Compare Zasa - An AI Story prices across trusted key stores and find the best deal. Developed by Rainssong. Published by Rainssong. Released on 4/11/2016. Available on PC. Genres: Casual, Indie.

A one-stroke spatial puzzle wrapped in quiet sci-fi atmosphere, made by a solo dev who clearly sweated every node placement. Short, focused, and surprisingly hard to put down once it clicks.

I have a soft spot for puzzle games that commit to a single mechanic and then wring every drop of depth out of it, and Zasa is exactly that kind of game. Solo developer Rainssong built the whole experience around one deceptively simple idea: draw a shape on a 3D cube by connecting nodes in a single unbroken stroke, without crossing any line you have already drawn. That constraint sounds mild until the cube starts rotating across multiple faces and the target patterns grow spiky and intricate. Then your brain quietly starts to revolt. The core loop is connect-the-dots ancestry taken into three dimensions. You are given a target pattern and a cube, and you must replicate the pattern by sliding lines across the faces in one continuous path. No lifting, no doubling back over existing edges. Early levels ease you in across flat, two-dimensional arrangements, but the game shifts gears as the cube opens up and rotations become necessary to complete paths that snake around corners. That spatial flip, from flat puzzle to volumetric one, is where Zasa earns its interesting-and-unique badge. A hint system is present if you get stuck, designed to nudge rather than solve for you, which is the right call for a game this size. The narrative layer is thin but not dishonest. You are an AI named Zasa running training simulations under the guidance of Dr. Mason. There are no cutscenes and very few dialogue lines. What story exists lives mostly in the atmosphere: a soft starry background in cool sci-fi blues, a soundtrack that stays unobtrusive while you puzzle but shifts tone during key sequences. The music loops sooner than you would want, and some players have flagged the windowed-only display as a mild annoyance on widescreen setups, both fair criticisms for a game this small. The narrative itself will not satisfy anyone coming for actual character development. Think of it as mood scaffolding rather than a plot. With around 90 levels scaling from gentle two-dimensional patterns to legitimately hard three-dimensional constructions, the game knows its runtime and respects it. It does not overstay its welcome. The Steam community sits at a very positive rating, which for a quiet little puzzle title with almost no marketing footprint, is the kind of grassroots signal I trust more than a review blitz. One itch.io commenter said the gameplay itself is awesome even without the narrative layer earning its keep, and that is an honest summary. The puzzle design is the reason to be here. Kai, Scout Team

Zasa - An AI Story

Zasa - An AI Story

Apr 11, 2016Rainssong
GamerScout Says

A one-stroke spatial puzzle wrapped in quiet sci-fi atmosphere, made by a solo dev who clearly sweated every node placement. Short, focused, and surprisingly hard to put down once it clicks.

PC
Best Price Available
€0.38
at Kinguin
Lowest tracked: €0.33
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GamerScout Verdict

Worth it for puzzle fans who like spatial challenges with a clean mechanic and no padding.

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KinguinBest price
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€0.38
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StandardEurope (EU)Steam KeyKey
€0.47
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StandardGlobalSteam KeyKey
€0.60
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StandardEurope (EU)Steam KeyKey
€0.99
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StandardGlobalSteam KeyKey
€1.08-21%
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€1.40
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Price History

Lowest tracked
€0.3315 Jun 2026
Current best
€0.38
Keyshops
€0.31€0.37€0.43€0.497 Jun30 Jun23 Jul14 Aug6 Sept
7 Jun — 6 Sept
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Screenshots & Media

About Zasa - An AI Story

I have a soft spot for puzzle games that commit to a single mechanic and then wring every drop of depth out of it, and Zasa is exactly that kind of game. Solo developer Rainssong built the whole experience around one deceptively simple idea: draw a shape on a 3D cube by connecting nodes in a single unbroken stroke, without crossing any line you have already drawn. That constraint sounds mild until the cube starts rotating across multiple faces and the target patterns grow spiky and intricate. Then your brain quietly starts to revolt. The core loop is connect-the-dots ancestry taken into three dimensions. You are given a target pattern and a cube, and you must replicate the pattern by sliding lines across the faces in one continuous path. No lifting, no doubling back over existing edges. Early levels ease you in across flat, two-dimensional arrangements, but the game shifts gears as the cube opens up and rotations become necessary to complete paths that snake around corners. That spatial flip, from flat puzzle to volumetric one, is where Zasa earns its interesting-and-unique badge. A hint system is present if you get stuck, designed to nudge rather than solve for you, which is the right call for a game this size. The narrative layer is thin but not dishonest. You are an AI named Zasa running training simulations under the guidance of Dr. Mason. There are no cutscenes and very few dialogue lines. What story exists lives mostly in the atmosphere: a soft starry background in cool sci-fi blues, a soundtrack that stays unobtrusive while you puzzle but shifts tone during key sequences. The music loops sooner than you would want, and some players have flagged the windowed-only display as a mild annoyance on widescreen setups, both fair criticisms for a game this small. The narrative itself will not satisfy anyone coming for actual character development. Think of it as mood scaffolding rather than a plot. With around 90 levels scaling from gentle two-dimensional patterns to legitimately hard three-dimensional constructions, the game knows its runtime and respects it. It does not overstay its welcome. The Steam community sits at a very positive rating, which for a quiet little puzzle title with almost no marketing footprint, is the kind of grassroots signal I trust more than a review blitz. One itch.io commenter said the gameplay itself is awesome even without the narrative layer earning its keep, and that is an honest summary. The puzzle design is the reason to be here.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayertier:sub-53D PuzzleSingle-StrokeSpatial ReasoningEuler PathNode LinkingMinimalist NarrativeSci-Fi AtmosphereSolo DevShort-Form PuzzleHint System

System Requirements

Minimum

OS
Windows XP
Memory
512 MB RAM
Storage
200 MB available space

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Reviews & Ratings

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Game Info

Developer
Rainssong
Publisher
Rainssong
Release Date
Apr 11, 2016

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Frequently asked questions about Zasa - An AI Story

How much does Zasa - An AI Story cost?

As of 6 September 2026, the cheapest in-stock offer for Zasa - An AI Story is €0.38 at Kinguin, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Zasa - An AI Story cheapest?

The lowest in-stock price we track for Zasa - An AI Story is €0.38 at Kinguin (6 September 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Zasa - An AI Story available on?

Zasa - An AI Story is available on PC.

When was Zasa - An AI Story released?

Zasa - An AI Story was released on 11 April 2016.

Who developed Zasa - An AI Story?

Zasa - An AI Story was developed by Rainssong.