Compare Warhammer 40,000: Space Marine 2 prices across trusted key stores and find the best deal. Developed by Saber Interactive. Published by Focus Entertainment. Released on 9/9/2024. Available on PC. Genres: Action, Adventure, RPG. Metacritic score: 82/100.

Pure power-fantasy done right: you are a walking cathedral of destruction, and Space Marine 2 never lets you forget it for a second.

I came into Space Marine 2 as someone who can quote chapter-and-verse on narrative RPGs, fully prepared to be snobbish about a game that asks nothing of you intellectually. Two hours in, I was screaming 'FOR THE EMPEROR' at my monitor and I have exactly zero regrets. Saber Interactive built something rare here: a third-person action game so confident in its singular vision that the lack of branching choices or meaningful dialogue trees genuinely does not sting. You play as Demetrian Titus, an Ultramarine lieutenant who has been demoted and stripped of his captaincy after a wrongful accusation of corruption, rejoined by squadmates Chairon and Gadriel as they face a Tyranid invasion threatening to consume a Chaos-tainted hive world. The story is not subtle, but it is propulsive, and the voice work for Titus in particular carries weight that most action games simply do not bother with. The combat is where Space Marine 2 earns every positive review it has collected. Your arsenal runs from high-impact Bolt Rifles and Multi-Meltas on the ranged side to Thunder Hammers, Power Fists, and the gloriously tactile Chainsword in melee. The parry system asks you to read enemy animations and counter at the right moment, which feels almost Soulslike in isolation but gets complicated fast when you are simultaneously being swarmed by hundreds of Tyranid Warriors, Lictors, and Raveners at once. Executions refill armour, so the loop pushes you to stay aggressive rather than back-pedal and pot-shot. It clicks brilliantly in co-op, where three players covering different angles transforms the swarm tech from overwhelming to genuinely spectacular. The PvE Operations mode runs parallel to the campaign story, adds its own objectives and higher chaos, and is comfortably the game's deepest ongoing draw, with new maps and the Techmarine class added through post-launch updates showing Saber has continued investing in it. Honest caveats from someone who values systemic depth: the campaign runs around ten hours and does not ask much of the player beyond executing its combat well. Mission structure is linear and the environments, while breathtaking in their gothic sci-fi scale, do not evolve dramatically from chapter to chapter. The solo AI companions are adequate at keeping you revived but unreliable as tactical partners, which means Operations on higher difficulties, including the Ruthless and Lethal tiers, are genuinely designed for three coordinated human players and can feel punishing with bots filling the gaps. The Eternal War PvP mode is functional and occasionally satisfying, but balance between ranged-heavy classes and melee-focused ones like the Assault and Bulwark has been a persistent conversation in the community, with heavy auto-cannon builds historically overtuned. Saber has shown willingness to respond to feedback, including a public apology over a controversial difficulty-spiking patch and rapid rollback of unpopular changes, which is more than many live-service adjacent games can say. For anyone coming from deep narrative RPGs hoping for choices that matter, companion arcs, or a world that rewards slow exploration: this is not that game and was never trying to be. For action game fans who want to feel like the most dangerous thing in a room full of dangerous things, and who have even a passing interest in the grimdark lore of the 41st Millennium, Space Marine 2 delivers that fantasy with a production budget and a swarm scale that nothing else on the market currently matches. The Operations mode alone, especially with friends, has the kind of repeatable loop that justifies the install size long after the credits roll. Monika, Scout Team

Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

Sep 9, 2024Saber InteractiveFocus Entertainment
GamerScout Says

Pure power-fantasy done right: you are a walking cathedral of destruction, and Space Marine 2 never lets you forget it for a second.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €8.05

GamerScout Verdict

Best for action fans who want spectacular co-op horde combat and aren't expecting branching story choices or deep RPG systems.

