Compare Turok 2: Seeds of Evil Steam key prices across 50+ stores and find the best deal. Developed by Iguana Entertainment. Published by Nightdive Studios. Released on 3/16/2017. Available on PC, Xbox. Genres: Action, Adventure.

One of the N64 era's most creative arsenals finally plays the way it was always meant to - but bring a map, because these six levels will absolutely swallow you whole.

My first few hours with this remaster had me grinning ear to ear, firing exploding arrows from the Tek Bow and watching raptors cartwheel off ledges. Then Level 2 opened up its labyrinthine corridors and I lost 45 minutes backtracking for a key I had somehow missed. That tug-of-war between pure combat joy and old-school maze frustration is the honest center of Turok 2: Seeds of Evil, and knowing it upfront will set your expectations correctly. Nightdive Studios did serious work bringing this 1998 shooter into a usable state. The notorious N64 distance fog is gone entirely, giving each environment real depth and making the already varied locations feel genuinely distinct - a war-torn coastal port, fetid death marshes, an alien insectoid hive, and a cyborg-packed spacecraft all have their own unsettling atmosphere. The remaster adds ledge-grabbing to Turok's moveset, which smooths out navigation considerably, and the addition of quicksave is arguably the single most important quality-of-life change in the package. On the original hardware, losing a life could cost you an entire sitting. Here, you save constantly and the game becomes manageable. The weapons are the reason anyone should care about this title. Over 20 guns span the range from a basic pistol and shotgun up to the Scorpion Launcher, a sniper-scoped Tek Bow with explosive ammo switching, and the legendary Cerebral Bore - a homing projectile that latches onto an enemy's skull, drills in, and detonates. It is every bit as absurd as it sounds, and weapon juggling is not optional. Different enemy types demand different tools, and the 35-strong roster of creatures - prehistoric raptors, evolved Flesh Eaters, alien insects, armored cyborgs - each have their own attack patterns and body-part hit reactions. The combat feel alone earns this game its Very Positive rating on Steam. Here is the honest caveat: the campaign structure is aggressively of its era. Six large quest levels each require you to hunt down multiple objectives, collect feathers, return to talisman chambers to unlock new traversal powers like lava-walking or long jumping, and then use those powers to access Primagen Keys hidden in earlier sections of the same maps. The automap is practically required reading, and the levels themselves are corridor-heavy and directionally confusing in ways that Turok 1's more open jungle layouts were not. Players who bounce off key-hunting and backtracking will bounce off this hard, regardless of how much they enjoy the shooting. The multiplayer mode - including a Last Turok Standing variant and split-screen support over LAN or Steam - is a genuine bonus, though finding an active online lobby takes some luck. For boomer shooter fans, N64 nostalgists, or anyone curious about what the FPS genre was doing before Half-Life changed the conversation, this remaster is the cleanest way to experience one of the more inventive games of that period. Go in expecting a puzzle-shooter hybrid where the puzzle is the level itself, not a straight corridor blaster, and you will find something genuinely rewarding underneath the dated signposting. Alex, Scout Team

Turok 2: Seeds of Evil Steam key
ActionAdventure

Turok 2: Seeds of Evil Steam key

Mar 16, 2017Iguana EntertainmentNightdive Studios
GamerScout Says

One of the N64 era's most creative arsenals finally plays the way it was always meant to - but bring a map, because these six levels will absolutely swallow you whole.

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About Turok 2: Seeds of Evil Steam key

My first few hours with this remaster had me grinning ear to ear, firing exploding arrows from the Tek Bow and watching raptors cartwheel off ledges. Then Level 2 opened up its labyrinthine corridors and I lost 45 minutes backtracking for a key I had somehow missed. That tug-of-war between pure combat joy and old-school maze frustration is the honest center of Turok 2: Seeds of Evil, and knowing it upfront will set your expectations correctly. Nightdive Studios did serious work bringing this 1998 shooter into a usable state. The notorious N64 distance fog is gone entirely, giving each environment real depth and making the already varied locations feel genuinely distinct - a war-torn coastal port, fetid death marshes, an alien insectoid hive, and a cyborg-packed spacecraft all have their own unsettling atmosphere. The remaster adds ledge-grabbing to Turok's moveset, which smooths out navigation considerably, and the addition of quicksave is arguably the single most important quality-of-life change in the package. On the original hardware, losing a life could cost you an entire sitting. Here, you save constantly and the game becomes manageable. The weapons are the reason anyone should care about this title. Over 20 guns span the range from a basic pistol and shotgun up to the Scorpion Launcher, a sniper-scoped Tek Bow with explosive ammo switching, and the legendary Cerebral Bore - a homing projectile that latches onto an enemy's skull, drills in, and detonates. It is every bit as absurd as it sounds, and weapon juggling is not optional. Different enemy types demand different tools, and the 35-strong roster of creatures - prehistoric raptors, evolved Flesh Eaters, alien insects, armored cyborgs - each have their own attack patterns and body-part hit reactions. The combat feel alone earns this game its Very Positive rating on Steam. Here is the honest caveat: the campaign structure is aggressively of its era. Six large quest levels each require you to hunt down multiple objectives, collect feathers, return to talisman chambers to unlock new traversal powers like lava-walking or long jumping, and then use those powers to access Primagen Keys hidden in earlier sections of the same maps. The automap is practically required reading, and the levels themselves are corridor-heavy and directionally confusing in ways that Turok 1's more open jungle layouts were not. Players who bounce off key-hunting and backtracking will bounce off this hard, regardless of how much they enjoy the shooting. The multiplayer mode - including a Last Turok Standing variant and split-screen support over LAN or Steam - is a genuine bonus, though finding an active online lobby takes some luck. For boomer shooter fans, N64 nostalgists, or anyone curious about what the FPS genre was doing before Half-Life changed the conversation, this remaster is the cleanest way to experience one of the more inventive games of that period. Go in expecting a puzzle-shooter hybrid where the puzzle is the level itself, not a straight corridor blaster, and you will find something genuinely rewarding underneath the dated signposting. Alex, Scout Team

Tags

steamBoomer ShooterKey HuntingLedge GrabbingLast Turok StandingQuicksave SupportDinosaur FPSMaze Level DesignSplit-Screen MultiplayerN64 Remaster

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Reviews & Ratings

Steam
90%(2,780)

Game Info

Developer
Iguana Entertainment
Publisher
Nightdive Studios
Release Date
Mar 16, 2017

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