits completely to its aesthetic. The cel-shaded environments are dense with graffiti detail, and the lighting shifts meaningfully between districts to give each neighborhood its own personality. The soundtrack, composed primarily by Hideki Naganuma alongside a curated selection of additional artists, is absurdly well matched to every single scene. It is the rare game where turning the music down feels like a genuine loss. The audio design as a whole, from the satisfying clack of landing a grind to the crowd chants echoing off buildings, reinforces every moment of forward momentum. Where Bomb Rush Cyberfunk pulls back from perfection is in its story pacing. The narrative setup, involving headlessness, identity, and memory, is genuinely interesting but the script rarely slows down enough to let it breathe. Some character arcs feel sketched rather than developed, and the ending arrives a touch abruptly for players who wanted more time in the world. The game runs roughly 10 to 15 hours for a focused playthrough with considerably more if you chase full tagging completion across every borough. That is a well-calibrated runtime for what it is, but narrative-first players may wish for a little more texture in the quieter moments. For anyone who grew up with Jet Set Radio and Jet Set Radio Future and quietly mourned that the genre never had a worthy successor, this is that successor. For players coming in fresh, the style is accessible enough and the mechanics satisfying enough that the nostalgia angle is completely optional. Team Reptile is a small studio, and the craft and conviction visible in every environment, every track selection, and every trick animation makes that fact remarkable. This is a handmade city and it shows in the best possible way. Kai, Scout Team

Bomb Rush Cyberfunk

Bomb Rush Cyberfunk

18 ago 2023Team Reptile
GamerScout opina

Bomb Rush Cyberfunk is a graffiti-soaked, beat-driven urban movement game that makes you feel like the city belongs to you.

PCXbox
Steam Deck VerifiedProtonDB Platinum
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Mínimo histórico: €2.58

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Acerca de Bomb Rush Cyberfunk

Bomb Rush Cyberfunk is Team Reptile's love letter to the Jet Set Radio era, rebuilt from the ground up with modern fluency. You play as a headless graffiti artist trying to reclaim your crew's reputation across a sprawling, stylized city divided into distinct boroughs, each locked down by rival gangs and overzealous cops. The core loop is momentum: skate, scooter, or BMX your way through hand-crafted urban environments, tagging spots to claim turf, chaining tricks to build your Boost meter, and outrunning or outscoring anyone who tries to stop you. When it clicks, and it clicks often, there is nothing quite like it on PC. The movement system deserves its own paragraph because it is genuinely the heart of everything here. Grinding rails, wall-running, manual chains, and aerial tricks all feed into each other in ways that reward experimentation rather than memorization. The city is designed so that a skilled player almost never has to touch the ground. New characters unlock over the course of the story, each with slightly different stats, and swapping between them mid-session keeps the feel fresh without ever undermining the consistency of the physics. The learning curve is real but fair, and the game is generous with checkpoints during its trickier score-attack sections. Visually, Bomb Rush Cyberfunk commits completely to its aesthetic. The cel-shaded environments are dense with graffiti detail, and the lighting shifts meaningfully between districts to give each neighborhood its own personality. The soundtrack, composed primarily by Hideki Naganuma alongside a curated selection of additional artists, is absurdly well matched to every single scene. It is the rare game where turning the music down feels like a genuine loss. The audio design as a whole, from the satisfying clack of landing a grind to the crowd chants echoing off buildings, reinforces every moment of forward momentum. Where Bomb Rush Cyberfunk pulls back from perfection is in its story pacing. The narrative setup, involving headlessness, identity, and memory, is genuinely interesting but the script rarely slows down enough to let it breathe. Some character arcs feel sketched rather than developed, and the ending arrives a touch abruptly for players who wanted more time in the world. The game runs roughly 10 to 15 hours for a focused playthrough with considerably more if you chase full tagging completion across every borough. That is a well-calibrated runtime for what it is, but narrative-first players may wish for a little more texture in the quieter moments. For anyone who grew up with Jet Set Radio and Jet Set Radio Future and quietly mourned that the genre never had a worthy successor, this is that successor. For players coming in fresh, the style is accessible enough and the mechanics satisfying enough that the nostalgia angle is completely optional. Team Reptile is a small studio, and the craft and conviction visible in every environment, every track selection, and every trick animation makes that fact remarkable. This is a handmade city and it shows in the best possible way.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamMovement-BasedGraffitiTrick SystemCel-ShadedScore AttackMomentum GameplaySingle Player StoryJet Set Radio-like

Requisitos del sistema

Mínimos

OS
Windows 7
Processor
Intel Core i3 2.5GHz or AMD Phenom 2.5GHz
Memory
4 GB RAM
Graphics
NVIDIA GeForce GTX 460 or ATI Radeon HD 5850
Storage
10 GB available space
Sound Card
Naganuma compatible Additional Notes…

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Reseñas y valoraciones

Steam
98%(15,170)

Información del juego

Desarrolladora
Team Reptile
Distribuidora
Team Reptile
Fecha de lanzamiento
18 ago 2023

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¿En qué plataformas está disponible Bomb Rush Cyberfunk?

Bomb Rush Cyberfunk está disponible en PC, Xbox.

¿Cuándo se lanzó Bomb Rush Cyberfunk?

Bomb Rush Cyberfunk se lanzó el 18 de agosto de 2023.

¿Quién desarrolló Bomb Rush Cyberfunk?

Bomb Rush Cyberfunk fue desarrollado por Team Reptile.