Compara los precios de Aery - Flow of Time en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por EpiXR Games UG. Publicado por EpiXR Games UG. Lanzado el 18/8/2023. Disponible en PC. Géneros: Adventure, Casual, Indie, Simulation.

If your idea of a good session involves zero threat, zero decision trees, and a macaw gliding through time-hopping landscapes, Flow of Time delivers that exact narrow promise - bugs and recycled levels included.

I run colour-coded notes on games for a living, so when a title has exactly one mechanic - fly forward, collect memory shards, unlock the next area - I notice. Aery - Flow of Time is the Aery series stripped to its barest loop: you pilot a small parrot through a sequence of historical environments, sweeping up glowing memory shards that gate your progress to the next level. No combat, no fail states, no timers. The game's entire design pitch is decompression, and on that narrow axis it occasionally succeeds. The story sends your macaw through a time portal to hunt for a cure that will save a plague-stricken civilisation. That premise is thin enough to see through, but it provides a serviceable excuse to jump between themed environments - ancient ruins, open skies, varied historical settings - each introduced with a short text passage. The new soundtrack, at minimum, is genuinely soaring and separates this entry from some of its predecessors in the series. Visually, the environments here are among the cleaner-looking iterations the series has produced, with feathers and memory shards that actually read against their backgrounds rather than dissolving into bleached-out backdrops. For a series that has historically struggled with collectible visibility, that is a real improvement worth noting. Here is where the accounting gets honest. This game was rushed out in what reviewers noted was the shortest gap between Aery releases the series had seen, and the bug count reflects that pace. Feather sequencing - the one structural job the game has to do - frequently breaks down. Shards appear behind you, across entire maps, or inside invisible geometry on the very first level. What is supposed to be a frictionless glide through pretty scenery becomes an aggravating hunt because the breadcrumb trail simply stops working. The series has always recycled level assets across entries, and Flow of Time leans into that habit hard: if you have played other Aery titles, you will recognise the geography. The core flight controls remain functional - the bird moves forward automatically, you steer with pitch and yaw, and a speed-up input exists for catching wayward collectibles - but no new mechanical ideas show up anywhere. Who actually enjoys this? People who genuinely want something to half-watch after a long shift, players who find the ambient flight loop calming rather than empty, and anyone not already deep in the Aery back catalogue who will not notice the recycled architecture. Series veterans will spot the reused environments immediately and find the feather-sequencing bugs especially grating because they break the one thing the game is supposed to get right. Steam's small sample of user reviews skews positive, suggesting the audience that self-selects for this genre largely gets what it came for - but that audience is specific, and the bar it sets is deliberately low. As a strategy-and-sim player I value systems that scale. Aery - Flow of Time has no systems to speak of, which is fine - it is not trying to be Dwarf Fortress. My concern is that even on its own relaxation terms, broken shard sequencing undermines the calm it promises. If EpiXR had spent one more week on QA, this would be a clean recommendation for its target audience. Instead it is a qualified one, with the caveat that you patch-check before buying. Diego, Scout Team

Aery - Flow of Time

Aery - Flow of Time

18 ago 2023EpiXR Games UG
GamerScout opina

If your idea of a good session involves zero threat, zero decision trees, and a macaw gliding through time-hopping landscapes, Flow of Time delivers that exact narrow promise - bugs and recycled levels included.

PC
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €4.54

Comparar precios(0 tiendas)

Cargando precios...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Historial de precios

Historical low
€4.5410 Jun 2026
Keyshops
€4.18€4.42€4.66€4.9010 Jun15 Jun19 Jun24 Jun28 Jun
Tracking prices since 10 Jun 2026
Create alert

