Compara los precios de 3000th Duel en tiendas de claves de confianza y encuentra la mejor oferta. Desarrollado por NEOPOPCORN Corp. Publicado por NEOPOPCORN Corp. Lanzado el 12/12/2019. Disponible en PC. Géneros: Action, Adventure, Indie.

A pixel-art action-adventure with fast combat and a mysterious world to unravel. Scrappy, stylish, and worth a look if you like digging for hidden stories.

3000th Duel is a 2D action-adventure from solo-ish Korean studio NEOPOPCORN Corp that puts snappy, momentum-driven combat at the center of an unnamed, fog-covered world. The protagonist wakes with no memory, and the game leans hard into that classic amnesiac mystery hook. It is not the most original premise, but the world they have built around it has genuine atmosphere - crumbling architecture, strange creatures, and a quiet insistence that something bigger is waiting behind every fog-gate. Combat is the headline feature, and it mostly delivers. The game emphasizes speed and player expression, letting you chain light and heavy attacks, dodge through enemy patterns, and build a fighting style that feels personal over time. Weapon variety is present, and different builds do meaningfully change how encounters feel. Boss fights are where the design shows its best work - several are genuinely well-constructed tests of the mechanics you have been learning. If you have put time into Hollow Knight or Salt and Sanctuary, the rhythm here will feel familiar, though 3000th Duel operates at a smaller scale and with less systemic depth than either of those benchmarks. Where the game struggles is consistency. Some sections feel under-polished, enemy placement occasionally feels arbitrary rather than intentional, and the narrative - while atmospheric - delivers its secrets in ways that can feel obtuse rather than mysterious. The mixed Steam reception (sitting around 72% positive) is honest. This is not a game that executes everything cleanly. There are rough edges, a few momentum-killing stretches, and a story that asks for patience without always rewarding it on schedule. That said, there is something genuinely handcrafted here that I find hard to dismiss. The pixel art has care in it - character animations have weight, environments have a moody visual consistency, and the soundtrack does real work in building dread and wonder in equal measure. Smaller indie action games often get buried because they cannot compete with the marketing weight of bigger titles, and 3000th Duel is a clear example of something that deserved a wider audience than it found. If you are the kind of player who enjoys reading between the lines of a world and piecing together a lore puzzle through exploration, this one has enough to chew on. At its core, 3000th Duel is best suited to patient players who like action-adventure games with an emphasis on feel and discovery over mechanical complexity. It is a game that knows roughly what it wants to be, even if it does not always get there cleanly. Go in with calibrated expectations and you will likely find more than you expected. Kai, Scout Team

3000th Duel

3000th Duel

12 dic 2019NEOPOPCORN Corp
GamerScout opina

A pixel-art action-adventure with fast combat and a mysterious world to unravel. Scrappy, stylish, and worth a look if you like digging for hidden stories.

PC
Steam Deck VerifiedProtonDB Platinum
Mejor precio disponible
€0.00
en N/A
Mínimo histórico: €2.54

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Acerca de 3000th Duel

3000th Duel is a 2D action-adventure from solo-ish Korean studio NEOPOPCORN Corp that puts snappy, momentum-driven combat at the center of an unnamed, fog-covered world. The protagonist wakes with no memory, and the game leans hard into that classic amnesiac mystery hook. It is not the most original premise, but the world they have built around it has genuine atmosphere - crumbling architecture, strange creatures, and a quiet insistence that something bigger is waiting behind every fog-gate. Combat is the headline feature, and it mostly delivers. The game emphasizes speed and player expression, letting you chain light and heavy attacks, dodge through enemy patterns, and build a fighting style that feels personal over time. Weapon variety is present, and different builds do meaningfully change how encounters feel. Boss fights are where the design shows its best work - several are genuinely well-constructed tests of the mechanics you have been learning. If you have put time into Hollow Knight or Salt and Sanctuary, the rhythm here will feel familiar, though 3000th Duel operates at a smaller scale and with less systemic depth than either of those benchmarks. Where the game struggles is consistency. Some sections feel under-polished, enemy placement occasionally feels arbitrary rather than intentional, and the narrative - while atmospheric - delivers its secrets in ways that can feel obtuse rather than mysterious. The mixed Steam reception (sitting around 72% positive) is honest. This is not a game that executes everything cleanly. There are rough edges, a few momentum-killing stretches, and a story that asks for patience without always rewarding it on schedule. That said, there is something genuinely handcrafted here that I find hard to dismiss. The pixel art has care in it - character animations have weight, environments have a moody visual consistency, and the soundtrack does real work in building dread and wonder in equal measure. Smaller indie action games often get buried because they cannot compete with the marketing weight of bigger titles, and 3000th Duel is a clear example of something that deserved a wider audience than it found. If you are the kind of player who enjoys reading between the lines of a world and piecing together a lore puzzle through exploration, this one has enough to chew on. At its core, 3000th Duel is best suited to patient players who like action-adventure games with an emphasis on feel and discovery over mechanical complexity. It is a game that knows roughly what it wants to be, even if it does not always get there cleanly. Go in with calibrated expectations and you will likely find more than you expected.

Kai
Kai · Scout Team

Indie & narrative

Etiquetas

steamMetroidvaniaPixel Art CombatAmnesia NarrativeBoss Rush MomentsAtmospheric ExplorationBuild VarietySouls-lite

Requisitos del sistema

Mínimos

Processor
Intel Core 2 Duo E4400
Memory
2 GB RAM
Graphics
GeForce 8800GTX
DirectX
Version 11
Storage
3 GB available space

Recomendados

OS
Windows 10
Processor
Intel Core i5
Memory
4 GB RAM
Graphics
GeForce GTX 560
DirectX
Version 11
Storage
3 GB available space

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Reseñas y valoraciones

Steam
72%(626)

Información del juego

Desarrolladora
NEOPOPCORN Corp
Distribuidora
NEOPOPCORN Corp
Fecha de lanzamiento
12 dic 2019

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¿En qué plataformas está disponible 3000th Duel?

3000th Duel está disponible en PC.

¿Cuándo se lanzó 3000th Duel?

3000th Duel se lanzó el 12 de diciembre de 2019.

¿Quién desarrolló 3000th Duel?

3000th Duel fue desarrollado por NEOPOPCORN Corp.