Compara los precios de Battlefield™ 1 en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por DICE. Publicado por Electronic Arts. Lanzado el 11/6/2020. Disponible en PC, Xbox. Géneros: Action, Massively Multiplayer.

The shooter that proved going backwards was the boldest move EA had made in years. WW1 bolt-actions, cavalry charges, and 64-player Operations chaos that still fills servers in 2026.

I was skeptical when DICE announced a World War 1 pivot. My instinct was that trench warfare and bolt-action rifles were a recipe for slow, frustrating gunplay that would age out of the shooter market fast. Nearly a decade later I keep coming back, and the servers are still filling up, which tells you something. The multiplayer is where this game earns its keep. Conquest and Operations are the two modes worth your time. Conquest is classic flag-capping across sprawling maps like Sinai Desert and Amiens, where a squad that actually communicates can flip a match. Operations is the real attraction though: a chain of connected battles where attackers push across multiple sectors while defenders hold or get crushed back, with behemoth reinforcements like armored trains, dreadnought warships, and Zeppelins dropping in mid-match to shift the momentum. It is chaotic in the best way, and no two rounds play out identically thanks to dynamic weather and terrain destruction. Seven classes cover the expected archetypes - Assault with SMGs and anti-tank grenades, Support laying down suppressive fire and resupplying, Medic keeping the squad upright, Scout handling long-range bolt-action work, plus Tanker, Pilot, and Cavalry slots. Time-to-kill sits on the longer end compared to something like modern Apex or Warzone, which splits the community: players who came from faster-paced titles find it punishing until they adjust their positioning habits, while people who want weight and consequence behind every exchange will feel at home immediately. Weapon spread on the early semi-auto rifles is historically honest but mechanically frustrating at range, and sniping has always felt slightly off in BF1 specifically. That is a known complaint and it has never been fixed. The campaign deserves a mention even from someone who buys these games for the servers. DICE structured it as five separate anthology vignettes rather than a single hero story, sending you through tank warfare in the Middle East, dogfighting over London, scaling alpine cliffs in Italy, and a genuinely grim prologue that sets the tone without glorifying the conflict. Each chapter leans into one mechanic - flying, stealth, armored assault - so it never overstays its welcome. Budget around five to seven hours and treat it as a warm-up for the multiplayer rather than the main event. The playerbase question is the honest one to address in 2026. Peak concurrent numbers on Steam sit in the five-to-ten thousand range on a normal day, with weekend spikes. Server browser is your friend here - quick match is unreliable but manually filtering for Conquest or Operations will drop you into a full 64-player lobby without much wait, at least in North American and European timezones. Off-peak hours in smaller regions are where you will feel the population thinning. EA's netcode has never been a selling point and BF1 is no exception: occasional rubber-banding on crowded servers and hit registration that makes you question your setup when the problem is actually server-side. A high polling rate mouse and 144hz monitor help you read the slower TTK fights correctly, but they will not fix server hiccups. Bottom line: if you want a large-scale shooter with a setting nobody else is doing and enough players to keep it alive, BF1 holds up. Go in knowing the weapon spread will annoy you for the first few hours and that you will need the server browser. The Operations mode alone is worth the entry point at a sale price. Fred, Scout Team

Battlefield™ 1

Battlefield™ 1

11 jun 2020DICEElectronic Arts
GamerScout opina

The shooter that proved going backwards was the boldest move EA had made in years. WW1 bolt-actions, cavalry charges, and 64-player Operations chaos that still fills servers in 2026.

PCXbox
Steam Deck UnsupportedProtonDB Silver
Mejor precio disponible
4,59 €
en Electronic First
Mínimo registrado: 1,17 €
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Veredicto de GamerScout

7/10

Best for squad-focused shooter fans who want large-scale historical combat and can stomach slower TTK and a server browser dependency.

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Electronic FirstMejor precio
StandardEuropa (UE)Steam KeyClave
4,59 €
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StandardEuropa (UE)EA AppClave
6,86 €
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StandardEuropa (UE)EA AppClave
7,28 €
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StandardGlobalEA AppClave
7,38 €-63%
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StandardGlobalEA AppClave
7,49 €-81%
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Comprar

Todas las tiendas de esta tabla nos dan el precio en euros, así que la cifra en EUR es el precio que fijó el vendedor, no un cálculo nuestro, y por eso EUR es también la moneda en la que calculamos el ranking. Solo incluimos aquí una oferta cuando la tienda nos da su precio en euros, de modo que ninguna cifra de esta tabla es inventada por nosotros.

