Compara los precios de Blackthorn Arena en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por PersonaeGame Studio. Publicado por Light Up Games. Lanzado el 19/5/2020. Disponible en PC. Géneros: Indie, RPG, Simulation, Strategy.

Gladiator management that actually has teeth: roster permadeath, 100+ skill combinations, and a living world that keeps grinding even when you're not watching.

My spreadsheet instincts lit up within the first hour of Blackthorn Arena. You inherit a struggling gladiator stable in the Freelands, and pretty much every decision feeds back into a resource loop: gold buys slaves, slaves become fighters, fighters earn reputation, reputation unlocks better match contracts and facility upgrades. It sounds clean on paper, and when the loop is clicking it genuinely is. The cRPG build system is the core reason to stay. There are no preset classes, so you mix six major attributes with your choice of weapon type and pull from a pool of over 100 combat skills to assemble something that feels distinctly yours. A shield-and-mace bruiser who soaks punishment plays nothing like a dual-wielding skirmisher who bleeds enemies out, and the game's trait system, which layers career-earned traits onto your fighters over time, means the gladiator you enter a tournament with is rarely the same one you started training. The simulation layer underneath combat is where the real decisions live. Every NPC gladiator in the world exists on the same dynamic clock as yours: they fight in tournaments across the Freelands, sustain injuries, grow stronger, and can die permanently. When you beat a rival you choose to spare or execute them, and sparing means potentially running into a now-tougher version of that fighter later. That's a genuine consequence system, not a checkbox. You also staff your stable with non-combat auxiliaries: cooks, healers, blacksmiths, drillmasters. Managing that support crew while balancing fight contracts and side missions (dungeon raids, beast hunts, caravan ambushes) gives the game a width that keeps a management-head occupied well past the early hours. Now for the honest part. The tutorial is thin in ways that will genuinely punish first-timers. The early difficulty spike is steep enough that players who haven't figured out the attribute synergies or the AI behavior editor will watch their first wave of gladiators die to opponents who feel unreasonably scaled. The UI has been a consistent complaint in the community: menus are clunky, navigation requires more clicks than it should, and the overall interface feels like it was designed for a developer who already knows where everything is. Combat is real-time with pause, which is fine, but the AI behavior scripting for your non-active gladiators (the ones fighting on their own) needs tuning before you can trust it in 3v3 or 4v4 formats. Getting that setup right is a satisfying optimization problem once you understand it, but expect an awkward period of losing fights you should have won. For a strategy and sim player who can absorb a rough onboarding, the depth is real. The permadeath on gladiators creates genuine attachment to the roster, and the living-world simulation means no two playthroughs trend the same way. If you need a game to hold your hand through the first few sessions, this one will frustrate you. If you have tolerance for systems that reveal themselves slowly through failure, Blackthorn Arena delivers the kind of roster management obsession that makes you look up and realize three hours passed. Diego, Scout Team

Blackthorn Arena

Blackthorn Arena

19 may 2020PersonaeGame StudioLight Up Games
GamerScout opina

Gladiator management that actually has teeth: roster permadeath, 100+ skill combinations, and a living world that keeps grinding even when you're not watching.

PC
Steam Deck Playable
Mejor precio disponible
6,07 €-75%
en Eneba
Mínimo registrado: 3,94 €
Sigue este precio

Veredicto de GamerScout

Best for patient management-sim fans who want a gladiator roster to obsess over and can stomach a tutorial that barely exists.

Comparar precios(4 tiendas)

EnebaMejor precio
StandardGlobalSteam KeyClave
6,07 €-75%
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyClave
6,31 €
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Comprar
StandardGlobalSteam KeyClave
6,32 €
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Comprar
StandardEuropa (UE)Steam KeyCopia de regalo
11,30 €
La tienda fija el precio en EUR
Comprar
StandardGlobalSteam KeyCopia de regalo
11,66 €-14%
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Comprar
StandardEuropa (UE)Steam KeyCopia de regalo
31,72 €-13%
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Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

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Historial de precios

Mínimo registrado
3,94 €13 jun 2026
Mejor precio actual
6,07 €
Tiendas de claves
3,66 €4,64 €5,61 €6,59 €8 Jun25 Jun12 Jul29 Jul15 Aug
8 jun — 15 ago
Crear alerta

