Compare Vagrus - The Riven Realms prices across trusted key stores and find the best deal. Developed by Lost Pilgrims Studio. Published by Lost Pilgrims Studios. Released on 10/5/2021. Available on PC, Mac, Linux, Xbox. Genres: Indie, RPG, Strategy.

Closer to a post-apocalyptic choose-your-own-adventure crossed with a trading sim than a traditional RPG - and for the right kind of player, that is exactly the point.

My first hour with Vagrus taught me three things: I was underfunded, my caravan morale was quietly hemorrhaging, and I had absolutely no idea how good trading routes worked. That is not a criticism - it is the game's thesis statement. Lost Pilgrims built something that operates on the assumption you will fail, regroup, and come back smarter, and there is genuine satisfaction waiting on the other side of that learning curve if you are willing to stay. At its mechanical core, this is a caravan management sim layered on top of a sprawling visual-novel narrative. You play a vagrus - a comitatus leader responsible for staffing, supplying, and routing a traveling company across a devastated dark-fantasy continent. Every camp stop demands micro-decisions: whether to pay wages now or defer them and tank morale, whether to ration food and save supplies at the cost of crew happiness, whether to assign more night guards and accept the fatigue penalty or risk a surprise attack. Those choices cascade in ways that are not always obvious on a first run, which is partly the design and partly the UI working against you. The trading interface in particular forces manual price comparisons that a better-designed market screen would surface automatically - a legitimate complaint that persists in player feedback years after launch. Combat comes in two flavors. Companion combat lines up your recruited heroes in JRPG-style rows where each character draws from a set of class-specific moves, while larger crew combat scales up to your full fighting force and plays more like a simplified mass-battle system. Neither mode is the main attraction. The writing is. The worldbuilding here - a Roman-influenced empire shattered by gods, rebuilt into something dusty and genuinely weird - is the kind of lore-dense setting that rewards readers who like to absorb every event card and faction background entry. Factions including Trading Houses, criminal syndicates, and religious organizations all carry real mechanical weight: raising standing with House Venari will actively antagonize rivals like House Darius, so your political choices compound over time in ways that feel earned rather than arbitrary. For newcomers, the game provides a standalone tutorial story called Pilgrims of the Wasteland, which I would treat as mandatory rather than optional. Do not skip it, do not underestimate it, and accept that the open-world campaign afterward will still punish you at least once before the systems click. The RNG in combat leans punishing and that is a fair criticism - some encounters feel hostile by default rather than strategically difficult. The font size implementation drew complaints at launch and the overall UI density remains one of the most-cited friction points in community discussions. These are real issues worth knowing before you buy. That said, the Steam lifetime user rating sits solidly positive, and the small team at Lost Pilgrims has maintained active patching and content updates, with the Expedition storyline still receiving additions as of mid-2026. The correct audience for Vagrus is narrow but devoted. If you treat it as a caravan resource sim with rich reactive narrative - something closer to King of Dragon Pass than Darkest Dungeon, despite surface-level similarities to both - you will find a game with very few peers in terms of world originality and writing quality. If you arrived expecting pure tactical combat depth or a smooth UI, you will bounce off it inside two hours. Know which player you are before the clock starts. Diego, Scout Team

Vagrus - The Riven Realms

Vagrus - The Riven Realms

Oct 5, 2021Lost Pilgrims StudioLost Pilgrims Studios
GamerScout Says

Closer to a post-apocalyptic choose-your-own-adventure crossed with a trading sim than a traditional RPG - and for the right kind of player, that is exactly the point.

PCMacLinuxXbox
Steam Deck Verified
Best Price Available
€11.24
at Kinguin
Lowest tracked: €10.00
Track this price

GamerScout Verdict

Best for narrative strategy fans who can tolerate a hostile UI and want a caravan sim with genuinely original dark-fantasy writing.

Compare Prices(6 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€11.24
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€11.41-62%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€11.64-61%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€11.77
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

Pick USD, PLN, GBP, CAD or AUD in the header and we convert from EUR at the European Central Bank reference rate — converted amounts are prefixed with ~. Your bank or the store may apply a different rate at checkout. We never hide offers based on where you are: everyone sees this whole table.

