Compare Turner prices across trusted key stores and find the best deal. Developed by Bean Boy Games. Published by Bean Boy Games. Released on 7/15/2016. Available on PC, Mac. Genres: Action, Adventure, Indie.

Ninety percent positive Steam reviews on a gravity-flipping puzzle-platformer built by three teenagers. That ratio deserves your attention.

I have a soft spot for games that arrive quietly, carry no marketing budget, and still manage to earn genuine goodwill from the people who find them. Turner is exactly that kind of game. Bean Boy Games was founded by three friends at age seventeen, and Turner was their first serious release. That origin story is written all over the thing, and I mean that as a compliment. The central mechanic is elegant in the way only a focused, single-idea game can be: you rotate the entire world around you to solve your way through an asylum and slowly piece together why you ended up there. Gravity becomes your main tool and your main obstacle. The level design splits into over 200 base levels and 200 challenge versions of those same levels, plus a free DLC pack called The Trial that adds 100 more and functions as a prequel, filling in more of Turner's history before he arrived at the institution. New abilities unlock as you progress, including wall jumps and slides through narrow gaps, and the hazard vocabulary grows to include security cameras, electric fences, and environmental traps that force you to think about which direction is currently down before you move. The speedrun mode is a quiet nod to the community that stuck around longest. The art direction earns real attention. The whole thing is rendered in a dark, hand-drawn sketch style that feels genuinely considered rather than default-indie. Comic book style cutscenes carry the story beats, and the soundtrack went through a remastered revision on the game's one-year anniversary, which tells you the team was still caring about it after launch. The music itself leans atmospheric and slightly unsettling, commissioned from an experimental artist who clearly understood the tone the levels were trying to set. Where Turner shows its age and its budget is in the sheer volume of levels versus the depth of mechanical variety. Five hundred levels is a bold number, and the challenge versions of each stage keep the content honest, but players who burn through the early chapters quickly may find the middle stretch repetitive before the later hazard combinations start demanding sharper thinking. The narrative is thin by design, parceled out through collectible notes and cutscenes rather than dialogue or world detail. If you come in wanting story density, you will leave wanting more. If you come in wanting a focused, meditative puzzle loop with a creepy atmosphere and enough levels to fill a weekend, the game delivers that cleanly. The Steam community has held Turner at a Very Positive rating across its reviews, and the developers post with genuine warmth. For a game this modestly scoped, that kind of sustained goodwill is telling. It does not overstay its welcome. It knows what it is. Kai, Scout Team

Turner

Turner

Jul 15, 2016Bean Boy Games
GamerScout Says

Ninety percent positive Steam reviews on a gravity-flipping puzzle-platformer built by three teenagers. That ratio deserves your attention.

PCMac
ProtonDB Platinum
Best Price Available
€0.00
at N/A
Historical low: €6.50

GamerScout Verdict

Best for puzzle-platformer fans who want a focused, atmospheric low-budget gem with 500 levels and a surprisingly genuine heart.

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Price History

Historical low
€6.5023 Jun 2026
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€1.28€19.25€37.22€55.195 Jun16 Jun27 Jun7 Jul18 Jul
5 Jun — 18 Jul
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Screenshots & Media

About Turner

I have a soft spot for games that arrive quietly, carry no marketing budget, and still manage to earn genuine goodwill from the people who find them. Turner is exactly that kind of game. Bean Boy Games was founded by three friends at age seventeen, and Turner was their first serious release. That origin story is written all over the thing, and I mean that as a compliment. The central mechanic is elegant in the way only a focused, single-idea game can be: you rotate the entire world around you to solve your way through an asylum and slowly piece together why you ended up there. Gravity becomes your main tool and your main obstacle. The level design splits into over 200 base levels and 200 challenge versions of those same levels, plus a free DLC pack called The Trial that adds 100 more and functions as a prequel, filling in more of Turner's history before he arrived at the institution. New abilities unlock as you progress, including wall jumps and slides through narrow gaps, and the hazard vocabulary grows to include security cameras, electric fences, and environmental traps that force you to think about which direction is currently down before you move. The speedrun mode is a quiet nod to the community that stuck around longest. The art direction earns real attention. The whole thing is rendered in a dark, hand-drawn sketch style that feels genuinely considered rather than default-indie. Comic book style cutscenes carry the story beats, and the soundtrack went through a remastered revision on the game's one-year anniversary, which tells you the team was still caring about it after launch. The music itself leans atmospheric and slightly unsettling, commissioned from an experimental artist who clearly understood the tone the levels were trying to set. Where Turner shows its age and its budget is in the sheer volume of levels versus the depth of mechanical variety. Five hundred levels is a bold number, and the challenge versions of each stage keep the content honest, but players who burn through the early chapters quickly may find the middle stretch repetitive before the later hazard combinations start demanding sharper thinking. The narrative is thin by design, parceled out through collectible notes and cutscenes rather than dialogue or world detail. If you come in wanting story density, you will leave wanting more. If you come in wanting a focused, meditative puzzle loop with a creepy atmosphere and enough levels to fill a weekend, the game delivers that cleanly. The Steam community has held Turner at a Very Positive rating across its reviews, and the developers post with genuine warmth. For a game this modestly scoped, that kind of sustained goodwill is telling. It does not overstay its welcome. It knows what it is.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementscontroller-supporttrading-cardstier:aaaGravity MechanicsWorld RotationPuzzle-PlatformerDark AtmosphereSketch Art StyleSpeedrun ModeFree DLCComic Book CutscenesSingle Mechanic Focus

System Requirements

Minimum

OS
Windows 7 / 64-bit
Memory
1 GB RAM
DirectX
Version 9.0c
Storage
2200 MB available space
Graphics
DirectX 9.0c (Shader Model 3.0)
Processor
1.8 GHz

Recommended

OS
Windows 10 / 64-bit
Memory
2 GB RAM
DirectX
Version 11
Storage
2200 MB available space
Graphics
DirectX 11 GPU
Processor
2.2 GHz

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Game Info

Developer
Bean Boy Games
Publisher
Bean Boy Games
Release Date
Jul 15, 2016

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Frequently asked questions about Turner

How much does Turner cost?

Turner pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

Where can I buy Turner cheapest?

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What platforms is Turner available on?

Turner is available on PC, Mac.

When was Turner released?

Turner was released on 15 July 2016.

Who developed Turner?

Turner was developed by Bean Boy Games.