Capturas y multimedia

Acerca de Blackthorn Arena

My spreadsheet instincts lit up within the first hour of Blackthorn Arena. You inherit a struggling gladiator stable in the Freelands, and pretty much every decision feeds back into a resource loop: gold buys slaves, slaves become fighters, fighters earn reputation, reputation unlocks better match contracts and facility upgrades. It sounds clean on paper, and when the loop is clicking it genuinely is. The cRPG build system is the core reason to stay. There are no preset classes, so you mix six major attributes with your choice of weapon type and pull from a pool of over 100 combat skills to assemble something that feels distinctly yours. A shield-and-mace bruiser who soaks punishment plays nothing like a dual-wielding skirmisher who bleeds enemies out, and the game's trait system, which layers career-earned traits onto your fighters over time, means the gladiator you enter a tournament with is rarely the same one you started training. The simulation layer underneath combat is where the real decisions live. Every NPC gladiator in the world exists on the same dynamic clock as yours: they fight in tournaments across the Freelands, sustain injuries, grow stronger, and can die permanently. When you beat a rival you choose to spare or execute them, and sparing means potentially running into a now-tougher version of that fighter later. That's a genuine consequence system, not a checkbox. You also staff your stable with non-combat auxiliaries: cooks, healers, blacksmiths, drillmasters. Managing that support crew while balancing fight contracts and side missions (dungeon raids, beast hunts, caravan ambushes) gives the game a width that keeps a management-head occupied well past the early hours. Now for the honest part. The tutorial is thin in ways that will genuinely punish first-timers. The early difficulty spike is steep enough that players who haven't figured out the attribute synergies or the AI behavior editor will watch their first wave of gladiators die to opponents who feel unreasonably scaled. The UI has been a consistent complaint in the community: menus are clunky, navigation requires more clicks than it should, and the overall interface feels like it was designed for a developer who already knows where everything is. Combat is real-time with pause, which is fine, but the AI behavior scripting for your non-active gladiators (the ones fighting on their own) needs tuning before you can trust it in 3v3 or 4v4 formats. Getting that setup right is a satisfying optimization problem once you understand it, but expect an awkward period of losing fights you should have won. For a strategy and sim player who can absorb a rough onboarding, the depth is real. The permadeath on gladiators creates genuine attachment to the roster, and the living-world simulation means no two playthroughs trend the same way. If you need a game to hold your hand through the first few sessions, this one will frustrate you. If you have tolerance for systems that reveal themselves slowly through failure, Blackthorn Arena delivers the kind of roster management obsession that makes you look up and realize three hours passed.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementscloud-savestier:indiePermadeath RostercRPG Build SystemGladiator ManagementLiving World SimPause-and-Command CombatAI Behavior ScriptingAuxiliary Crew Management

Requisitos del sistema

Mínimos

OS
Windows 7/8/10 (64 bits)
Memory
8 GB RAM
Storage
25 GB available space
Graphics
2 GB, GeForce GTX 660/Radeon HD 7870
Processor
Intel Core i5-3450 (3.1 GHz) / AMD FX-6300 X6 (3.5 GHz)
Sound Card
N/A

Recomendados

OS
Windows 7/8/10 (64 bits)
Memory
16 GB RAM
Storage
25 GB available space
Graphics
4 GB, GeForce GTX 1060 / Radeon RX 480
Processor
Intel Core i5-4690 (3.5 GHz)/AMD FX-8300 (3.3 GHz)
Sound Card
N/A

DLC y complementos de Blackthorn Arena1

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Información del juego

Desarrolladora
PersonaeGame Studio
Distribuidora
Light Up Games
Fecha de lanzamiento
19 may 2020

Alerta de precio

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Mejor precio6,07 €
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Preguntas frecuentes sobre Blackthorn Arena

¿Cuánto cuesta Blackthorn Arena?

A 15 de agosto de 2026, la oferta más barata disponible de Blackthorn Arena es €6.07 en Eneba, de entre 6 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Blackthorn Arena más barato?

El precio más bajo disponible que seguimos para Blackthorn Arena es €6.07 en Eneba (15 de agosto de 2026). Comparamos 6 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Blackthorn Arena?

Blackthorn Arena está disponible en PC.

¿Cuándo se lanzó Blackthorn Arena?

Blackthorn Arena se lanzó el 19 de mayo de 2020.

¿Quién desarrolló Blackthorn Arena?

Blackthorn Arena fue desarrollado por PersonaeGame Studio y publicado por Light Up Games.