Compara los precios de Boiling Steel [VR] en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por MIROWIN. Publicado por MIROWIN. Lanzado el 5/3/2020. Disponible en PC. Géneros: Action, Adventure, Indie, Simulation.

A sci-fi VR shooter that puts you inside a first-person action story, trading the usual wave-mode grind for an actual narrative arc.

Boiling Steel is a story-driven first-person shooter built exclusively for VR, developed and published by MIROWIN. The premise drops you into a sci-fi setting where humanity has pushed outward in search of a better life, only to run headlong into a global cataclysm that nobody saw coming. That narrative frame is not a throwaway intro cutscene - it shapes the pacing of the whole experience, giving you a reason to push through each zone rather than simply chasing a higher wave number. For VR action fans tired of arena shooters that reset after every round, that structural difference matters. On the mechanical side, this is a room-scale shooter that leans into physical interaction. You handle weapons, reload, and aim with your actual hands, so the moment-to-moment loop lives or dies on how well the gunplay translates into the headset. By the numbers, 81 percent of 377 Steam reviewers land on the positive side, which for a niche VR title from an indie studio is a meaningful signal. It is not a flawless score, but it suggests the core shooting holds up under real-world playtesting across different setups and comfort levels. The sci-fi aesthetic - industrial corridors, hostile environments, escalating enemy pressure - keeps the visual tone consistent with the story it is trying to tell. Where Boiling Steel earns its keep is in committing to a full authored experience rather than the endlessly-replayable-but-shallow approach common in budget VR titles. If you want build variety, branching loadouts, or a mod ecosystem to extend longevity, this is not your game. The feature set is deliberately focused: get in, shoot things with your hands, follow the story through to the cataclysm. The depth of decision-making is low compared to what a strategy player would demand, but the tradeoff is a cohesive experience that respects your time and actually concludes. For newcomers to VR shooters especially, a game with a clear beginning and end is far less intimidating than an open sandbox that expects you to self-direct everything. The caveats are real. No Metacritic rating means critical coverage was sparse, and the review count - while positive - is modest enough that edge-case compatibility issues with specific headsets may not be well documented. MIROWIN is a small studio, so post-launch support depth is limited. If you are running a less common VR configuration, check the community forums before committing. Comfort options and locomotion settings are worth verifying against your own nausea tolerance before diving into extended sessions. Bottom line for VR owners who have been waiting for something with a bit more narrative backbone than a horde-mode: Boiling Steel delivers a focused sci-fi FPS arc that takes the medium seriously. It is not reinventing the headset, but it is doing honest, competent work in a corner of VR gaming that does not get enough attention. Diego, Scout Team

Boiling Steel [VR]

Boiling Steel [VR]

5 mar 2020MIROWIN
GamerScout opina

A sci-fi VR shooter that puts you inside a first-person action story, trading the usual wave-mode grind for an actual narrative arc.

PC
Steam Deck Unsupported
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Mínimo histórico: €2.22

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Boiling Steel is a story-driven first-person shooter built exclusively for VR, developed and published by MIROWIN. The premise drops you into a sci-fi setting where humanity has pushed outward in search of a better life, only to run headlong into a global cataclysm that nobody saw coming. That narrative frame is not a throwaway intro cutscene - it shapes the pacing of the whole experience, giving you a reason to push through each zone rather than simply chasing a higher wave number. For VR action fans tired of arena shooters that reset after every round, that structural difference matters. On the mechanical side, this is a room-scale shooter that leans into physical interaction. You handle weapons, reload, and aim with your actual hands, so the moment-to-moment loop lives or dies on how well the gunplay translates into the headset. By the numbers, 81 percent of 377 Steam reviewers land on the positive side, which for a niche VR title from an indie studio is a meaningful signal. It is not a flawless score, but it suggests the core shooting holds up under real-world playtesting across different setups and comfort levels. The sci-fi aesthetic - industrial corridors, hostile environments, escalating enemy pressure - keeps the visual tone consistent with the story it is trying to tell. Where Boiling Steel earns its keep is in committing to a full authored experience rather than the endlessly-replayable-but-shallow approach common in budget VR titles. If you want build variety, branching loadouts, or a mod ecosystem to extend longevity, this is not your game. The feature set is deliberately focused: get in, shoot things with your hands, follow the story through to the cataclysm. The depth of decision-making is low compared to what a strategy player would demand, but the tradeoff is a cohesive experience that respects your time and actually concludes. For newcomers to VR shooters especially, a game with a clear beginning and end is far less intimidating than an open sandbox that expects you to self-direct everything. The caveats are real. No Metacritic rating means critical coverage was sparse, and the review count - while positive - is modest enough that edge-case compatibility issues with specific headsets may not be well documented. MIROWIN is a small studio, so post-launch support depth is limited. If you are running a less common VR configuration, check the community forums before committing. Comfort options and locomotion settings are worth verifying against your own nausea tolerance before diving into extended sessions. Bottom line for VR owners who have been waiting for something with a bit more narrative backbone than a horde-mode: Boiling Steel delivers a focused sci-fi FPS arc that takes the medium seriously. It is not reinventing the headset, but it is doing honest, competent work in a corner of VR gaming that does not get enough attention.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

steamVR ExclusiveStory-DrivenSci-Fi FPSRoom-ScalePhysical InteractionSingle-Player CampaignIndie VR

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Steam
81%(377)

Información del juego

Desarrolladora
MIROWIN
Distribuidora
MIROWIN
Fecha de lanzamiento
5 mar 2020

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¿En qué plataformas está disponible Boiling Steel [VR]?

Boiling Steel [VR] está disponible en PC.

¿Cuándo se lanzó Boiling Steel [VR]?

Boiling Steel [VR] se lanzó el 5 de marzo de 2020.

¿Quién desarrolló Boiling Steel [VR]?

Boiling Steel [VR] fue desarrollado por MIROWIN.