Compare Zero Caliber [VR] prices across trusted key stores and find the best deal. Developed by XREAL Games. Published by XREAL Games. Released on 7/31/2023. Available on PC. Genres: Action, Casual, Indie, Simulation.

A VR military shooter with 40+ guns, deep attachment customization, and co-op campaign - but inconsistent AI and pacing keep it from hitting its potential.

Zero Caliber is a first-person VR shooter built around the fantasy of being a one-person armory. You get over 40 firearms, 50-plus attachments, and more than 100 unlockable skins to mix and match across a single-player and co-op campaign, plus PvP modes and mod support layered on top. For a VR game, that is a genuinely substantial content slate, and the physical interaction model - manually racking slides, swapping magazines, adjusting optics in real space - gives it a tactile satisfaction that flat-screen shooters simply cannot replicate. If you have a room-scale setup and want to feel like you are running a CQB drill, the core loop delivers. The weapon customization is the clear high point. Swapping between red dots, suppressors, foregrips, and extended mags before a mission scratches a loadout-building itch that most VR games ignore entirely. There is genuine build variety here: run a lightweight SMG configuration for close quarters, or stack a long-range rifle with a bipod and magnified scope for standoff engagements. The progression system gates unlocks at a sensible pace, so there is always a new piece of kit just around the corner keeping short-term motivation alive even when the campaign missions start to feel repetitive. Where the game stumbles is enemy AI and mission design. Opponents follow predictable patterns, hold static cover positions, and rarely force you to adapt mid-engagement. For a strategy-aware player, that means the tactical dimension flattens out fast. You are essentially running the same clearing loop across different skins of corridor and courtyard. Co-op alleviates this considerably - coordinating with a partner over voice and physically pointing at flanking routes has an immediacy that solo play cannot match - but the underlying AI does not scale difficulty in any meaningful way. The mod support is a genuine lifeline here: community-made content has extended the map pool and added scenarios the base game never attempted, and the modding scene is active enough to justify keeping the game installed long-term. For newcomers to VR shooters specifically, the onboarding is competent without being exceptional. Movement options include both smooth locomotion and teleport, which covers most comfort levels, and weapon handling tutorials walk through the physical reloading mechanics without assuming prior VR experience. That said, the campaign difficulty curve is not especially well-calibrated - early missions feel trivial and mid-game spikes arrive without much warning. The 76 percent positive Steam rating with nearly five thousand reviews tells a story of a game that delivers enough to satisfy most buyers while clearly leaving a chunk of them wanting more polish and variety. Bottom line for the decision-aware buyer: Zero Caliber earns its place in a VR library primarily on the strength of its gun customization depth, co-op implementation, and mod ecosystem. If you are the type who will spend twenty minutes optimizing a loadout before every session, that loop will carry you a long way. If you need the AI and mission design to match the hardware ambition, you will hit the ceiling faster than the content list suggests. Diego, Scout Team

Zero Caliber [VR]

Zero Caliber [VR]

Jul 31, 2023XREAL Games
GamerScout Says

A VR military shooter with 40+ guns, deep attachment customization, and co-op campaign - but inconsistent AI and pacing keep it from hitting its potential.

PC
Steam Deck UnsupportedProtonDB Platinum
Best Price Available
€1.38
at Gamivo
Lowest tracked: €0.72
Track this price

GamerScout Verdict

Best for VR players who want deep gun customization and co-op action, and can look past thin AI with mods and friends.

