Compare Vector Assault prices across trusted key stores and find the best deal. Developed by WizByte Games. Published by WizByte Games. Released on 12/10/2015. Available on PC. Genres: Action, Casual, Indie.

A bare-bones neon shooter from a one-person studio that wears its budget openly. Worth a glance for leaderboard chasers, but the twin-stick genre has better options at every price point.

I want to be honest about what Vector Assault is, because I think honesty is the only useful thing I can offer a game this small. WizByte Games is a solo operation, and this was the developer's first Steam release, arriving in December 2015 after an earlier Wii U debut. Knowing that context reframes everything you're about to read. There is something quietly admirable about a single person shipping a playable twin-stick shooter with four distinct modes, nine stages, and online leaderboards. That said, admiration for the effort does not change what lands on your screen. The core loop is a score-chasing wave shooter wrapped in a minimalist neon-vector aesthetic. You pick one of three ships, each with its own bullet spread and fire rate, and you survive increasingly dense enemy formations across enclosed arenas. Enemies drop score-multiplier orbs when they die, and holding that multiplier chain alive without losing a life is the only real tension the game generates. The four modes, Arcade, Survival, Time Trial, and Weapon Trial, all use this same underlying skeleton. Arcade walks you through stage waves for a cumulative score. Survival runs enemies endlessly until your lives are gone. Time Trial hands you five minutes to peak as high as possible. Weapon Trial is the odd one out: you pick up weapons and orbs to extend a timer, and the mode ends the moment your ammo runs dry, which happens faster than you expect. Critics who covered the Wii U version flagged that Weapon Trial feels closer to a stripped-down Survival than a genuinely different challenge, and that observation holds on PC. The arenas differ mostly in shape and size, which changes the density and claustrophobia of incoming patterns but does not meaningfully change strategy. Power-ups drop occasionally to restore breathing room. The neon palette is readable enough in practice, though distinguishing friendly elements from threat clusters can blur under pressure. Controls are twin-stick standard and behave reliably with an Xbox controller, which is the intended play method. What undercuts the experience is pacing: early waves move slowly, and the escalation feels gradual to the point of listlessness before the screen starts to fill. The frantic density fans of the genre expect arrives, but it takes longer to materialise than it should. Steam reviews at launch skewed mixed, sitting around the mid-fifties in positive percentage across a small sample, which tracks with the overall impression of a competent but unpolished first effort. There are Steam achievements and online leaderboards, which gives the score-chasing a genuine outlet if you want to measure yourself against others. That is genuinely the strongest argument for spending time here: if high-score competition is your thing, the leaderboard hooks give the repetitive structure a reason to replay. For everyone else, the four modes start to blur together quickly, and the nine stages do not carry enough visual variety to make exploration feel rewarding. A sequel, Vector Assault 2, arrived years later with more ships, more arenas, and more modes, and by all accounts addressed several of the original's rough edges. If the concept interests you at all, that may be the more considered place to start. Kai, Scout Team

Vector Assault

Vector Assault

Dec 10, 2015WizByte Games
GamerScout Says

A bare-bones neon shooter from a one-person studio that wears its budget openly. Worth a glance for leaderboard chasers, but the twin-stick genre has better options at every price point.

PC
Best Price Available
€0.93
at Kinguin
Lowest tracked: €0.77
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GamerScout Verdict

Strictly for leaderboard-obsessed score chasers; everyone else should look at the sequel or a more polished alternative in the genre.

Compare Prices(5 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€0.93
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.97
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€1.06-79%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€1.09-78%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€1.62-18%
Priced in EUR by the store
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StandardEurope (EU)Steam KeyKey
€4.99
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€0.777 Jun 2026
Current best
€0.93
Keyshops
€0.75€0.83€0.91€0.997 Jun30 Jun23 Jul15 Aug7 Sept
7 Jun — 7 Sept
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Screenshots & Media

About Vector Assault

I want to be honest about what Vector Assault is, because I think honesty is the only useful thing I can offer a game this small. WizByte Games is a solo operation, and this was the developer's first Steam release, arriving in December 2015 after an earlier Wii U debut. Knowing that context reframes everything you're about to read. There is something quietly admirable about a single person shipping a playable twin-stick shooter with four distinct modes, nine stages, and online leaderboards. That said, admiration for the effort does not change what lands on your screen. The core loop is a score-chasing wave shooter wrapped in a minimalist neon-vector aesthetic. You pick one of three ships, each with its own bullet spread and fire rate, and you survive increasingly dense enemy formations across enclosed arenas. Enemies drop score-multiplier orbs when they die, and holding that multiplier chain alive without losing a life is the only real tension the game generates. The four modes, Arcade, Survival, Time Trial, and Weapon Trial, all use this same underlying skeleton. Arcade walks you through stage waves for a cumulative score. Survival runs enemies endlessly until your lives are gone. Time Trial hands you five minutes to peak as high as possible. Weapon Trial is the odd one out: you pick up weapons and orbs to extend a timer, and the mode ends the moment your ammo runs dry, which happens faster than you expect. Critics who covered the Wii U version flagged that Weapon Trial feels closer to a stripped-down Survival than a genuinely different challenge, and that observation holds on PC. The arenas differ mostly in shape and size, which changes the density and claustrophobia of incoming patterns but does not meaningfully change strategy. Power-ups drop occasionally to restore breathing room. The neon palette is readable enough in practice, though distinguishing friendly elements from threat clusters can blur under pressure. Controls are twin-stick standard and behave reliably with an Xbox controller, which is the intended play method. What undercuts the experience is pacing: early waves move slowly, and the escalation feels gradual to the point of listlessness before the screen starts to fill. The frantic density fans of the genre expect arrives, but it takes longer to materialise than it should. Steam reviews at launch skewed mixed, sitting around the mid-fifties in positive percentage across a small sample, which tracks with the overall impression of a competent but unpolished first effort. There are Steam achievements and online leaderboards, which gives the score-chasing a genuine outlet if you want to measure yourself against others. That is genuinely the strongest argument for spending time here: if high-score competition is your thing, the leaderboard hooks give the repetitive structure a reason to replay. For everyone else, the four modes start to blur together quickly, and the nine stages do not carry enough visual variety to make exploration feel rewarding. A sequel, Vector Assault 2, arrived years later with more ships, more arenas, and more modes, and by all accounts addressed several of the original's rough edges. If the concept interests you at all, that may be the more considered place to start.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementstrading-cardstier:sub-5Score AttackWave SurvivalLeaderboard-FocusedNeon AestheticController RequiredFirst-Gen Indie

System Requirements

Minimum

OS
Windows Vista, Windows 7, Windows 8, Windows 10
Memory
2 GB RAM
DirectX
Version 9.0
Storage
200 MB available space
Graphics
Direct X 9.0 compatible or later
Processor
2 GHz processor or greater
Sound Card
Direct X 9.0 compatible sound card

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Game Info

Developer
WizByte Games
Publisher
WizByte Games
Release Date
Dec 10, 2015

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Frequently asked questions about Vector Assault

How much does Vector Assault cost?

As of 7 September 2026, the cheapest in-stock offer for Vector Assault is €0.93 at Kinguin, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Vector Assault cheapest?

The lowest in-stock price we track for Vector Assault is €0.93 at Kinguin (7 September 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Vector Assault available on?

Vector Assault is available on PC.

When was Vector Assault released?

Vector Assault was released on 10 December 2015.

Who developed Vector Assault?

Vector Assault was developed by WizByte Games.