
Turner
Ninety percent positive Steam reviews on a gravity-flipping puzzle-platformer built by three teenagers. That ratio deserves your attention.
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About Turner
I have a soft spot for games that arrive quietly, carry no marketing budget, and still manage to earn genuine goodwill from the people who find them. Turner is exactly that kind of game. Bean Boy Games was founded by three friends at age seventeen, and Turner was their first serious release. That origin story is written all over the thing, and I mean that as a compliment. The central mechanic is elegant in the way only a focused, single-idea game can be: you rotate the entire world around you to solve your way through an asylum and slowly piece together why you ended up there. Gravity becomes your main tool and your main obstacle. The level design splits into over 200 base levels and 200 challenge versions of those same levels, plus a free DLC pack called The Trial that adds 100 more and functions as a prequel, filling in more of Turner's history before he arrived at the institution. New abilities unlock as you progress, including wall jumps and slides through narrow gaps, and the hazard vocabulary grows to include security cameras, electric fences, and environmental traps that force you to think about which direction is currently down before you move. The speedrun mode is a quiet nod to the community that stuck around longest. The art direction earns real attention. The whole thing is rendered in a dark, hand-drawn sketch style that feels genuinely considered rather than default-indie. Comic book style cutscenes carry the story beats, and the soundtrack went through a remastered revision on the game's one-year anniversary, which tells you the team was still caring about it after launch. The music itself leans atmospheric and slightly unsettling, commissioned from an experimental artist who clearly understood the tone the levels were trying to set. Where Turner shows its age and its budget is in the sheer volume of levels versus the depth of mechanical variety. Five hundred levels is a bold number, and the challenge versions of each stage keep the content honest, but players who burn through the early chapters quickly may find the middle stretch repetitive before the later hazard combinations start demanding sharper thinking. The narrative is thin by design, parceled out through collectible notes and cutscenes rather than dialogue or world detail. If you come in wanting story density, you will leave wanting more. If you come in wanting a focused, meditative puzzle loop with a creepy atmosphere and enough levels to fill a weekend, the game delivers that cleanly. The Steam community has held Turner at a Very Positive rating across its reviews, and the developers post with genuine warmth. For a game this modestly scoped, that kind of sustained goodwill is telling. It does not overstay its welcome. It knows what it is. Kai, Scout Team
Tags
System Requirements
Minimum
- OS
- Windows 7 / 64-bit
- Memory
- 1 GB RAM
- DirectX
- Version 9.0c
- Storage
- 2200 MB available space
- Graphics
- DirectX 9.0c (Shader Model 3.0)
- Processor
- 1.8 GHz
- Additional Notes
- Testing was done conservatively and or estimated, almost any modern computer can run Turner.
Recommended
- OS
- Windows 10 / 64-bit
- Memory
- 2 GB RAM
- DirectX
- Version 11
- Storage
- 2200 MB available space
- Graphics
- DirectX 11 GPU
- Processor
- 2.2 GHz
- Additional Notes
- Almost any modern computer can run Turner.
Reviews & Ratings
No ratings available
Game Info
- Developer
- Bean Boy Games
- Publisher
- Bean Boy Games
- Release Date
- Jul 15, 2016