
Wreckfest
Bugbear's chaotic simcade racer nails the sweet spot between destruction derby and real racing physics, if Saturday night online lobbies sound more appealing than a podium ceremony, this one is for you.
GamerScout Verdict
Built for players who think first place matters less than watching the field fold around turn one, great for casual and sim-curious racers alike.
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About Wreckfest
I've spent more Saturday nights than I care to admit dropping into Wreckfest lobbies, watching a bumper I didn't need bounce off into the dirt, and still finishing third just by keeping the car mostly pointed forward. That is the pitch. It is not a sim and it is not pure arcade, and that middle ground, what players call simcade, is exactly what makes it click for a wide range of skill levels. You can plug in a wheel and feel genuine force feedback through every gravel-sprayed corner, or you can tap through a race on a gamepad without feeling like the game is fighting you. Both inputs work, and both are fun, which is rarer than it should be in this genre. The career mode is structured around class-based progression, from beginner cups up through faster, more aggressive fields. Events mix traditional dirt-track banger races with full demolition derbies and some genuinely ridiculous challenge modes, lawnmowers, motorized sofas, school buses, crop harvesters, that exist purely to cause comedy chaos. You earn in-game currency to buy and upgrade cars, tuning engines, gearboxes, suspensions, differentials, roll cages, and armor plating. The key tension in the upgrade system is that more armor means more durability but also more weight, so a car built to survive a derby will feel sluggish in a sprint race. That single trade-off gives even low-stakes garage sessions a tactical angle. The vehicle roster sits around 40 cars without DLC, none of them officially licensed, but all of them recognizable as something you might see at a county fairground track on a wet Friday. The physics and damage modeling are the star attraction and they genuinely hold up. Every panel crumples, every door flies off, and a car that has been T-boned hard enough will end the race looking like a crushed soda can still trying to turn left. The handling sits in that sweet spot where the cars have real weight and bounce, oversteer is punishable but not punishing, and the moment-to-moment contact feels deliberate rather than random. Online play supports up to 24 players, and lobbies are typically a healthy mix of clean racers and absolute menaces, which works in the game's favor because aggression is built into the scoring rather than treated as an exploit. The Steam Workshop also adds a long tail of community tracks and custom vehicles if the base content starts to feel thin. Where Wreckfest earns a fair criticism is in content variety. Track count is not enormous, and some environments feel like variations on a theme rather than genuinely new settings. There is no local split-screen (Wreckfest 2 is adding this, which tells you how loud the community asked for it), so the couch co-op dream needs to happen online. Setting up a private lobby requires a bit more manual server setup than most modern games ask for, which is a friction point if you just want to jump in with a group of friends. None of these issues wreck the experience, but they are real enough to mention. For casual players who want to feel competitive without three hundred hours of muscle memory, Wreckfest is unusually welcoming. A leading driver can get spun out by a lapped backmarker and the scoreboard reshuffles in an instant. For the hardware-conscious, the game is light on system resources relative to its visual quality and runs smoothly on mid-range setups. Wheel users will find the force feedback particularly rewarding. Gamepad players will be fine. And for the group of four friends who want to obliterate each other online with a harvester and call it a gaming session, Wreckfest absolutely holds that promise.

Sports & racing
Tags
System Requirements
Minimum
- OS
- Windows 10
- Processor
- Intel® Core™ i3 with 2.8 GHz or AMD equivalent
- Memory
- 8 GB RAM
- Graphics
- NVIDIA Geforce® GTX™ 560 or AMD Radeon™ HD 7770
- DirectX
- Version 11
- Storage
- 32 GB available space Sound…
Recommended
- OS
- Windows 10
- Processor
- Intel® Core™ i5 with 3.0 GHz or AMD equivalent
- Memory
- 8 GB RAM
- Graphics
- NVIDIA GeForce® GTX™ 970 or AMD Radeon™ R9 380X
- DirectX
- Version 11
- Storage
- 32 GB available space S…
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Reviews & Ratings
Game Info
- Developer
- Bugbear
- Publisher
- THQ Nordic
- Release Date
- Jun 14, 2018



