Compara los precios de Agricultural Simulator 2013 - Steam Edition en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por Actalogic. Publicado por United Independent Entertainment. Lanzado el 7/6/2013. Disponible en PC. Géneros: Casual, Simulation.

Skip this one unless your tolerance for dated, jank-adjacent farm sims is unusually high - Farming Simulator 2013 from Giants does everything this does, better, and with an active community.

I pulled up the Steam review score before loading the first save, and the number staring back - roughly 22% positive across several hundred reviews - is a data point worth treating seriously. This is not a misunderstood gem the algorithm buried. Agricultural Simulator 2013 is a 2013 PC farm sim with a handful of interesting mechanical ideas wrapped in rough execution, and understanding exactly where it lands on the spectrum matters more than any surface-level pitch. The core loop is farm-management simulation: plow your own fields from scratch (no pre-cleared plots handed to you), seed crops like sunflowers, plant and tend livestock from a roster of six species including cows, horses, sheep, and chickens, then sell produce to manage a cash flow that punishes overspending on equipment early. The dynamic soil deformation model - where tractor tyres visibly change the ground surface - was genuinely novel for a 2013 budget title, and the financial pressure of seed bills, running costs, and hired worker wages gives the economy a real bite. On paper, that is a more demanding loop than it sounds. You can place passive income structures like solar panels, greenhouses, and windmills to offset overhead, and an automatic helper AI can take over vehicles during harvest - logical systems that show some design thought. The machine roster tops 100 pieces of equipment from brands including Fendt, Challenger, and Massey Ferguson, and tractor physics go far enough that underpowered models genuinely struggle to pull heavy implements. Here is where strategy-sim thinking has to override the enthusiasm, though. The AI helper quality is inconsistent, the interface is clunky by any post-2015 standard, and the community that once documented tips and workarounds has largely moved on. Three maps (Tuscany, the Alps, and a US setting) offer geographic variety, but the same jank follows you across all three. Compared to the Giants Software Farming Simulator series, which existed in parallel and attracted the mod ecosystem and multiplayer that sustains long-term play, Agricultural Simulator 2013 simply lost that race. No active modding scene, no multiplayer hooks worth noting, and a tutorial that helped players in 2013 but has not aged into something a newcomer today would call welcoming. Who is this actually for? The honest answer is a very narrow band: sim completionists who want every notable title from that era catalogued in their library, or players who specifically want the friction of building fields from bare earth rather than starting with pre-tilled land. The financial management core has more decision weight than casual sim fans expect, and the animal husbandry requiring active herding and feeding - not just menu clicks - adds real-time pressure that some players will find engaging rather than tedious. But that audience is small, and better alternatives exist at comparable or lower price points right now. Diego, Scout Team

Agricultural Simulator 2013 - Steam Edition

Agricultural Simulator 2013 - Steam Edition

7 jun 2013ActalogicUnited Independent Entertainment
GamerScout opina

Skip this one unless your tolerance for dated, jank-adjacent farm sims is unusually high - Farming Simulator 2013 from Giants does everything this does, better, and with an active community.

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I pulled up the Steam review score before loading the first save, and the number staring back - roughly 22% positive across several hundred reviews - is a data point worth treating seriously. This is not a misunderstood gem the algorithm buried. Agricultural Simulator 2013 is a 2013 PC farm sim with a handful of interesting mechanical ideas wrapped in rough execution, and understanding exactly where it lands on the spectrum matters more than any surface-level pitch. The core loop is farm-management simulation: plow your own fields from scratch (no pre-cleared plots handed to you), seed crops like sunflowers, plant and tend livestock from a roster of six species including cows, horses, sheep, and chickens, then sell produce to manage a cash flow that punishes overspending on equipment early. The dynamic soil deformation model - where tractor tyres visibly change the ground surface - was genuinely novel for a 2013 budget title, and the financial pressure of seed bills, running costs, and hired worker wages gives the economy a real bite. On paper, that is a more demanding loop than it sounds. You can place passive income structures like solar panels, greenhouses, and windmills to offset overhead, and an automatic helper AI can take over vehicles during harvest - logical systems that show some design thought. The machine roster tops 100 pieces of equipment from brands including Fendt, Challenger, and Massey Ferguson, and tractor physics go far enough that underpowered models genuinely struggle to pull heavy implements. Here is where strategy-sim thinking has to override the enthusiasm, though. The AI helper quality is inconsistent, the interface is clunky by any post-2015 standard, and the community that once documented tips and workarounds has largely moved on. Three maps (Tuscany, the Alps, and a US setting) offer geographic variety, but the same jank follows you across all three. Compared to the Giants Software Farming Simulator series, which existed in parallel and attracted the mod ecosystem and multiplayer that sustains long-term play, Agricultural Simulator 2013 simply lost that race. No active modding scene, no multiplayer hooks worth noting, and a tutorial that helped players in 2013 but has not aged into something a newcomer today would call welcoming. Who is this actually for? The honest answer is a very narrow band: sim completionists who want every notable title from that era catalogued in their library, or players who specifically want the friction of building fields from bare earth rather than starting with pre-tilled land. The financial management core has more decision weight than casual sim fans expect, and the animal husbandry requiring active herding and feeding - not just menu clicks - adds real-time pressure that some players will find engaging rather than tedious. But that audience is small, and better alternatives exist at comparable or lower price points right now.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayerachievementstier:sub-5Farm ManagementDynamic Soil PhysicsLivestock HusbandryHelper AIPassive Income BuildingsBudget SimCareer ModeFinancial Management

Requisitos del sistema

Mínimos

OS
Windows: XP / Vista / 7 / 8 / 10 / 11
Memory
2 GB RAM
Graphics
Geforce GTX 260 / Radeon HD 4850, Shader Modell 2.0 or higher with latest driver
DirectX®
9.0 or higher
Periphery
Keyboard, Mouse
Processor
2.2 GHz Dual Core (Intel Core 2 Duo, AMD Athlon X2)
Hard Drive
2.5 GB space free
Other Requirements
Broadband Internet connection

Recomendados

OS
Windows: XP / Vista / 7 / 8 /10 /11
Memory
4 GB RAM
Graphics
Geforce GTX 560 / Radeon HD 7790, Shader Modell 3.0 or higher with latest driver
DirectX®
9.0 or higher
Periphery
Keyboard, Mouse
Processor
2.6 GHz Quad Core (Intel Core i5, AMD Phenom X4)
Hard Drive
2.5GB space free
Other Requirements
Broadband Internet connection

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Información del juego

Desarrolladora
Actalogic
Distribuidora
United Independent Entertainment
Fecha de lanzamiento
7 jun 2013

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¿En qué plataformas está disponible Agricultural Simulator 2013 - Steam Edition?

Agricultural Simulator 2013 - Steam Edition está disponible en PC.

¿Cuándo se lanzó Agricultural Simulator 2013 - Steam Edition?

Agricultural Simulator 2013 - Steam Edition se lanzó el 7 de junio de 2013.

¿Quién desarrolló Agricultural Simulator 2013 - Steam Edition?

Agricultural Simulator 2013 - Steam Edition fue desarrollado por Actalogic y publicado por United Independent Entertainment.