Capturas y multimedia

Captura

Acerca de Aery - Flow of Time

I run colour-coded notes on games for a living, so when a title has exactly one mechanic - fly forward, collect memory shards, unlock the next area - I notice. Aery - Flow of Time is the Aery series stripped to its barest loop: you pilot a small parrot through a sequence of historical environments, sweeping up glowing memory shards that gate your progress to the next level. No combat, no fail states, no timers. The game's entire design pitch is decompression, and on that narrow axis it occasionally succeeds. The story sends your macaw through a time portal to hunt for a cure that will save a plague-stricken civilisation. That premise is thin enough to see through, but it provides a serviceable excuse to jump between themed environments - ancient ruins, open skies, varied historical settings - each introduced with a short text passage. The new soundtrack, at minimum, is genuinely soaring and separates this entry from some of its predecessors in the series. Visually, the environments here are among the cleaner-looking iterations the series has produced, with feathers and memory shards that actually read against their backgrounds rather than dissolving into bleached-out backdrops. For a series that has historically struggled with collectible visibility, that is a real improvement worth noting. Here is where the accounting gets honest. This game was rushed out in what reviewers noted was the shortest gap between Aery releases the series had seen, and the bug count reflects that pace. Feather sequencing - the one structural job the game has to do - frequently breaks down. Shards appear behind you, across entire maps, or inside invisible geometry on the very first level. What is supposed to be a frictionless glide through pretty scenery becomes an aggravating hunt because the breadcrumb trail simply stops working. The series has always recycled level assets across entries, and Flow of Time leans into that habit hard: if you have played other Aery titles, you will recognise the geography. The core flight controls remain functional - the bird moves forward automatically, you steer with pitch and yaw, and a speed-up input exists for catching wayward collectibles - but no new mechanical ideas show up anywhere. Who actually enjoys this? People who genuinely want something to half-watch after a long shift, players who find the ambient flight loop calming rather than empty, and anyone not already deep in the Aery back catalogue who will not notice the recycled architecture. Series veterans will spot the reused environments immediately and find the feather-sequencing bugs especially grating because they break the one thing the game is supposed to get right. Steam's small sample of user reviews skews positive, suggesting the audience that self-selects for this genre largely gets what it came for - but that audience is specific, and the bar it sets is deliberately low. As a strategy-and-sim player I value systems that scale. Aery - Flow of Time has no systems to speak of, which is fine - it is not trying to be Dwarf Fortress. My concern is that even on its own relaxation terms, broken shard sequencing undermines the calm it promises. If EpiXR had spent one more week on QA, this would be a clean recommendation for its target audience. Instead it is a qualified one, with the caveat that you patch-check before buying.

Diego
Diego · Scout Team

Strategy & simulation

Etiquetas

singleplayertier:sub-5Atmospheric FlightMemory Shard CollectingNo Fail StateShort SessionsHistorical EnvironmentsAmbient RelaxationAsset ReuseTime Portal Narrative

Requisitos del sistema

Mínimos

OS
Win 7
Storage
2 GB available space
Graphics
NVIDIA GTX600
Processor
i5
Sound Card
No specific requirements.

Recomendados

OS
Win 10
Storage
2 GB available space
Graphics
NVIDIA GTX700
Processor
i7
Sound Card
No specific requirements.

Sigue explorando

Community Discussion

Be the first to comment on Aery - Flow of Time.

Reseñas y valoraciones

No hay valoraciones disponibles

Información del juego

Desarrolladora
EpiXR Games UG
Distribuidora
EpiXR Games UG
Fecha de lanzamiento
18 ago 2023

Alerta de precio

¡Recibe un aviso cuando el precio baje de tu objetivo!

Crear alerta

Más de EpiXR Games UG

Compra mejor: guías útiles

Preguntas frecuentes sobre Aery - Flow of Time

¿Cuánto cuesta Aery - Flow of Time?

El precio de Aery - Flow of Time cambia a menudo y varía según la tienda, la edición y la región. La tabla de precios en vivo de esta página compara las ofertas más baratas en stock de tiendas de claves de confianza como Eneba y Kinguin, para que siempre veas el precio más bajo actual antes de comprar.

¿Dónde puedo comprar Aery - Flow of Time más barato?

Compara los precios de Aery - Flow of Time en todas las tiendas verificadas en la tabla de precios de esta página. Listamos las ofertas de claves y tiendas más baratas en stock, actualizadas con frecuencia, para que siempre veas la mejor oferta actual antes de comprar.

¿En qué plataformas está disponible Aery - Flow of Time?

Aery - Flow of Time está disponible en PC.

¿Cuándo se lanzó Aery - Flow of Time?

Aery - Flow of Time se lanzó el 18 de agosto de 2023.

¿Quién desarrolló Aery - Flow of Time?

Aery - Flow of Time fue desarrollado por EpiXR Games UG.