Compare Wreckfest Season Pass 2 (DLC) prices across 50+ stores and find the best deal. Developed by Bugbear. Published by THQ Nordic. Released on 6/14/2018. Available on Xbox Series X, Xbox One, PC, Xbox. Genres: Action, Indie, Racing, Simulation, Sports. Metacritic score: 81/100.

Twelve more cars for the best demolition derby game in years - worth grabbing if you're already deep into Wreckfest's chaos, but not a must if you're still working through the base roster.

I've spent enough Saturday nights running Wreckfest lobbies to know that the base game never really runs dry - but Season Pass 2 is the kind of DLC that rewards the crowd who's already exhausted their stock garage and wants fresh metal to smash. The pass bundles four car packs together, delivering 12 additional vehicles spread across releases that kicked off with the Getaway Car Pack. That first drop alone sets the tone nicely: the Bullet is a heavy American muscle car built for absorbing punishment, the Razor is a nimble tuner that earns its keep on twisty layouts, and the Cardinal is a reinforced former government ride that basically begs you to use it as a battering ram. The variety across the four packs leans more toward the experimental and wacky end of the spectrum, which is exactly what you want when the base game's banger cars are starting to feel familiar. The honest value question here is straightforward. The new tracks - including the Hillstreet Circuit with its forward and reverse layouts - drop free for everyone, so you are paying purely for the cars. If you play primarily in multiplayer, there is a practical argument beyond cosmetics: certain online events and tournaments are only accessible to players who own the relevant DLC pack, which means the pass gates you into content you would otherwise sit out. For solo career grinders, the DLC cars still need upgrading to hit their top performance class, so expect to put in the same garage work you did with stock vehicles. That is not a criticism, it is just the Wreckfest way. From a gamepad perspective - and on Xbox this is the only way you are playing - Wreckfest's handling translates well to a controller. The soft-body damage model means every collision reads through the rumble motors in a way that feels genuinely satisfying rather than just decorative. The DLC cars handle distinctly from one another, and the Razor in particular is a noticeably different proposition from the chunky banger feel of the Bullet. Casual players who join your lobby for the first time will not be locked out by the DLC cars either - Wreckfest's accessibility floor stays low regardless of which pack is installed. You do not need Season Pass 2 to wreak havoc; it just gives the regulars more to argue about when picking vehicles before a derby session. If you are coming to this completely fresh, get comfortable with the base game first. Season Pass 2 is firmly an extension purchase - no tracks, no new game modes, just cars. For a group that's logged serious hours and wants to keep the garage arguments going, it is a reasonable add-on. Veterans of Season Pass 1 who already know how Bugbear handles its car packs will have a good sense of whether this one fits their style. Riley, Scout Team

Wreckfest Season Pass 2 (DLC)
ActionIndieRacingSimulationSports

Wreckfest Season Pass 2 (DLC)

Jun 14, 2018BugbearTHQ Nordic
GamerScout Says

Twelve more cars for the best demolition derby game in years - worth grabbing if you're already deep into Wreckfest's chaos, but not a must if you're still working through the base roster.

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About Wreckfest Season Pass 2 (DLC)

I've spent enough Saturday nights running Wreckfest lobbies to know that the base game never really runs dry - but Season Pass 2 is the kind of DLC that rewards the crowd who's already exhausted their stock garage and wants fresh metal to smash. The pass bundles four car packs together, delivering 12 additional vehicles spread across releases that kicked off with the Getaway Car Pack. That first drop alone sets the tone nicely: the Bullet is a heavy American muscle car built for absorbing punishment, the Razor is a nimble tuner that earns its keep on twisty layouts, and the Cardinal is a reinforced former government ride that basically begs you to use it as a battering ram. The variety across the four packs leans more toward the experimental and wacky end of the spectrum, which is exactly what you want when the base game's banger cars are starting to feel familiar. The honest value question here is straightforward. The new tracks - including the Hillstreet Circuit with its forward and reverse layouts - drop free for everyone, so you are paying purely for the cars. If you play primarily in multiplayer, there is a practical argument beyond cosmetics: certain online events and tournaments are only accessible to players who own the relevant DLC pack, which means the pass gates you into content you would otherwise sit out. For solo career grinders, the DLC cars still need upgrading to hit their top performance class, so expect to put in the same garage work you did with stock vehicles. That is not a criticism, it is just the Wreckfest way. From a gamepad perspective - and on Xbox this is the only way you are playing - Wreckfest's handling translates well to a controller. The soft-body damage model means every collision reads through the rumble motors in a way that feels genuinely satisfying rather than just decorative. The DLC cars handle distinctly from one another, and the Razor in particular is a noticeably different proposition from the chunky banger feel of the Bullet. Casual players who join your lobby for the first time will not be locked out by the DLC cars either - Wreckfest's accessibility floor stays low regardless of which pack is installed. You do not need Season Pass 2 to wreak havoc; it just gives the regulars more to argue about when picking vehicles before a derby session. If you are coming to this completely fresh, get comfortable with the base game first. Season Pass 2 is firmly an extension purchase - no tracks, no new game modes, just cars. For a group that's logged serious hours and wants to keep the garage arguments going, it is a reasonable add-on. Veterans of Season Pass 1 who already know how Bugbear handles its car packs will have a good sense of whether this one fits their style. Riley, Scout Team

Tags

xboxDemolition DerbyCar Pack DLCOnline Events GatedGamepad FriendlyGarage CustomisationPhysics DamageMultiplayer Content

System Requirements

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Reviews & Ratings

Metacritic
81
Steam
88%(39,923)

Game Info

Developer
Bugbear
Publisher
THQ Nordic
Release Date
Jun 14, 2018

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