Compare WWE 2K17 (Digital Deluxe) prices across 50+ stores and find the best deal. Developed by Visual Concepts / Yuke's Co., LTD. Published by 2K Games. Released on 2/7/2017. Available on PC. Genres: Sport, Single Player, Side View, Simulation.

WWE 2K17 Digital Deluxe packs the full game, Season Pass, and the Goldberg Pack (WCW and WWE versions, plus WCW Monday Nitro and Halloween Havoc arenas) into one bundle. It's the most complete entry point into a sim-wrestling game that gets a lot right and refuses to fix what it gets wrong.

WWE 2K17 sits in a familiar, uncomfortable spot for this franchise: measurably better than its predecessor in several specific ways, and stubbornly identical to it in others. The core simulation leans hard into a deliberate, measured match pace aimed at replicating the rhythm of an actual WWE broadcast, so if you showed up hoping for the arcade chaos of the SmackDown vs. Raw era, the mismatch is immediate. What you get instead is a game that rewards reading momentum, managing your reversal slots, and timing submission escapes with the right stick in what amounts to a tense thumb-war mini-game. Ladder matches received a meaningful quality-of-life pass this year, fixing the notoriously slippery ladder placement that made multi-person matches a comedy of errors in prior entries. Target-switching in multi-man bouts is now a simple R3 tap, which sounds small but changes the feel of Royal Rumble chaos significantly. The Digital Deluxe bundle is where the content picture gets interesting. It bundles the Season Pass (covering the Accelerator, Future Stars Pack, Hall of Fame Showcase, Legends Pack, and New Moves Pack) alongside the Goldberg Pack, which adds both a WCW and a WWE version of Bill Goldberg as playable characters, plus the WCW Monday Nitro and Halloween Havoc arenas. The MyPlayer Kick Start rounds things out by letting you bypass the MyCareer grind for attribute boosts and locked clothing from the start. If you were going to buy into the DLC ecosystem at all, the bundle math works in your favor. The Hall of Fame Showcase mode gives you structured historical match content that partially fills the gap left by the full 2K Showcase mode, which was pulled from the base game this year, a decision that stripped out much of the single-player personality. MyCareer is the mode that generates the most divided opinion, and not without reason. The new Promo Engine adds a dialogue-choice layer where you pick responses to build heel or face heat with the crowd, and becoming a Paul Heyman Guy after your first championship is a genuinely fun power-fantasy wrinkle. But the actual promo choices are vague, the payoffs are thin, and the overall mode is a slow grind through meaningless matches with minimal narrative momentum. WWE Universe mode is the better long-term sandbox: you control a full year of programming across Raw and SmackDown, can simulate cards or play them out, and can do the fantasy booking the real product refuses to. It is, structurally, closer to a light GM mode than anything with deep decision trees, but it holds attention across many sessions. Creation Suite is deep by sports-game standards, covering custom Superstars, arenas, championships, videos, and victory scenes. The PC version carries its own specific caveats. The port arrived months after the console launch and launched with optimization complaints, including frame drops outside the ring and crashes that cost players match time. Commentary is frequently cited as broken and repetitive, and the in-game tutorial is notoriously sparse. If you need to know how to drag a grounded opponent or set up a turnbuckle spot, you will find that information on a community forum, not in the game. The persistent bugs in Universe mode, including referee AI getting stuck in walk loops and invisible created superstars in cutscenes, have been reported consistently. None of it is catastrophic, but none of it is surprising either. For the strategy-minded sports gamer, the honest read here is this: WWE 2K17 offers meaningful systems depth in roster management, attribute stat control via the Accelerator, and a creation toolset that modders and CAW communities have used extensively. The fantasy booking possibilities in Universe mode alone justify extended sessions if you approach it as a sandbox with a spreadsheet mentality. If you need a polished, bug-free product, the engine's age will frustrate you. If you can tolerate familiar rough edges in exchange for the biggest roster and most complete creation toolkit the series had seen up to this point, there is a lot of genuine entertainment here. Diego, Scout Team

WWE 2K17 (Digital Deluxe)
SportSingle PlayerSide ViewSimulation

WWE 2K17 (Digital Deluxe)

Feb 7, 2017Visual Concepts / Yuke's Co., LTD2K Games
GamerScout Says

WWE 2K17 Digital Deluxe packs the full game, Season Pass, and the Goldberg Pack (WCW and WWE versions, plus WCW Monday Nitro and Halloween Havoc arenas) into one bundle. It's the most complete entry point into a sim-wrestling game that gets a lot right and refuses to fix what it gets wrong.

