Compara los precios de Bit Odyssey en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Gamesare. Publicado por Clickteam. Lanzado el 20/1/2015. Disponible en PC. Géneros: Action, Adventure, Indie, RPG, Early Access.

A procedurally generated space RPG with ambition bigger than its execution - stuck in Early Access since 2014 with a 'Mostly Negative' Steam rating and no developer updates in years.

I want to be the advocate here, truly. A solo-developed space RPG built around a procedural 'Mission Matrix,' a race creator that ties your homeworld's gravity and climate to your ship's actual combat stats, endless star-hopping with bite-sized episodic encounters - on paper, Bit Odyssey is the scrappy underdog I love championing. The concept is sincere and the ambition is real. But sincerity and ambition, left unfinished, are a kind of ghost story. The setup is genuinely interesting. You begin by picking a home star, then a planet orbiting it, and those environmental choices cascade into your species' traits - a harsh, high-gravity world breeds a battle-hardened race, a cool wet one produces scientists and diplomats. From those stats the game procedurally sculpts a ship you can then edit, with design choices feeding directly into capabilities. It is a neat loop, and the idea of the 'Mission Matrix' generating over a hundred distinct episode types - distress calls that turn into traps, plasma trails that lead to crash sites, faction reputation shifting with every choice to tractor a vessel or blow it apart - sounds like a tiny FTL crossed with a text-adventure space opera. The problem is the distance between the concept and the thing you actually play. Steam's player community flagged the absence of readable status indicators during ship combat, the confusion between friend and foe in skirmishes, and a general roughness that made moment-to-moment play feel more like guesswork than captaincy. The reviews that exist land at around 30 percent positive across a small sample - not a number to dismiss when the sample is this thin, because the people who showed up and still disliked it were presumably already rooting for it. More critically, Steam itself now displays a warning: the developers have not communicated any updates for over a year. This is not a game in active Early Access - it is a game that stopped mid-sentence. For someone who loves the texture of handcrafted indie work, that silence is the loudest thing on the store page. The resource loop (orbit stars to collect fuel, mine mineral-rich planets for repairs, trade relics and plants you scan on away missions) had the bones of something that could have found its own quiet audience. The episodic structure, where each encounter runs three to eight minutes on average, was the right rhythm for a game about drifting through an infinite galaxy. But bones and rhythm need a finished body around them, and Bit Odyssey never got there. If you are the kind of player who can find peace in an unpolished, possibly abandoned space sandbox and treat the roughness as part of the atmosphere, there is a faint signal worth receiving here. Everyone else should look elsewhere. The galaxy this game promised is worth dreaming about. The one you can actually visit is not ready for travelers. Kai, Scout Team

Bit Odyssey

Bit Odyssey

20 ene 2015GamesareClickteam
GamerScout opina

A procedurally generated space RPG with ambition bigger than its execution - stuck in Early Access since 2014 with a 'Mostly Negative' Steam rating and no developer updates in years.

PC
Mejor precio disponible
2,26 €
en Kinguin
Mínimo registrado: 2,26 €
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Veredicto de GamerScout

An unfinished, apparently abandoned Early Access space RPG - interesting bones, but too rough and too silent to recommend at any price.

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2,75 €
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3,24 €-19%
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Historial de precios

Mínimo registrado
2,26 €6 jun 2026
Mejor precio actual
2,26 €
El más bajo desde que lo seguimos
Tiendas de claves
2,08 €2,20 €2,32 €2,44 €6 Jun24 Jun11 Jul29 Jul15 Aug
6 jun — 15 ago
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Capturas y multimedia

Captura

Acerca de Bit Odyssey

I want to be the advocate here, truly. A solo-developed space RPG built around a procedural 'Mission Matrix,' a race creator that ties your homeworld's gravity and climate to your ship's actual combat stats, endless star-hopping with bite-sized episodic encounters - on paper, Bit Odyssey is the scrappy underdog I love championing. The concept is sincere and the ambition is real. But sincerity and ambition, left unfinished, are a kind of ghost story. The setup is genuinely interesting. You begin by picking a home star, then a planet orbiting it, and those environmental choices cascade into your species' traits - a harsh, high-gravity world breeds a battle-hardened race, a cool wet one produces scientists and diplomats. From those stats the game procedurally sculpts a ship you can then edit, with design choices feeding directly into capabilities. It is a neat loop, and the idea of the 'Mission Matrix' generating over a hundred distinct episode types - distress calls that turn into traps, plasma trails that lead to crash sites, faction reputation shifting with every choice to tractor a vessel or blow it apart - sounds like a tiny FTL crossed with a text-adventure space opera. The problem is the distance between the concept and the thing you actually play. Steam's player community flagged the absence of readable status indicators during ship combat, the confusion between friend and foe in skirmishes, and a general roughness that made moment-to-moment play feel more like guesswork than captaincy. The reviews that exist land at around 30 percent positive across a small sample - not a number to dismiss when the sample is this thin, because the people who showed up and still disliked it were presumably already rooting for it. More critically, Steam itself now displays a warning: the developers have not communicated any updates for over a year. This is not a game in active Early Access - it is a game that stopped mid-sentence. For someone who loves the texture of handcrafted indie work, that silence is the loudest thing on the store page. The resource loop (orbit stars to collect fuel, mine mineral-rich planets for repairs, trade relics and plants you scan on away missions) had the bones of something that could have found its own quiet audience. The episodic structure, where each encounter runs three to eight minutes on average, was the right rhythm for a game about drifting through an infinite galaxy. But bones and rhythm need a finished body around them, and Bit Odyssey never got there. If you are the kind of player who can find peace in an unpolished, possibly abandoned space sandbox and treat the roughness as part of the atmosphere, there is a faint signal worth receiving here. Everyone else should look elsewhere. The galaxy this game promised is worth dreaming about. The one you can actually visit is not ready for travelers.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

singleplayerachievementscontroller-supporttier:sub-5Abandoned Early AccessProcedural GenerationSpace ExplorationMission MatrixRace CreatorResource ManagementFaction ReputationAway Missions

Requisitos del sistema

Mínimos

OS
Minimum Windows XP SP3 Operating System. Supports Vista, 7 and 8
Memory
256 MB RAM
Storage
50 MB available space
Graphics
Must support minimum of Direct3D 9
Processor
200 Mhz Pentium processor or higher

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Información del juego

Desarrolladora
Gamesare
Distribuidora
Clickteam
Fecha de lanzamiento
20 ene 2015

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Mejor precio2,26 €
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Preguntas frecuentes sobre Bit Odyssey

¿Cuánto cuesta Bit Odyssey?

A 15 de agosto de 2026, la oferta más barata disponible de Bit Odyssey es €2.26 en Kinguin, de entre 4 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Bit Odyssey más barato?

El precio más bajo disponible que seguimos para Bit Odyssey es €2.26 en Kinguin (15 de agosto de 2026). Comparamos 4 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Bit Odyssey?

Bit Odyssey está disponible en PC.

¿Cuándo se lanzó Bit Odyssey?

Bit Odyssey se lanzó el 20 de enero de 2015.

¿Quién desarrolló Bit Odyssey?

Bit Odyssey fue desarrollado por Gamesare y publicado por Clickteam.