Compare Wars Across The World (Expanded Edition) prices across 50+ stores and find the best deal. Developed by Strategiae. Published by Plug In Digital. Released on 5/4/2017. Available on PC. Genres: Indie, Strategy.

A board-game-style historical strategy title covering conflicts from prehistory to the modern era, all inside one unified ruleset. Broad ambition, niche appeal.

Wars Across The World pitches itself as the one system to rule them all: a turn-based, card-assisted strategy game that models armed conflict across every era and scale imaginable, from prehistoric skirmishes to contemporary warfare, on both operational and strategic levels. The engine stays consistent across scenarios, which means once you crack the core loop - drawing event cards, allocating limited action points, managing supply and morale - you carry that knowledge into every new theatre. That design philosophy is either a strength or a limitation depending on what you want from a wargame. The mechanics lean hard into the boardgame analogy. Hexes, discrete unit stacks, card-driven event systems - if you have spent any time with physical conflict simulations, the interface will feel like a digital port of a game sitting on a shelf somewhere. That is not a complaint. The abstraction is intentional, and it lets the system cover the American Civil War, a Napoleonic campaign, and a Cold War proxy conflict without rewriting the rulebook each time. Decision density per turn is moderate rather than punishing, which actually makes this one of the more approachable titles for players curious about wargames but intimidated by monster hex-and-counter simulations. Each scenario is a self-contained problem. Learn one, and the next asks a different historical question using familiar grammar. Where the game earns scrutiny is in AI behaviour and scenario variety quality. The Expanded Edition bundles a large number of scenarios, but quality is uneven - some feel carefully researched and tightly balanced, others play out with minimal tension because the AI pathfinding and response logic lacks adaptability under pressure. In a genre where opponent quality defines replay value, this matters. Multiplayer and Remote Play Together options exist, and a human opponent sharpens the experience considerably. If your plan is solo campaigns, set expectations accordingly: the AI is a learning tool more than a genuine rival. The mod ecosystem and community content are modest compared to larger strategy titles. The scenario editor gives dedicated players room to build historical what-ifs, and the Expanded Edition provides enough packed-in content that you are unlikely to hit a wall quickly. Tutorial quality is functional rather than elegant - the system is learnable, but the game does not hold your hand past the basics, which is fine once you accept that reading the scenario briefings carefully is part of the experience. Think of each scenario as a rulebook for the specific conflict, not just flavour text. For players who enjoy cardboard wargaming and want a digital equivalent that covers history at scale, Wars Across The World fills a specific niche with genuine commitment. For players expecting deep AI challenge or the modding depth of a Paradox title, it will feel limited. It respects the source material and respects your time per session, which counts for something in a genre that can demand fifty hours before you see a payoff. Diego, Scout Team

Wars Across The World (Expanded Edition)
IndieStrategy

Wars Across The World (Expanded Edition)

May 4, 2017StrategiaePlug In Digital
GamerScout Says

A board-game-style historical strategy title covering conflicts from prehistory to the modern era, all inside one unified ruleset. Broad ambition, niche appeal.

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About Wars Across The World (Expanded Edition)

Wars Across The World pitches itself as the one system to rule them all: a turn-based, card-assisted strategy game that models armed conflict across every era and scale imaginable, from prehistoric skirmishes to contemporary warfare, on both operational and strategic levels. The engine stays consistent across scenarios, which means once you crack the core loop - drawing event cards, allocating limited action points, managing supply and morale - you carry that knowledge into every new theatre. That design philosophy is either a strength or a limitation depending on what you want from a wargame. The mechanics lean hard into the boardgame analogy. Hexes, discrete unit stacks, card-driven event systems - if you have spent any time with physical conflict simulations, the interface will feel like a digital port of a game sitting on a shelf somewhere. That is not a complaint. The abstraction is intentional, and it lets the system cover the American Civil War, a Napoleonic campaign, and a Cold War proxy conflict without rewriting the rulebook each time. Decision density per turn is moderate rather than punishing, which actually makes this one of the more approachable titles for players curious about wargames but intimidated by monster hex-and-counter simulations. Each scenario is a self-contained problem. Learn one, and the next asks a different historical question using familiar grammar. Where the game earns scrutiny is in AI behaviour and scenario variety quality. The Expanded Edition bundles a large number of scenarios, but quality is uneven - some feel carefully researched and tightly balanced, others play out with minimal tension because the AI pathfinding and response logic lacks adaptability under pressure. In a genre where opponent quality defines replay value, this matters. Multiplayer and Remote Play Together options exist, and a human opponent sharpens the experience considerably. If your plan is solo campaigns, set expectations accordingly: the AI is a learning tool more than a genuine rival. The mod ecosystem and community content are modest compared to larger strategy titles. The scenario editor gives dedicated players room to build historical what-ifs, and the Expanded Edition provides enough packed-in content that you are unlikely to hit a wall quickly. Tutorial quality is functional rather than elegant - the system is learnable, but the game does not hold your hand past the basics, which is fine once you accept that reading the scenario briefings carefully is part of the experience. Think of each scenario as a rulebook for the specific conflict, not just flavour text. For players who enjoy cardboard wargaming and want a digital equivalent that covers history at scale, Wars Across The World fills a specific niche with genuine commitment. For players expecting deep AI challenge or the modding depth of a Paradox title, it will feel limited. It respects the source material and respects your time per session, which counts for something in a genre that can demand fifty hours before you see a payoff. Diego, Scout Team

Tags

steamHex-and-CounterCard-Driven StrategyHistorical WargameScenario-BasedTurn-Based TacticsBoard Game AdaptationOperational StrategyScenario EditorHex-and-Counter WargameHistorical ScenariosBoardgame AdaptationPass-and-Play MultiplayerScenario PackOld-School Strategy

System Requirements

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Game Info

Developer
Strategiae
Publisher
Plug In Digital
Release Date
May 4, 2017

Features

Single-playerMulti-playerShared/Split ScreenSteam AchievementsSteam Trading CardsRemote Play TogetherFamily Sharing

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