Compara los precios de Blacklist Mafia en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por VICTORIA Games. Publicado por VICTORIA Games. Lanzado el 1/8/2024. Disponible en PC. Géneros: Adventure, Indie.

Under two hours, no save system, and the conversations can't be paused - yet Blacklist Mafia earns its community goodwill through hand-crafted 2D art, a full Russian voice cast, and a Chicago gangster noir that moves at its own unhurried pace.

I have a soft spot for the kind of small Steam release that nobody writes a think-piece about, so when I sat down with Blacklist Mafia I came in without ceremony. What I found is a short, story-forward 2D adventure set inside Chicago's 1930s criminal underground, made by a one-outfit developer who clearly cares about atmosphere more than systems. The whole run clocks in at under two hours, and nearly all of that time is spent watching voiced dialogue scenes play out. If you came looking for street brawls or resource management, that mismatch will show itself within the first twenty minutes. The visual presentation is the game's most confident quality. The 2D artwork is detailed and cinematic, leaning into a noirish palette that suits the subject matter well. Characters are distinct and expressive enough that you feel the tension in the room when alliances start to crack. The audio is fully voiced in Russian with English subtitle support, and the performances are clear and characterful - though a few actors move faster than the subtitle pace, which can be jarring on a first pass. One reviewer on Steam described the voice work as fitting the roles well, even if occasionally spoken at a clip that's hard to follow. If you are studying Russian as a second language, this game has an accidental bonus: the dialogue stays relatively conversational, and the bilingual subtitle option turns the whole thing into a low-key listening exercise. The friction lives in the structure, not the story. Conversations play out automatically and cannot be manually advanced, only skipped entirely. There is no save function - close the game before the credits roll and you restart from zero, which at least one player discovered the hard way. The options menu offers exactly three settings: subtitle language and volume sliders for voices and music. That is the full extent of customisation. For some players, particularly those who prefer interactive fiction to land closer to the visual novel end of the spectrum, this simplicity reads as focused intentionality. For others, especially anyone who values agency or granular control, it reads as a rough edge that a small patch could sand smooth. The broader VICTORIA Games catalogue - which includes Game of Mafia and an entry in the Whiskey Mafia series - suggests a developer working in a consistent voice across multiple short crime narratives. Blacklist Mafia fits that pattern: modest in scope, earnest in execution, and genuinely atmospheric when it has time to breathe. The opening twenty-minute stretch is heavy on setup and light on incident, which is the kind of slow burn that tests patience before the payoff. Whether the payoff satisfies will depend on how charmed you are by the aesthetic. The dark humour lands more often than not, and the betrayal beats in the back half carry real weight when the groundwork has been properly laid. Kai, Scout Team

Blacklist Mafia

Blacklist Mafia

1 ago 2024VICTORIA Games
GamerScout opina

Under two hours, no save system, and the conversations can't be paused - yet Blacklist Mafia earns its community goodwill through hand-crafted 2D art, a full Russian voice cast, and a Chicago gangster noir that moves at its own unhurried pace.

PC
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Mínimo histórico: €0.59

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I have a soft spot for the kind of small Steam release that nobody writes a think-piece about, so when I sat down with Blacklist Mafia I came in without ceremony. What I found is a short, story-forward 2D adventure set inside Chicago's 1930s criminal underground, made by a one-outfit developer who clearly cares about atmosphere more than systems. The whole run clocks in at under two hours, and nearly all of that time is spent watching voiced dialogue scenes play out. If you came looking for street brawls or resource management, that mismatch will show itself within the first twenty minutes. The visual presentation is the game's most confident quality. The 2D artwork is detailed and cinematic, leaning into a noirish palette that suits the subject matter well. Characters are distinct and expressive enough that you feel the tension in the room when alliances start to crack. The audio is fully voiced in Russian with English subtitle support, and the performances are clear and characterful - though a few actors move faster than the subtitle pace, which can be jarring on a first pass. One reviewer on Steam described the voice work as fitting the roles well, even if occasionally spoken at a clip that's hard to follow. If you are studying Russian as a second language, this game has an accidental bonus: the dialogue stays relatively conversational, and the bilingual subtitle option turns the whole thing into a low-key listening exercise. The friction lives in the structure, not the story. Conversations play out automatically and cannot be manually advanced, only skipped entirely. There is no save function - close the game before the credits roll and you restart from zero, which at least one player discovered the hard way. The options menu offers exactly three settings: subtitle language and volume sliders for voices and music. That is the full extent of customisation. For some players, particularly those who prefer interactive fiction to land closer to the visual novel end of the spectrum, this simplicity reads as focused intentionality. For others, especially anyone who values agency or granular control, it reads as a rough edge that a small patch could sand smooth. The broader VICTORIA Games catalogue - which includes Game of Mafia and an entry in the Whiskey Mafia series - suggests a developer working in a consistent voice across multiple short crime narratives. Blacklist Mafia fits that pattern: modest in scope, earnest in execution, and genuinely atmospheric when it has time to breathe. The opening twenty-minute stretch is heavy on setup and light on incident, which is the kind of slow burn that tests patience before the payoff. Whether the payoff satisfies will depend on how charmed you are by the aesthetic. The dark humour lands more often than not, and the betrayal beats in the back half carry real weight when the groundwork has been properly laid.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayertier:sub-5Chicago NoirRussian Voice ActingAuto-Advancing DialogueShort PlaytimeNo Save SystemCinematic 2D ArtDark HumorCrime NarrativeBilingual Subtitles

Requisitos del sistema

Mínimos

OS
Windows 10
Memory
1024 MB RAM
DirectX
Version 10
Storage
1 GB available space
Graphics
1024
Processor
intel core i3
Sound Card
integrated
VR Support
-

Recomendados

OS
Windows 10
Memory
1024 MB RAM
DirectX
Version 10
Storage
1 GB available space
Graphics
1024
Processor
intel core i3
Sound Card
integrated
VR Support
-

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Información del juego

Desarrolladora
VICTORIA Games
Distribuidora
VICTORIA Games
Fecha de lanzamiento
1 ago 2024

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¿En qué plataformas está disponible Blacklist Mafia?

Blacklist Mafia está disponible en PC.

¿Cuándo se lanzó Blacklist Mafia?

Blacklist Mafia se lanzó el 1 de agosto de 2024.

¿Quién desarrolló Blacklist Mafia?

Blacklist Mafia fue desarrollado por VICTORIA Games.