Compare Under Night In-birth II Sys:celes Deluxe Edition prices across trusted key stores and find the best deal. Developed by FRENCH-BREAD, Arc System Works. Published by Arc System Works. Released on 1/24/2024. Available on PC. Genres: Action.

One of the tightest anime fighters on PC right now, built around a GRD tug-of-war system that rewards smart play over button-mashing, but the sparse single-player offering will sting if you have nobody to fight.

My first hour with UNI2 was equal parts humbling and fascinating. Anime fighters can front-load a lot of noise, but what grabbed me here was how quickly the GRD system started making sense as a language. Every forward step, every blocked hit, every landed combo quietly fills your side of the shared Grind Grid at the bottom of the screen. Whoever holds more GRD when the periodic timer ticks over enters Vorpal state, gaining a damage boost and access to Chain Shift, which lets you cancel normals into each other freely. It sounds like a lot of vocabulary at once, and it is, but the tutorial suite is genuinely one of the more thorough ones in the genre, walking you through mechanics step by step rather than dumping a wall of tooltips and wishing you luck. The sequel's big structural addition on top of all that is Celestial Vorpal. Win the GRD cycle while holding six or more blocks and your entire gauge slams to full, turning you into something the other player has to survive rather than fight on equal terms. Alongside this, Creeping Edge gives every character a forward dodge roll that costs two GRD blocks, adding a genuine risk-reward layer to evasion that wasn't in the previous game. The cumulative effect is that you can no longer coast on combo knowledge alone; GRD management is now load-bearing at every level of play. Every existing character also got new moves, Hyde's Blaring Outrage and Linne's Soaring Dragon are notable additions, and the three new fighters (shield-stance specialist Tsurugi, dual-pistol huntress Kaguya, and rush-down boss Kuon) each bring distinct mechanics rather than just palette-shifted kits. The 24-character base roster covering everything from long-range zoners to pure grapplers means there is genuinely a playstyle for most fighting game preferences, and the pixel art animation holding it all together is clean and expressive without requiring a cutting-edge PC to run. The weaknesses are real and worth knowing before you spend money. The Chronicle visual novel mode from the previous game is gone, replaced by per-character arcade ladders with brief pre-match dialogue. Series fans get closure on several storylines, but anyone coming in cold will find the lore impenetrable and the solo content thin compared to recent genre heavyweights. The PC port at launch also shipped with some stability quirks around menu transitions and resolution settings, though patches have addressed most of the reported crashes. Online is rollback-netcode-equipped, which means matches feel clean when you find one, but the active player pool is smaller than Tekken or Street Fighter territory, and new players searching for fair ranked matches will occasionally run into walls of veterans who have been playing this series for years. Local split-screen PvP softens that problem considerably if you have people nearby. For fighting game players who care about mechanical depth over cinematic presentation, UNI2 is the kind of game that tends to quietly become a main rather than a side rotation. The Deluxe Edition bundles the Season Pass, which adds three post-launch characters (Uzuki, Ogre, and Izumi) plus the 25-announcer character set, so if you are already sold on the concept it is the more complete entry point. Casual players wanting a light anime brawl to dip into occasionally will find the learning curve steep and the solo modes underwhelming. Dedicated 2D fighter fans, especially those already comfortable with Arc System Works titles like Guilty Gear Strive or Granblue Fantasy Versus, will find a system that rewards every hour they put in. Alex, Scout Team

Under Night In-birth II Sys:celes Deluxe Edition

Under Night In-birth II Sys:celes Deluxe Edition

Jan 24, 2024FRENCH-BREAD, Arc System WorksArc System Works
GamerScout Says

One of the tightest anime fighters on PC right now, built around a GRD tug-of-war system that rewards smart play over button-mashing, but the sparse single-player offering will sting if you have nobody to fight.

PC
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GamerScout Verdict

Built for 2D fighter diehards who want mechanical depth over bells and whistles; newcomers should budget time for the tutorial.