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Price History

Lowest tracked
€10.0027 Jun 2026
Current best
€11.24
Keyshops
€8.85€12.81€16.77€20.738 Jun1 Jul24 Jul15 Aug7 Sept
8 Jun — 7 Sept
Create alert

Screenshots & Media

About Vagrus - The Riven Realms

My first hour with Vagrus taught me three things: I was underfunded, my caravan morale was quietly hemorrhaging, and I had absolutely no idea how good trading routes worked. That is not a criticism - it is the game's thesis statement. Lost Pilgrims built something that operates on the assumption you will fail, regroup, and come back smarter, and there is genuine satisfaction waiting on the other side of that learning curve if you are willing to stay. At its mechanical core, this is a caravan management sim layered on top of a sprawling visual-novel narrative. You play a vagrus - a comitatus leader responsible for staffing, supplying, and routing a traveling company across a devastated dark-fantasy continent. Every camp stop demands micro-decisions: whether to pay wages now or defer them and tank morale, whether to ration food and save supplies at the cost of crew happiness, whether to assign more night guards and accept the fatigue penalty or risk a surprise attack. Those choices cascade in ways that are not always obvious on a first run, which is partly the design and partly the UI working against you. The trading interface in particular forces manual price comparisons that a better-designed market screen would surface automatically - a legitimate complaint that persists in player feedback years after launch. Combat comes in two flavors. Companion combat lines up your recruited heroes in JRPG-style rows where each character draws from a set of class-specific moves, while larger crew combat scales up to your full fighting force and plays more like a simplified mass-battle system. Neither mode is the main attraction. The writing is. The worldbuilding here - a Roman-influenced empire shattered by gods, rebuilt into something dusty and genuinely weird - is the kind of lore-dense setting that rewards readers who like to absorb every event card and faction background entry. Factions including Trading Houses, criminal syndicates, and religious organizations all carry real mechanical weight: raising standing with House Venari will actively antagonize rivals like House Darius, so your political choices compound over time in ways that feel earned rather than arbitrary. For newcomers, the game provides a standalone tutorial story called Pilgrims of the Wasteland, which I would treat as mandatory rather than optional. Do not skip it, do not underestimate it, and accept that the open-world campaign afterward will still punish you at least once before the systems click. The RNG in combat leans punishing and that is a fair criticism - some encounters feel hostile by default rather than strategically difficult. The font size implementation drew complaints at launch and the overall UI density remains one of the most-cited friction points in community discussions. These are real issues worth knowing before you buy. That said, the Steam lifetime user rating sits solidly positive, and the small team at Lost Pilgrims has maintained active patching and content updates, with the Expedition storyline still receiving additions as of mid-2026. The correct audience for Vagrus is narrow but devoted. If you treat it as a caravan resource sim with rich reactive narrative - something closer to King of Dragon Pass than Darkest Dungeon, despite surface-level similarities to both - you will find a game with very few peers in terms of world originality and writing quality. If you arrived expecting pure tactical combat depth or a smooth UI, you will bounce off it inside two hours. Know which player you are before the clock starts.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:aaaCaravan ManagementText-Heavy NarrativeFaction DiplomacyCrew CombatCompanion PermadeathOpen-World SandboxDark Fantasy LoreResource Scarcity

System Requirements

Minimum

OS
Windows 10
Memory
6 GB RAM
DirectX
Version 11
Storage
6 GB available space
Graphics
1920x1080 minimum resolution, DirectX 11 compatible graphics card
Processor
Intel i5 or AMD equivalent
Sound Card
DirectX 9.0c compatible

Recommended

OS
Windows 11
Memory
12 GB RAM
DirectX
Version 12
Storage
10 GB available space
Graphics
1920x1080 minimum resolution, DirectX 11 compatible graphics card
Processor
Intel i5 or AMD equivalent
Sound Card
DirectX 11 compatible graphics card

DLC & Add-ons for Vagrus - The Riven Realms1

Expansions, DLC packs and add-on content for this game. Click any item to see store offers.

Keep exploring

Community Discussion

Be the first to comment on Vagrus - The Riven Realms.

Reviews & Ratings

No ratings available

Game Info

Developer
Lost Pilgrims Studio
Publisher
Lost Pilgrims Studios
Release Date
Oct 5, 2021

Price Alert

Get notified when the price drops below your target!

Create Alert
Best price€11.24
See offer

Across the 24,365 games we track, a verified key was cheaper than the official store 90% of the time. See the method and the full numbers in our game price report.

No card? Pay another way

Top up your Steam Wallet or buy crypto with any card — instant delivery, no bank account needed.

More from Lost Pilgrims Studio

Buy smarter: helpful guides

Looking for more? See games like Vagrus - The Riven Realms →

Frequently asked questions about Vagrus - The Riven Realms

How much does Vagrus - The Riven Realms cost?

As of 7 September 2026, the cheapest in-stock offer for Vagrus - The Riven Realms is €11.24 at Kinguin, out of 12 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy Vagrus - The Riven Realms cheapest?

The lowest in-stock price we track for Vagrus - The Riven Realms is €11.24 at Kinguin (7 September 2026). We compare 12 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is Vagrus - The Riven Realms available on?

Vagrus - The Riven Realms is available on PC, Mac, Linux, Xbox.

When was Vagrus - The Riven Realms released?

Vagrus - The Riven Realms was released on 5 October 2021.

Who developed Vagrus - The Riven Realms?

Vagrus - The Riven Realms was developed by Lost Pilgrims Studio and published by Lost Pilgrims Studios.