Compare Yuoni prices across 50+ stores and find the best deal. Developed by Tricore Inc.. Published by Chorus. Released on 8/18/2021. Available on PC, Xbox. Genres: Action, Adventure, Indie.

First-person Japanese horror built around hide-and-seek dread. Grade-schooler Ai runs, hides, and hopes in a world soaked in unsettling sunset light.

Yuoni is a first-person narrative horror game from Tricore Inc. set in a liminal, sunset-drenched version of Japan that feels like childhood memory gone wrong. You play as Ai, a grade-school girl pulled into a supernatural game of hide and seek with something that very much does not want to be the last one found. The premise is simple and the execution leans hard into atmosphere over action, which is either going to be your thing or it isn't. The environments are the clearest win here. Tricore has built a set of authentically detailed Japanese spaces - tatami rooms, narrow corridors, school hallways soaked in that amber late-afternoon light that makes everything feel both familiar and deeply wrong. The art direction earns its keep. The persistent golden-hour palette gives Yuoni a visual identity distinct from the grey-and-black of Western horror games, and the sound design works quietly alongside it. Footsteps, distant ambient noise, the creak of a building - the soundscape does a lot of the horror work when the actual scares are holding back. Hide and seek as a horror mechanic is a good fit for first-person play. Pressing yourself into a closet and waiting has genuine tension when something is actively searching, and Yuoni understands that fear of discovery can carry a scene better than a jump cut. Ai cannot fight. She can find hiding spots, stay still, and run when she has to. The lack of combat is a deliberate design choice and it works for the tone, though players expecting more interaction or agency will find the experience feels thin after a few hours. The game runs short - closer to a long afternoon than a weekend - and the narrative layers in backstory and Japanese folklore at a pace that rewards patience but may lose anyone looking for faster answers. The Mixed rating on Steam (47% positive from a small review pool) reflects a real split. Some of that frustration comes from technical roughness and a sense that the game's ambitions occasionally outrun its execution. The hiding mechanics are not always precise, and there are moments where the horror beats feel slightly telegraphed. The narrative is mostly delivered through environmental cues and brief text rather than voiced dialogue, which suits the lonely mood but can make the story feel thin if you miss contextual details. It's a game that needs you to meet it halfway. For the right player, Yuoni offers something genuine: a quiet, handcrafted horror experience with a specific cultural flavour and a strong sense of place. If you appreciate games that trust mood over spectacle, and you have a soft spot for Japanese folklore filtered through childhood dread, there's real craft here worth finding. Just know what you're buying - a short, atmospheric hide-and-seek horror with rough edges and an ending that arrives before it has fully outstayed its welcome. Kai, Scout Team

Yuoni
ActionAdventureIndie

Yuoni

Aug 18, 2021Tricore Inc.Chorus
GamerScout Says

First-person Japanese horror built around hide-and-seek dread. Grade-schooler Ai runs, hides, and hopes in a world soaked in unsettling sunset light.

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About Yuoni

Yuoni is a first-person narrative horror game from Tricore Inc. set in a liminal, sunset-drenched version of Japan that feels like childhood memory gone wrong. You play as Ai, a grade-school girl pulled into a supernatural game of hide and seek with something that very much does not want to be the last one found. The premise is simple and the execution leans hard into atmosphere over action, which is either going to be your thing or it isn't. The environments are the clearest win here. Tricore has built a set of authentically detailed Japanese spaces - tatami rooms, narrow corridors, school hallways soaked in that amber late-afternoon light that makes everything feel both familiar and deeply wrong. The art direction earns its keep. The persistent golden-hour palette gives Yuoni a visual identity distinct from the grey-and-black of Western horror games, and the sound design works quietly alongside it. Footsteps, distant ambient noise, the creak of a building - the soundscape does a lot of the horror work when the actual scares are holding back. Hide and seek as a horror mechanic is a good fit for first-person play. Pressing yourself into a closet and waiting has genuine tension when something is actively searching, and Yuoni understands that fear of discovery can carry a scene better than a jump cut. Ai cannot fight. She can find hiding spots, stay still, and run when she has to. The lack of combat is a deliberate design choice and it works for the tone, though players expecting more interaction or agency will find the experience feels thin after a few hours. The game runs short - closer to a long afternoon than a weekend - and the narrative layers in backstory and Japanese folklore at a pace that rewards patience but may lose anyone looking for faster answers. The Mixed rating on Steam (47% positive from a small review pool) reflects a real split. Some of that frustration comes from technical roughness and a sense that the game's ambitions occasionally outrun its execution. The hiding mechanics are not always precise, and there are moments where the horror beats feel slightly telegraphed. The narrative is mostly delivered through environmental cues and brief text rather than voiced dialogue, which suits the lonely mood but can make the story feel thin if you miss contextual details. It's a game that needs you to meet it halfway. For the right player, Yuoni offers something genuine: a quiet, handcrafted horror experience with a specific cultural flavour and a strong sense of place. If you appreciate games that trust mood over spectacle, and you have a soft spot for Japanese folklore filtered through childhood dread, there's real craft here worth finding. Just know what you're buying - a short, atmospheric hide-and-seek horror with rough edges and an ending that arrives before it has fully outstayed its welcome. Kai, Scout Team

Tags

steamHide-and-Seek HorrorJapanese FolkloreNo CombatAtmosphericShort ExperienceFolklore HorrorFirst-Person ExplorationLiminal Spaces

System Requirements

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Reviews & Ratings

Steam
47%(36)

Game Info

Developer
Tricore Inc.
Publisher
Chorus
Release Date
Aug 18, 2021

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