Compare Yashik prices across trusted key stores and find the best deal. Developed by KGourmet. Published by NedoStudio. Released on 12/4/2017. Available on PC. Genres: Casual, Indie.

Fifty-eight percent approval from two dozen Steam players and a community post noting all 35 levels can be cleared in ten minutes. That tells you everything you need to know before clicking wishlist.

My first impression of Yashik was that KGourmet had a genuinely interesting kernel of an idea buried under very rough execution. The core loop asks you to navigate a small character through closed rooms, hunting for a keycard and the exit door, but the twist is that you build your own path rather than find one. You press F to summon a platform from a limited supply, and the three platform types each do something distinct: the orange one launches you upward like a bounce pad, the yellow one slides you horizontally, and the green one holds you in place above a gap. On paper that is a resourceful little system, the kind of scarcity mechanic that can produce elegant moments when a puzzle is designed to exploit all three types at once. In practice, the design does not fully commit to that potential. The levels are short and, for the most part, solvable by instinct rather than careful planning. Dedicated players in the Steam community have noted that all 35 levels can be completed in around ten minutes total, which gives you a sense of scope. That is not automatically a condemnation - some small games know exactly how much they want to say - but Yashik never quite earns such brevity because the difficulty does not build meaningfully. You rarely feel the satisfying click of a tricky room finally giving way. You simply finish it and move to the next one before the rules have had time to deepen. There is also a technical wrinkle that the community has flagged more than once: hit detection on the platforms can behave unreliably, with blocks sometimes failing to register contact correctly. For a game where precise placement and timing are the entire point, inconsistent collision feedback is a real frustration and one that does not appear to have been addressed since release. The controls themselves are straightforward - WASD to move, W to jump, F to place, R to restart - but the unreliable hitboxes undercut what should be the most tactile part of the experience. Where I will give KGourmet some credit is in scope honesty. This is a small solo-dev experiment that does not pretend to be something larger. The achievement list is 35 items long, one per level, which at least gives completionists a clean structure to follow, and community guides exist if you get stuck. NedoStudio went on to release other puzzle-platformers after Yashik, including Gelu and Freezeer, and you can feel this title functioning as a proof-of-concept for ideas that were later refined. That context makes it interesting as a developer footnote, but it does not make it the strongest use of your limited gaming hours. If you are drawn to micro-indie puzzle platformers with a resource management twist, Yashik carries the seed of something worth experiencing, especially if the price is negligible. Just lower your expectations for depth, polish, and longevity. The platform-creation idea has a quiet charm to it, and I find myself wishing someone had given it another six months of level design. Kai, Scout Team

Yashik

Yashik

Dec 4, 2017KGourmetNedoStudio
GamerScout Says

Fifty-eight percent approval from two dozen Steam players and a community post noting all 35 levels can be cleared in ten minutes. That tells you everything you need to know before clicking wishlist.

PC
ProtonDB Bronze
Best Price Available
€0.49-90%
at Steam
Lowest tracked: €0.49
Track this price

GamerScout Verdict

Worth a look only at deep discount for players curious about micro-indie puzzle design - expect brevity and rough edges, not a polished challenge.

Compare Prices(3 stores)

SteamBest price
StandardEurope (EU)Steam KeyKey
€0.49-90%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.60
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.90
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.91
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.4929 Aug 2026
Current best
€0.49
Lowest since we started tracking
Official storesKeyshops
€0.48€0.52€0.57€0.617 Jun30 Jun23 Jul14 Aug6 Sept
7 Jun — 6 Sept
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Screenshots & Media

About Yashik

My first impression of Yashik was that KGourmet had a genuinely interesting kernel of an idea buried under very rough execution. The core loop asks you to navigate a small character through closed rooms, hunting for a keycard and the exit door, but the twist is that you build your own path rather than find one. You press F to summon a platform from a limited supply, and the three platform types each do something distinct: the orange one launches you upward like a bounce pad, the yellow one slides you horizontally, and the green one holds you in place above a gap. On paper that is a resourceful little system, the kind of scarcity mechanic that can produce elegant moments when a puzzle is designed to exploit all three types at once. In practice, the design does not fully commit to that potential. The levels are short and, for the most part, solvable by instinct rather than careful planning. Dedicated players in the Steam community have noted that all 35 levels can be completed in around ten minutes total, which gives you a sense of scope. That is not automatically a condemnation - some small games know exactly how much they want to say - but Yashik never quite earns such brevity because the difficulty does not build meaningfully. You rarely feel the satisfying click of a tricky room finally giving way. You simply finish it and move to the next one before the rules have had time to deepen. There is also a technical wrinkle that the community has flagged more than once: hit detection on the platforms can behave unreliably, with blocks sometimes failing to register contact correctly. For a game where precise placement and timing are the entire point, inconsistent collision feedback is a real frustration and one that does not appear to have been addressed since release. The controls themselves are straightforward - WASD to move, W to jump, F to place, R to restart - but the unreliable hitboxes undercut what should be the most tactile part of the experience. Where I will give KGourmet some credit is in scope honesty. This is a small solo-dev experiment that does not pretend to be something larger. The achievement list is 35 items long, one per level, which at least gives completionists a clean structure to follow, and community guides exist if you get stuck. NedoStudio went on to release other puzzle-platformers after Yashik, including Gelu and Freezeer, and you can feel this title functioning as a proof-of-concept for ideas that were later refined. That context makes it interesting as a developer footnote, but it does not make it the strongest use of your limited gaming hours. If you are drawn to micro-indie puzzle platformers with a resource management twist, Yashik carries the seed of something worth experiencing, especially if the price is negligible. Just lower your expectations for depth, polish, and longevity. The platform-creation idea has a quiet charm to it, and I find myself wishing someone had given it another six months of level design.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementstier:sub-5Puzzle-PlatformerResource ManagementRoom EscapeShort-FormMinimalistCollectible AchievementsPlacement Mechanics

System Requirements

Minimum

OS
Windows XP (SP 2,3), Vista, 7, 8, 10
Memory
1 GB RAM
Storage
128 MB available space
Graphics
128 mb
Processor
1 GHz

Recommended

OS
Windows XP (SP 2,3), Vista, 7, 8, 10
Memory
2 GB RAM
Storage
128 MB available space
Graphics
128 mb
Processor
2 GHz

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Game Info

Developer
KGourmet
Publisher
NedoStudio
Release Date
Dec 4, 2017

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Frequently asked questions about Yashik

How much does Yashik cost?

As of 6 September 2026, the cheapest in-stock offer for Yashik is €0.49 at Steam, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Yashik cheapest?

The lowest in-stock price we track for Yashik is €0.49 at Steam (6 September 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Yashik available on?

Yashik is available on PC.

When was Yashik released?

Yashik was released on 4 December 2017.

Who developed Yashik?

Yashik was developed by KGourmet and published by NedoStudio.