Compare Vault of the Void prices across trusted key stores and find the best deal. Developed by Spider Nest Games. Published by Spider Nest Games. Released on 10/4/2022. Available on PC. Genres: Indie, Strategy.

A tight, systems-deep roguelike deckbuilder with real build flexibility - 92% positive on Steam for a reason.

Vault of the Void is a roguelike deckbuilder from solo developer Spider Nest Games, and it sits firmly in the genre's upper tier for anyone who wants their card runs to feel like actual decision trees rather than a slot machine with art on it. You build a deck across a series of combat encounters, acquire Void Stones to upgrade individual cards with new effects, and try to piece together a combo engine that can outlast increasingly punishing enemies serving the antagonist force known as The Void. The loop is tight and the pacing is noticeably faster than many genre contemporaries, which matters when you are on your fourth failed run and want to get back into a fresh draft quickly. The Void Stone upgrade system is the clearest mechanical differentiator here. Rather than simply leveling a card into a stronger version of itself, you are making targeted decisions about which ability slots to fill, which changes how a card interacts with the rest of your deck. A card that reduces enemy armor reads very differently once you socket in an effect that triggers on consecutive plays. This creates genuine build variety - aggressive face-damage decks, defensive attrition strategies, and status-effect chains are all viable paths, and the game does not obviously railroad you toward one archetype per class. There are multiple classes available, each with distinct card pools, so replayability is front-loaded rather than relying on you grinding to unlock late content. For newcomers to the deckbuilder genre, the tutorial is functional and clear without being condescending. It covers the core resource system and explains the Void Stone mechanic before dropping you into a run, which is more than many peers bother to do. That said, the real learning curve is in recognizing which card synergies are worth chasing versus which look good on paper but collapse under boss pressure. The first several hours will involve runs that feel promising until they don't, which is standard genre fare, but the run length is short enough that the feedback loop stays motivating rather than punishing. If you have played Slay the Spire or Monster Train, the mechanical grammar here will be familiar within minutes - but Vault of the Void has enough of its own systems that it earns its place on the shelf rather than coasting on genre conventions. Weaker spots are worth noting. The art and UI are functional rather than striking, and the overall atmosphere is sparse - this is clearly the product of a small team prioritizing mechanical depth over production spectacle. Players who need a strong audio-visual hook to stay engaged may find the presentation a little bare. The mod ecosystem is limited compared to games with larger communities, and if you exhaust the class variety and difficulty tiers, there is less meta-progression scaffolding to pull you back than in some competitors. The AI design in enemy encounters is solid enough to keep you honest, particularly on higher difficulty settings, but it is not doing anything that will surprise veterans of the genre. Vault of the Void is the kind of game that rewards systematic thinkers who enjoy working out why a run succeeded or failed and then adjusting the build logic for the next attempt. If you approach each run with a mental note of which card combinations you are targeting and why, this game will return that investment consistently. It does not have the studio polish of Balatro or the content volume of a Slay the Spire post-expansion, but it executes its specific version of the deckbuilder loop with confidence and very few rough edges. For the price point and the 92% Steam rating across nearly three thousand reviews, the risk-to-reward calculation is straightforward. Diego, Scout Team

Vault of the Void

Vault of the Void

Oct 4, 2022Spider Nest Games
GamerScout Says

A tight, systems-deep roguelike deckbuilder with real build flexibility - 92% positive on Steam for a reason.

PC
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€6.00
at Kinguin
Lowest tracked: €4.80
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GamerScout Verdict

Best for systematic deckbuilder fans who want genuine upgrade depth and fast run pacing without needing a blockbuster presentation.

