Compare UberSoldier II prices across trusted key stores and find the best deal. Developed by Burut CT. Published by Strategy First. Released on 3/25/2014. Available on PC. Genres: Action, Adventure. Metacritic score: 62/100.

Nazi occult FPS with a surprisingly sticky XP loop buried under rough voice acting and linear levels. Worth it at sub-five dollars if you want pulpy WW2 shooting with a bullet-time twist.

I did not expect a budget WW2 shooter from 2008 to have a mechanic that actually makes me think twice before pulling the trigger, but UberSoldier II earns that moment. You play as Karl Stolz, a German resistance fighter who has been genetically modified into a supersoldier and sent to stop a rogue SS faction fleeing to a secret Tibetan base. The premise is deliberately pulpy, and the game commits to it completely, zombie monstrosities and all. The core hook is a trio of supernatural abilities built around how you kill, not just that you kill. Chain four headshots in quick succession and you trigger Ubersniper, a slow-motion bullet-time mode that brightens health packs and enemy outlines so you can chain even more kills. Rack up four consecutive knife kills instead and Berserker activates, making you briefly invincible and letting you regenerate health by continuing to knife enemies. Manage both well and your time-stasis shield, which absorbs incoming fire while you line up shots, and combat becomes a rhythm game dressed as a shooter. After each mission you spend earned XP across five upgrade tracks: health, energy, accuracy, ability duration, and shield strength. Because XP is generated by kill style rather than awarded in flat post-mission chunks, there is a constant incentive to play aggressively and creatively even when the level design does not reward exploration. That XP loop is genuinely the game's best asset, and it carries a lot of weight because the rest of the package is distinctly budget-tier. Enemy variety is thin: foot soldiers, leather-clad officers, and the occasional hulking Ubermacht supersoldier later in the Tibet missions are essentially the full roster. The levels are strictly linear, and the handful of environments, a moving train, war-torn city streets, a communications tower, underground labs, a Tibetan village, offer little in the way of visual surprise. The voice acting has achieved a kind of cult notoriety for how bad it is; cutscenes are best treated as intentional comedy. The autosave system is sparse enough to sting if a mid-level death catches you off guard. Compatibility on modern Windows also requires some housekeeping around legacy DRM drivers, so factor that into your patience budget before installing. Who is this for? Players who grew up with late-90s and early-2000s corridor shooters, think Wolfenstein by way of a straight-to-DVD action movie, will find something here they recognize and mildly enjoy. If your standard for WW2 FPS is the Raven or MachineGames Wolfenstein reboots, UberSoldier II will feel like a relic. At its sub-five-dollar tier it is not trying to compete with those games. It is a short, rough, oddly compelling afternoon that justifies its price through one well-designed mechanic that most big-budget shooters never bothered to copy. Alex, Scout Team

UberSoldier II

UberSoldier II

Mar 25, 2014Burut CTStrategy First
GamerScout Says

Nazi occult FPS with a surprisingly sticky XP loop buried under rough voice acting and linear levels. Worth it at sub-five dollars if you want pulpy WW2 shooting with a bullet-time twist.

PC
ProtonDB Borked
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GamerScout Verdict

Best for bargain-bin FPS collectors who can tolerate rough edges for one genuinely clever kill-combo mechanic.

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Screenshots & Media

About UberSoldier II

I did not expect a budget WW2 shooter from 2008 to have a mechanic that actually makes me think twice before pulling the trigger, but UberSoldier II earns that moment. You play as Karl Stolz, a German resistance fighter who has been genetically modified into a supersoldier and sent to stop a rogue SS faction fleeing to a secret Tibetan base. The premise is deliberately pulpy, and the game commits to it completely, zombie monstrosities and all. The core hook is a trio of supernatural abilities built around how you kill, not just that you kill. Chain four headshots in quick succession and you trigger Ubersniper, a slow-motion bullet-time mode that brightens health packs and enemy outlines so you can chain even more kills. Rack up four consecutive knife kills instead and Berserker activates, making you briefly invincible and letting you regenerate health by continuing to knife enemies. Manage both well and your time-stasis shield, which absorbs incoming fire while you line up shots, and combat becomes a rhythm game dressed as a shooter. After each mission you spend earned XP across five upgrade tracks: health, energy, accuracy, ability duration, and shield strength. Because XP is generated by kill style rather than awarded in flat post-mission chunks, there is a constant incentive to play aggressively and creatively even when the level design does not reward exploration. That XP loop is genuinely the game's best asset, and it carries a lot of weight because the rest of the package is distinctly budget-tier. Enemy variety is thin: foot soldiers, leather-clad officers, and the occasional hulking Ubermacht supersoldier later in the Tibet missions are essentially the full roster. The levels are strictly linear, and the handful of environments, a moving train, war-torn city streets, a communications tower, underground labs, a Tibetan village, offer little in the way of visual surprise. The voice acting has achieved a kind of cult notoriety for how bad it is; cutscenes are best treated as intentional comedy. The autosave system is sparse enough to sting if a mid-level death catches you off guard. Compatibility on modern Windows also requires some housekeeping around legacy DRM drivers, so factor that into your patience budget before installing. Who is this for? Players who grew up with late-90s and early-2000s corridor shooters, think Wolfenstein by way of a straight-to-DVD action movie, will find something here they recognize and mildly enjoy. If your standard for WW2 FPS is the Raven or MachineGames Wolfenstein reboots, UberSoldier II will feel like a relic. At its sub-five-dollar tier it is not trying to compete with those games. It is a short, rough, oddly compelling afternoon that justifies its price through one well-designed mechanic that most big-budget shooters never bothered to copy.

Alex
Alex · Scout Team

Catch-all

Tags

singleplayertier:sub-5Nazi OccultBullet TimeKill-Style XPLinear CampaignBudget FPSSupernatural PowersShort CampaignUpgrade System

System Requirements

Minimum

OS
Windows XP sp2 or Vista
Memory
1024 MB RAM
DirectX
Version 9.0c
Storage
6 GB available space
Graphics
GeForce FX 5900, Radeon 9600 or higher
Processor
Pentium IV 2,8 GHz or AMD Athlon 2800+

Recommended

Requires a 64-bit processor and operating system

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Reviews & Ratings

Metacritic
62

Game Info

Developer
Burut CT
Publisher
Strategy First
Release Date
Mar 25, 2014

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Frequently asked questions about UberSoldier II

How much does UberSoldier II cost?

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What platforms is UberSoldier II available on?

UberSoldier II is available on PC.

When was UberSoldier II released?

UberSoldier II was released on 25 March 2014.

Who developed UberSoldier II?

UberSoldier II was developed by Burut CT and published by Strategy First.

Is UberSoldier II worth buying?

UberSoldier II holds a Metacritic score of 62/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.