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About Under Night In-birth II Sys:celes Deluxe Edition

My first hour with UNI2 was equal parts humbling and fascinating. Anime fighters can front-load a lot of noise, but what grabbed me here was how quickly the GRD system started making sense as a language. Every forward step, every blocked hit, every landed combo quietly fills your side of the shared Grind Grid at the bottom of the screen. Whoever holds more GRD when the periodic timer ticks over enters Vorpal state, gaining a damage boost and access to Chain Shift, which lets you cancel normals into each other freely. It sounds like a lot of vocabulary at once, and it is, but the tutorial suite is genuinely one of the more thorough ones in the genre, walking you through mechanics step by step rather than dumping a wall of tooltips and wishing you luck. The sequel's big structural addition on top of all that is Celestial Vorpal. Win the GRD cycle while holding six or more blocks and your entire gauge slams to full, turning you into something the other player has to survive rather than fight on equal terms. Alongside this, Creeping Edge gives every character a forward dodge roll that costs two GRD blocks, adding a genuine risk-reward layer to evasion that wasn't in the previous game. The cumulative effect is that you can no longer coast on combo knowledge alone; GRD management is now load-bearing at every level of play. Every existing character also got new moves, Hyde's Blaring Outrage and Linne's Soaring Dragon are notable additions, and the three new fighters (shield-stance specialist Tsurugi, dual-pistol huntress Kaguya, and rush-down boss Kuon) each bring distinct mechanics rather than just palette-shifted kits. The 24-character base roster covering everything from long-range zoners to pure grapplers means there is genuinely a playstyle for most fighting game preferences, and the pixel art animation holding it all together is clean and expressive without requiring a cutting-edge PC to run. The weaknesses are real and worth knowing before you spend money. The Chronicle visual novel mode from the previous game is gone, replaced by per-character arcade ladders with brief pre-match dialogue. Series fans get closure on several storylines, but anyone coming in cold will find the lore impenetrable and the solo content thin compared to recent genre heavyweights. The PC port at launch also shipped with some stability quirks around menu transitions and resolution settings, though patches have addressed most of the reported crashes. Online is rollback-netcode-equipped, which means matches feel clean when you find one, but the active player pool is smaller than Tekken or Street Fighter territory, and new players searching for fair ranked matches will occasionally run into walls of veterans who have been playing this series for years. Local split-screen PvP softens that problem considerably if you have people nearby. For fighting game players who care about mechanical depth over cinematic presentation, UNI2 is the kind of game that tends to quietly become a main rather than a side rotation. The Deluxe Edition bundles the Season Pass, which adds three post-launch characters (Uzuki, Ogre, and Izumi) plus the 25-announcer character set, so if you are already sold on the concept it is the more complete entry point. Casual players wanting a light anime brawl to dip into occasionally will find the learning curve steep and the solo modes underwhelming. Dedicated 2D fighter fans, especially those already comfortable with Arc System Works titles like Guilty Gear Strive or Granblue Fantasy Versus, will find a system that rewards every hour they put in.

Alex
Alex · Scout Team

Catch-all

Tags

auto-admittedGRD MechanicsRollback NetcodeCelestial VorpalStance CharactersAnime FighterHigh Skill CeilingLocal VersusArc System Works StyleChain Cancel Combos

System Requirements

Minimum

OS
Windows 10 / 11
Processor
Intel Core i5, 3.2 GHz
Memory
4 GB RAM
Graphics
Nvidia GeForce GTX 680 / Radeon HD 7970
DirectX
Version 9.0c
Network
Broadband Internet connection
Storage
20 GB availab…

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Reviews & Ratings

Steam
87%(2,586)

Game Info

Developer
FRENCH-BREAD, Arc System Works
Publisher
Arc System Works
Release Date
Jan 24, 2024

Features

Single-playerMultiplayerPvPOnline PvPShared/Split Screen PvPShared/Split ScreenSteam AchievementsFull controller support+5 more

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What platforms is Under Night In-birth II Sys:celes Deluxe Edition available on?

Under Night In-birth II Sys:celes Deluxe Edition is available on PC.

When was Under Night In-birth II Sys:celes Deluxe Edition released?

Under Night In-birth II Sys:celes Deluxe Edition was released on 24 January 2024.

Who developed Under Night In-birth II Sys:celes Deluxe Edition?

Under Night In-birth II Sys:celes Deluxe Edition was developed by FRENCH-BREAD, Arc System Works and published by Arc System Works.