Compare Prices(5 stores)

GamivoBest price
StandardGlobalSteam KeyKey
€1.38
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.69-93%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.90-92%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€2.27
Priced in EUR by the store
Buy
StandardUnited StatesSteam KeyKey
€4.38
Priced in EUR by the store
Buy
StandardLatin AmericaSteam KeyKey
€4.38
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€10.94-56%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€19.88-20%
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

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Price History

Lowest tracked
€0.7217 Jul 2026
Current best
€1.38
Keyshops
€0.00€4.20€8.39€12.595 Jun28 Jun22 Jul14 Aug6 Sept
5 Jun — 6 Sept
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Screenshots & Media

About Zero Caliber [VR]

Zero Caliber is a first-person VR shooter built around the fantasy of being a one-person armory. You get over 40 firearms, 50-plus attachments, and more than 100 unlockable skins to mix and match across a single-player and co-op campaign, plus PvP modes and mod support layered on top. For a VR game, that is a genuinely substantial content slate, and the physical interaction model - manually racking slides, swapping magazines, adjusting optics in real space - gives it a tactile satisfaction that flat-screen shooters simply cannot replicate. If you have a room-scale setup and want to feel like you are running a CQB drill, the core loop delivers. The weapon customization is the clear high point. Swapping between red dots, suppressors, foregrips, and extended mags before a mission scratches a loadout-building itch that most VR games ignore entirely. There is genuine build variety here: run a lightweight SMG configuration for close quarters, or stack a long-range rifle with a bipod and magnified scope for standoff engagements. The progression system gates unlocks at a sensible pace, so there is always a new piece of kit just around the corner keeping short-term motivation alive even when the campaign missions start to feel repetitive. Where the game stumbles is enemy AI and mission design. Opponents follow predictable patterns, hold static cover positions, and rarely force you to adapt mid-engagement. For a strategy-aware player, that means the tactical dimension flattens out fast. You are essentially running the same clearing loop across different skins of corridor and courtyard. Co-op alleviates this considerably - coordinating with a partner over voice and physically pointing at flanking routes has an immediacy that solo play cannot match - but the underlying AI does not scale difficulty in any meaningful way. The mod support is a genuine lifeline here: community-made content has extended the map pool and added scenarios the base game never attempted, and the modding scene is active enough to justify keeping the game installed long-term. For newcomers to VR shooters specifically, the onboarding is competent without being exceptional. Movement options include both smooth locomotion and teleport, which covers most comfort levels, and weapon handling tutorials walk through the physical reloading mechanics without assuming prior VR experience. That said, the campaign difficulty curve is not especially well-calibrated - early missions feel trivial and mid-game spikes arrive without much warning. The 76 percent positive Steam rating with nearly five thousand reviews tells a story of a game that delivers enough to satisfy most buyers while clearly leaving a chunk of them wanting more polish and variety. Bottom line for the decision-aware buyer: Zero Caliber earns its place in a VR library primarily on the strength of its gun customization depth, co-op implementation, and mod ecosystem. If you are the type who will spend twenty minutes optimizing a loadout before every session, that loop will carry you a long way. If you need the AI and mission design to match the hardware ambition, you will hit the ceiling faster than the content list suggests.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamVR ShooterLoadout CustomizationCo-op CampaignPvP MultiplayerMod SupportTactical ReloadWeapon AttachmentsRoom-Scale VR

System Requirements

Minimum

OS
Windows 10
Processor
Intel i5-4590
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 1070
Storage
20 GB available space VR Support: SteamVR, Oculus Rift/…

Recommended

OS
Windows 10 or 11
Processor
Intel i7-4770 and above
Memory
16 GB RAM
Graphics
NVIDIA GeForce GTX 20xx and above
Storage
20 GB available space VR…

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Community Discussion

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Reviews & Ratings

Steam
76%(4,921)

Game Info

Developer
XREAL Games
Publisher
XREAL Games
Release Date
Jul 31, 2023

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Frequently asked questions about Zero Caliber [VR]

How much does Zero Caliber [VR] cost?

As of 6 September 2026, the cheapest in-stock offer for Zero Caliber [VR] is €1.38 at Gamivo, out of 9 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Zero Caliber [VR] cheapest?

The lowest in-stock price we track for Zero Caliber [VR] is €1.38 at Gamivo (6 September 2026). We compare 9 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Zero Caliber [VR] available on?

Zero Caliber [VR] is available on PC.

When was Zero Caliber [VR] released?

Zero Caliber [VR] was released on 31 July 2023.

Who developed Zero Caliber [VR]?

Zero Caliber [VR] was developed by XREAL Games.