Compare Wooden Floor 2 - Resurrection prices across trusted key stores and find the best deal. Developed by pheenix93. Published by pheenix93. Released on 1/11/2016. Available on PC. Genres: Adventure, Indie.

A one-person haunted mansion crawl that nails creepy atmosphere but wraps up so fast you'll check if it crashed. Worth it only at the very bottom of the price ladder.

I have a genuine soft spot for solo-dev horror projects that show up on Steam with no PR budget and a handful of reviews split straight down the middle, and Wooden Floor 2 is exactly that kind of underdog. Pheenix93 built this first-person mystery sequel entirely alone, following the story of Andrew Winter, a man plagued by nightmares about an abandoned mansion in a place called Blackdust Field. The pitch is moody and personal, and in the opening minutes the atmosphere genuinely delivers: dim lighting, ambient sound design that keeps you slightly unsettled, and a visual style that feels deliberate for a micro-budget release. The mechanical loop is simple point-and-explore with useable items and light environmental puzzles. You pick up objects, find key pieces like door handles, and inch your way through the mansion uncovering what happened there. The game does try to do something interesting with player behaviour: it claims to track your choices and actions, adjusting the experience and nudging you toward different endings. There are multiple endings on offer, plus hidden riddles that supposedly open new paths if you are paying close enough attention. That design ambition is real, and I appreciate that pheenix93 was reaching for something more replayable than a straight walking sim. Here is where honesty has to override advocacy, though. The community reception is split almost exactly fifty-fifty, and the criticism that keeps surfacing is hard to dismiss: the game is very short, clocking in well under an hour on a first run, and the story communicates less than it promises. The lighting in certain areas frustrates rather than frightens, and a noted interaction bug involving a door handle that can spawn in a drawer you cannot properly open without the game fighting you is the kind of rough edge that a solo developer releasing on a tight schedule does not always catch. The atmosphere is the strongest card in the deck, and when the ambient soundscape is working it genuinely earns its horror label, but the story depth that would justify multiple playthroughs just is not quite there. If you played the original Wooden Floor and want the other side of that story, this is the only place to find it, and the asking price is low enough that the short runtime stings less. If you are coming in fresh, temper your expectations hard. This is a mood piece with a branching structure that is more skeleton than flesh. The handcraft is visible and worth acknowledging, the ambition is genuine, but the execution leaves the ending feeling like a hallway that runs out of wall. Kai, Scout Team

Wooden Floor 2 - Resurrection

Wooden Floor 2 - Resurrection

Jan 11, 2016pheenix93
GamerScout Says

A one-person haunted mansion crawl that nails creepy atmosphere but wraps up so fast you'll check if it crashed. Worth it only at the very bottom of the price ladder.

PC
Best Price Available
€0.00
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Historical low: €0.41

GamerScout Verdict

A genuine atmosphere on a skeleton budget, but the story runs dry before the dread gets deep enough to matter.

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About Wooden Floor 2 - Resurrection

I have a genuine soft spot for solo-dev horror projects that show up on Steam with no PR budget and a handful of reviews split straight down the middle, and Wooden Floor 2 is exactly that kind of underdog. Pheenix93 built this first-person mystery sequel entirely alone, following the story of Andrew Winter, a man plagued by nightmares about an abandoned mansion in a place called Blackdust Field. The pitch is moody and personal, and in the opening minutes the atmosphere genuinely delivers: dim lighting, ambient sound design that keeps you slightly unsettled, and a visual style that feels deliberate for a micro-budget release. The mechanical loop is simple point-and-explore with useable items and light environmental puzzles. You pick up objects, find key pieces like door handles, and inch your way through the mansion uncovering what happened there. The game does try to do something interesting with player behaviour: it claims to track your choices and actions, adjusting the experience and nudging you toward different endings. There are multiple endings on offer, plus hidden riddles that supposedly open new paths if you are paying close enough attention. That design ambition is real, and I appreciate that pheenix93 was reaching for something more replayable than a straight walking sim. Here is where honesty has to override advocacy, though. The community reception is split almost exactly fifty-fifty, and the criticism that keeps surfacing is hard to dismiss: the game is very short, clocking in well under an hour on a first run, and the story communicates less than it promises. The lighting in certain areas frustrates rather than frightens, and a noted interaction bug involving a door handle that can spawn in a drawer you cannot properly open without the game fighting you is the kind of rough edge that a solo developer releasing on a tight schedule does not always catch. The atmosphere is the strongest card in the deck, and when the ambient soundscape is working it genuinely earns its horror label, but the story depth that would justify multiple playthroughs just is not quite there. If you played the original Wooden Floor and want the other side of that story, this is the only place to find it, and the asking price is low enough that the short runtime stings less. If you are coming in fresh, temper your expectations hard. This is a mood piece with a branching structure that is more skeleton than flesh. The handcraft is visible and worth acknowledging, the ambition is genuine, but the execution leaves the ending feeling like a hallway that runs out of wall.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayertrading-cardstier:sub-5First-Person HorrorSolo DeveloperMultiple EndingsBehaviour-ReactiveWalking Sim AdjacentAtmospheric HorrorBranching Narrative

System Requirements

Minimum

OS
Windows XP
Memory
4 GB RAM
DirectX
Version 9.0c
Storage
2 GB available space
Graphics
Geforce 240GT
Processor
Dual Core (~3,2 Ghz)

Recommended

OS
Windows 7
Memory
8 GB RAM
DirectX
Version 9.0c
Storage
4 GB available space
Graphics
Geforce GTX760
Processor
Core i5 (~3,2 Ghz)

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Game Info

Developer
pheenix93
Publisher
pheenix93
Release Date
Jan 11, 2016

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How much does Wooden Floor 2 - Resurrection cost?

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What platforms is Wooden Floor 2 - Resurrection available on?

Wooden Floor 2 - Resurrection is available on PC.

When was Wooden Floor 2 - Resurrection released?

Wooden Floor 2 - Resurrection was released on 11 January 2016.

Who developed Wooden Floor 2 - Resurrection?

Wooden Floor 2 - Resurrection was developed by pheenix93.