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Historial de precios

Mínimo registrado
1,17 €5 jun 2026
Mejor precio actual
4,59 €
Tiendas de claves
0,40 €3,05 €5,70 €8,35 €5 Jun23 Jun11 Jul28 Jul15 Aug
5 jun — 15 ago
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Capturas y multimedia

Acerca de Battlefield™ 1

I was skeptical when DICE announced a World War 1 pivot. My instinct was that trench warfare and bolt-action rifles were a recipe for slow, frustrating gunplay that would age out of the shooter market fast. Nearly a decade later I keep coming back, and the servers are still filling up, which tells you something. The multiplayer is where this game earns its keep. Conquest and Operations are the two modes worth your time. Conquest is classic flag-capping across sprawling maps like Sinai Desert and Amiens, where a squad that actually communicates can flip a match. Operations is the real attraction though: a chain of connected battles where attackers push across multiple sectors while defenders hold or get crushed back, with behemoth reinforcements like armored trains, dreadnought warships, and Zeppelins dropping in mid-match to shift the momentum. It is chaotic in the best way, and no two rounds play out identically thanks to dynamic weather and terrain destruction. Seven classes cover the expected archetypes - Assault with SMGs and anti-tank grenades, Support laying down suppressive fire and resupplying, Medic keeping the squad upright, Scout handling long-range bolt-action work, plus Tanker, Pilot, and Cavalry slots. Time-to-kill sits on the longer end compared to something like modern Apex or Warzone, which splits the community: players who came from faster-paced titles find it punishing until they adjust their positioning habits, while people who want weight and consequence behind every exchange will feel at home immediately. Weapon spread on the early semi-auto rifles is historically honest but mechanically frustrating at range, and sniping has always felt slightly off in BF1 specifically. That is a known complaint and it has never been fixed. The campaign deserves a mention even from someone who buys these games for the servers. DICE structured it as five separate anthology vignettes rather than a single hero story, sending you through tank warfare in the Middle East, dogfighting over London, scaling alpine cliffs in Italy, and a genuinely grim prologue that sets the tone without glorifying the conflict. Each chapter leans into one mechanic - flying, stealth, armored assault - so it never overstays its welcome. Budget around five to seven hours and treat it as a warm-up for the multiplayer rather than the main event. The playerbase question is the honest one to address in 2026. Peak concurrent numbers on Steam sit in the five-to-ten thousand range on a normal day, with weekend spikes. Server browser is your friend here - quick match is unreliable but manually filtering for Conquest or Operations will drop you into a full 64-player lobby without much wait, at least in North American and European timezones. Off-peak hours in smaller regions are where you will feel the population thinning. EA's netcode has never been a selling point and BF1 is no exception: occasional rubber-banding on crowded servers and hit registration that makes you question your setup when the problem is actually server-side. A high polling rate mouse and 144hz monitor help you read the slower TTK fights correctly, but they will not fix server hiccups. Bottom line: if you want a large-scale shooter with a setting nobody else is doing and enough players to keep it alive, BF1 holds up. Go in knowing the weapon spread will annoy you for the first few hours and that you will need the server browser. The Operations mode alone is worth the entry point at a sale price.

Fred
Fred · Scout Team

Shooters

Etiquetas

Single-playerMulti-playerPvPOnline PvPSteam AchievementsFull controller supportSteam Trading CardsHDR availableWW1 SettingOperations ModeBehemoth VehiclesLarge-Scale ConquestBolt-Action TTKDynamic Weather64-Player LobbiesAnthology CampaignServer Browser Required

Requisitos del sistema

Mínimos

OS
64-bit Windows 10
Processor
Processor (AMD): AMD FX-6350 Processor (Intel): Intel Core i5 6600K
Memory
8 GB RAM
Graphics
Graphics card (AMD): AMD Rade…

Recomendados

OS
64-bit Windows 10 or later
Processor
Processor (AMD): AMD FX 8350 Wraith Processor (Intel): Intel Core i7 4790 or equivalent
Memory
16 GB RAM Graph…

DLC y complementos de Battlefield™ 13

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Reseñas y valoraciones

GamerScout
7/10

Información del juego

Desarrolladora
DICE
Distribuidora
Electronic Arts
Fecha de lanzamiento
11 jun 2020
Clasificación por edad
PEGI 18

Modos de juego

singleplayer
multiplayer

Idiomas

Audio (9)
EnglishFrenchItalianGermanSpanish - SpainArabic+3 más
Subtítulos (13)
EnglishFrenchItalianGermanSpanish - SpainPolish+7 más

Características

AchievementsController Support

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Mejor precio4,59 €
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Preguntas frecuentes sobre Battlefield™ 1

¿Cuánto cuesta Battlefield™ 1?

A 15 de agosto de 2026, la oferta más barata disponible de Battlefield™ 1 es €4.59 en Electronic First, de entre 19 ofertas activas que seguimos en tiendas de claves verificadas. Los precios cambian a diario — la tabla de esta página se actualiza continuamente.

¿Dónde puedo comprar Battlefield™ 1 más barato?

El precio más bajo disponible que seguimos para Battlefield™ 1 es €4.59 en Electronic First (15 de agosto de 2026). Comparamos 19 ofertas activas de tiendas de claves verificadas — la tabla completa con cada tienda y su puntuación de confianza está en esta página.

¿En qué plataformas está disponible Battlefield™ 1?

Battlefield™ 1 está disponible en PC, Xbox.

¿Cuándo se lanzó Battlefield™ 1?

Battlefield™ 1 se lanzó el 11 de junio de 2020.

¿Quién desarrolló Battlefield™ 1?

Battlefield™ 1 fue desarrollado por DICE y publicado por Electronic Arts.