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KinguinBest price
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€6.00
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€6.10
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StandardEurope (EU)Steam KeyKey
€6.19
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€6.45
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StandardEurope (EU)Steam KeyKey
€6.79-55%
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StandardGlobalSteam KeyKey
€7.03-53%
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StandardEurope (EU)Steam KeyKey
€14.99
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€14.99
Priced in EUR by the store
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Price History

Lowest tracked
€4.8021 Jun 2026
Current best
€6.00
Keyshops
€4.66€5.15€5.65€6.145 Jun29 Jun22 Jul15 Aug7 Sept
5 Jun — 7 Sept
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Screenshots & Media

About Vault of the Void

Vault of the Void is a roguelike deckbuilder from solo developer Spider Nest Games, and it sits firmly in the genre's upper tier for anyone who wants their card runs to feel like actual decision trees rather than a slot machine with art on it. You build a deck across a series of combat encounters, acquire Void Stones to upgrade individual cards with new effects, and try to piece together a combo engine that can outlast increasingly punishing enemies serving the antagonist force known as The Void. The loop is tight and the pacing is noticeably faster than many genre contemporaries, which matters when you are on your fourth failed run and want to get back into a fresh draft quickly. The Void Stone upgrade system is the clearest mechanical differentiator here. Rather than simply leveling a card into a stronger version of itself, you are making targeted decisions about which ability slots to fill, which changes how a card interacts with the rest of your deck. A card that reduces enemy armor reads very differently once you socket in an effect that triggers on consecutive plays. This creates genuine build variety - aggressive face-damage decks, defensive attrition strategies, and status-effect chains are all viable paths, and the game does not obviously railroad you toward one archetype per class. There are multiple classes available, each with distinct card pools, so replayability is front-loaded rather than relying on you grinding to unlock late content. For newcomers to the deckbuilder genre, the tutorial is functional and clear without being condescending. It covers the core resource system and explains the Void Stone mechanic before dropping you into a run, which is more than many peers bother to do. That said, the real learning curve is in recognizing which card synergies are worth chasing versus which look good on paper but collapse under boss pressure. The first several hours will involve runs that feel promising until they don't, which is standard genre fare, but the run length is short enough that the feedback loop stays motivating rather than punishing. If you have played Slay the Spire or Monster Train, the mechanical grammar here will be familiar within minutes - but Vault of the Void has enough of its own systems that it earns its place on the shelf rather than coasting on genre conventions. Weaker spots are worth noting. The art and UI are functional rather than striking, and the overall atmosphere is sparse - this is clearly the product of a small team prioritizing mechanical depth over production spectacle. Players who need a strong audio-visual hook to stay engaged may find the presentation a little bare. The mod ecosystem is limited compared to games with larger communities, and if you exhaust the class variety and difficulty tiers, there is less meta-progression scaffolding to pull you back than in some competitors. The AI design in enemy encounters is solid enough to keep you honest, particularly on higher difficulty settings, but it is not doing anything that will surprise veterans of the genre. Vault of the Void is the kind of game that rewards systematic thinkers who enjoy working out why a run succeeded or failed and then adjusting the build logic for the next attempt. If you approach each run with a mental note of which card combinations you are targeting and why, this game will return that investment consistently. It does not have the studio polish of Balatro or the content volume of a Slay the Spire post-expansion, but it executes its specific version of the deckbuilder loop with confidence and very few rough edges. For the price point and the 92% Steam rating across nearly three thousand reviews, the risk-to-reward calculation is straightforward.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamRoguelike DeckbuilderVoid Stone UpgradesBuild SynergyMultiple ClassesHigh ReplayabilitySingle DeveloperDifficulty ScalingCard Drafting

System Requirements

Minimum

Processor
2.0 Ghz
Memory
2 GB RAM
Graphics
128mb Video Memory
DirectX
Version 9.0

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Reviews & Ratings

Steam
92%(2,963)

Game Info

Developer
Spider Nest Games
Publisher
Spider Nest Games
Release Date
Oct 4, 2022

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Frequently asked questions about Vault of the Void

How much does Vault of the Void cost?

As of 7 September 2026, the cheapest in-stock offer for Vault of the Void is €6.00 at Kinguin, out of 10 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Vault of the Void cheapest?

The lowest in-stock price we track for Vault of the Void is €6.00 at Kinguin (7 September 2026). We compare 10 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Vault of the Void available on?

Vault of the Void is available on PC.

When was Vault of the Void released?

Vault of the Void was released on 4 October 2022.

Who developed Vault of the Void?

Vault of the Void was developed by Spider Nest Games.