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About WWE 2K17 (Digital Deluxe)

WWE 2K17 sits in a familiar, uncomfortable spot for this franchise: measurably better than its predecessor in several specific ways, and stubbornly identical to it in others. The core simulation leans hard into a deliberate, measured match pace aimed at replicating the rhythm of an actual WWE broadcast, so if you showed up hoping for the arcade chaos of the SmackDown vs. Raw era, the mismatch is immediate. What you get instead is a game that rewards reading momentum, managing your reversal slots, and timing submission escapes with the right stick in what amounts to a tense thumb-war mini-game. Ladder matches received a meaningful quality-of-life pass this year, fixing the notoriously slippery ladder placement that made multi-person matches a comedy of errors in prior entries. Target-switching in multi-man bouts is now a simple R3 tap, which sounds small but changes the feel of Royal Rumble chaos significantly. The Digital Deluxe bundle is where the content picture gets interesting. It bundles the Season Pass (covering the Accelerator, Future Stars Pack, Hall of Fame Showcase, Legends Pack, and New Moves Pack) alongside the Goldberg Pack, which adds both a WCW and a WWE version of Bill Goldberg as playable characters, plus the WCW Monday Nitro and Halloween Havoc arenas. The MyPlayer Kick Start rounds things out by letting you bypass the MyCareer grind for attribute boosts and locked clothing from the start. If you were going to buy into the DLC ecosystem at all, the bundle math works in your favor. The Hall of Fame Showcase mode gives you structured historical match content that partially fills the gap left by the full 2K Showcase mode, which was pulled from the base game this year, a decision that stripped out much of the single-player personality. MyCareer is the mode that generates the most divided opinion, and not without reason. The new Promo Engine adds a dialogue-choice layer where you pick responses to build heel or face heat with the crowd, and becoming a Paul Heyman Guy after your first championship is a genuinely fun power-fantasy wrinkle. But the actual promo choices are vague, the payoffs are thin, and the overall mode is a slow grind through meaningless matches with minimal narrative momentum. WWE Universe mode is the better long-term sandbox: you control a full year of programming across Raw and SmackDown, can simulate cards or play them out, and can do the fantasy booking the real product refuses to. It is, structurally, closer to a light GM mode than anything with deep decision trees, but it holds attention across many sessions. Creation Suite is deep by sports-game standards, covering custom Superstars, arenas, championships, videos, and victory scenes. The PC version carries its own specific caveats. The port arrived months after the console launch and launched with optimization complaints, including frame drops outside the ring and crashes that cost players match time. Commentary is frequently cited as broken and repetitive, and the in-game tutorial is notoriously sparse. If you need to know how to drag a grounded opponent or set up a turnbuckle spot, you will find that information on a community forum, not in the game. The persistent bugs in Universe mode, including referee AI getting stuck in walk loops and invisible created superstars in cutscenes, have been reported consistently. None of it is catastrophic, but none of it is surprising either. For the strategy-minded sports gamer, the honest read here is this: WWE 2K17 offers meaningful systems depth in roster management, attribute stat control via the Accelerator, and a creation toolset that modders and CAW communities have used extensively. The fantasy booking possibilities in Universe mode alone justify extended sessions if you approach it as a sandbox with a spreadsheet mentality. If you need a polished, bug-free product, the engine's age will frustrate you. If you can tolerate familiar rough edges in exchange for the biggest roster and most complete creation toolkit the series had seen up to this point, there is a lot of genuine entertainment here. Diego, Scout Team

Tags

steamSimulation WrestlingMyCareer GrindUniverse Mode SandboxCreation SuiteFantasy BookingPromo EngineHistorical Match ContentPC Port CaveatsReversal SystemRoster Depth

System Requirements

Minimum

Memory
4 GB RAM
Storage
50 GB
Graphics
GeForce GTX 670 / Radeon HD 7850
Processor
Intel Core i5-3550 / AMD FX 8150
System requirements
64-bit: Windows® 7 (latest updates)

Recommended

Memory
8 GB RAM
Storage
50 GB
Graphics
Nvidia GPU GeForce GTX 970 / AMD GPU Radeon R9 290X
Processor
Intel Core i7 3770 / AMD FX-8350
System requirements
64-bit: Windows® 7, Windows® 8 (8.1) or Windows® 10 (latest updates)

Reviews & Ratings

No ratings available

Game Info

Developer
Visual Concepts / Yuke's Co., LTD
Publisher
2K Games
Release Date
Feb 7, 2017

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