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Historical low
€8.0511 Jul 2026
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About Warhammer 40,000: Space Marine 2

I came into Space Marine 2 as someone who can quote chapter-and-verse on narrative RPGs, fully prepared to be snobbish about a game that asks nothing of you intellectually. Two hours in, I was screaming 'FOR THE EMPEROR' at my monitor and I have exactly zero regrets. Saber Interactive built something rare here: a third-person action game so confident in its singular vision that the lack of branching choices or meaningful dialogue trees genuinely does not sting. You play as Demetrian Titus, an Ultramarine lieutenant who has been demoted and stripped of his captaincy after a wrongful accusation of corruption, rejoined by squadmates Chairon and Gadriel as they face a Tyranid invasion threatening to consume a Chaos-tainted hive world. The story is not subtle, but it is propulsive, and the voice work for Titus in particular carries weight that most action games simply do not bother with. The combat is where Space Marine 2 earns every positive review it has collected. Your arsenal runs from high-impact Bolt Rifles and Multi-Meltas on the ranged side to Thunder Hammers, Power Fists, and the gloriously tactile Chainsword in melee. The parry system asks you to read enemy animations and counter at the right moment, which feels almost Soulslike in isolation but gets complicated fast when you are simultaneously being swarmed by hundreds of Tyranid Warriors, Lictors, and Raveners at once. Executions refill armour, so the loop pushes you to stay aggressive rather than back-pedal and pot-shot. It clicks brilliantly in co-op, where three players covering different angles transforms the swarm tech from overwhelming to genuinely spectacular. The PvE Operations mode runs parallel to the campaign story, adds its own objectives and higher chaos, and is comfortably the game's deepest ongoing draw, with new maps and the Techmarine class added through post-launch updates showing Saber has continued investing in it. Honest caveats from someone who values systemic depth: the campaign runs around ten hours and does not ask much of the player beyond executing its combat well. Mission structure is linear and the environments, while breathtaking in their gothic sci-fi scale, do not evolve dramatically from chapter to chapter. The solo AI companions are adequate at keeping you revived but unreliable as tactical partners, which means Operations on higher difficulties, including the Ruthless and Lethal tiers, are genuinely designed for three coordinated human players and can feel punishing with bots filling the gaps. The Eternal War PvP mode is functional and occasionally satisfying, but balance between ranged-heavy classes and melee-focused ones like the Assault and Bulwark has been a persistent conversation in the community, with heavy auto-cannon builds historically overtuned. Saber has shown willingness to respond to feedback, including a public apology over a controversial difficulty-spiking patch and rapid rollback of unpopular changes, which is more than many live-service adjacent games can say. For anyone coming from deep narrative RPGs hoping for choices that matter, companion arcs, or a world that rewards slow exploration: this is not that game and was never trying to be. For action game fans who want to feel like the most dangerous thing in a room full of dangerous things, and who have even a passing interest in the grimdark lore of the 41st Millennium, Space Marine 2 delivers that fantasy with a production budget and a swarm scale that nothing else on the market currently matches. The Operations mode alone, especially with friends, has the kind of repeatable loop that justifies the install size long after the credits roll.

Monika
Monika · Scout Team

RPGs

Tags

singleplayermultiplayerpvponline-pvpcooponline-coopcross-platformachievementscontroller-supporttrading-cardscloud-savesHorde CombatPower FantasyPvE OperationsClass-BasedParry SystemGrimdarkCo-op Required at High DifficultyPost-Launch SupportSwarm Tech

System Requirements

Minimum

OS
Windows 10 (1903 min)/11 64-bit
Memory
8 GB RAM
DirectX
Version 12
Storage
75 GB available space
Graphics
6 GB VRAM, AMD Radeon RX 580 / Nvidia GeForce GTX 1060
Processor
AMD Ryzen 5 2600X / Intel Core i5-8600K

Recommended

OS
Windows 10 (1903 min)/11 64-bit
Memory
16 GB RAM
DirectX
Version 12
Storage
75 GB available space
Graphics
8 GB VRAM, AMD Radeon RX 6800 XT / Nvidia GeForce RTX 3070
Processor
AMD Ryzen 7 5800X / Intel Core i7-12700

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Reviews & Ratings

Metacritic
82
Steam
84%(214,089)

Game Info

Developer
Saber Interactive
Publisher
Focus Entertainment
Release Date
Sep 9, 2024

Game Modes

Online Co-op

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Frequently asked questions about Warhammer 40,000: Space Marine 2

How much does Warhammer 40,000: Space Marine 2 cost?

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What platforms is Warhammer 40,000: Space Marine 2 available on?

Warhammer 40,000: Space Marine 2 is available on PC.

When was Warhammer 40,000: Space Marine 2 released?

Warhammer 40,000: Space Marine 2 was released on 9 September 2024.

Who developed Warhammer 40,000: Space Marine 2?

Warhammer 40,000: Space Marine 2 was developed by Saber Interactive and published by Focus Entertainment.

Is Warhammer 40,000: Space Marine 2 worth buying?

Warhammer 40,000: Space Marine 2 holds a Metacritic score of 82/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.