Compare TSIOQUE prices across trusted key stores and find the best deal. Developed by OhNoo Studio. Published by OhNoo Studio. Released on 11/7/2018. Available on PC, Mac. Genres: Adventure, Casual, Indie.

Hand-animated frame by frame, funny and quietly dark, TSIOQUE is the kind of short point-and-click that reminds you why the genre ever mattered in the first place.

I've got a soft spot for the games that announce themselves through pure craft, and TSIOQUE announces itself loudly. Every screen was drawn and animated by hand, frame by frame, by award-winning Polish animator Alek Wasilewski in collaboration with OhNoo Studio. In motion it carries that rare quality you get from classic Saturday-morning cartoons: each character feels physically inhabited, not rendered. The goblin guards grunt and shuffle. The young princess Tsioque, perpetually and appropriately furious, conveys more through her idle animations than most protagonists manage with dialogue. That level of care in the visuals is the game's heartbeat, and it pulses through everything. As a point-and-click, TSIOQUE works within a pretty traditional framework. You navigate the castle's interconnected rooms, pick up objects, apply them to problems, and occasionally face timed sequences where a wrong click sends you briefly to a failure cutscene before resetting you just before the mistake. There is no item combining, which keeps the puzzle logic clean and prevents the genre's worst habit of producing moon-logic inventory puzzles. The castle courtyard acts as a hub that opens into branching paths, and scattered throughout are small minigame interruptions, a chase sequence across the ramparts where you click dodge targets, a sewing repair that splits opinion, a potion-brewing segment. The pacing varies but the game is rarely idle. One genuine criticism worth flagging: some interactable objects blend into the hand-drawn backgrounds, and with no obvious cursor change to signal them, you will occasionally click everything in desperation. A few puzzles offer no directional nudge at all, which can stall momentum for a stretch. The lack of an inventory journal also means keeping your own mental map of what items you're carrying and why. The soundtrack, composed by Edward Harrison (who has credits on Deus Ex: Mankind Divided and NEOTOKYO) alongside Elle Kharitou, is dynamically mixed to react to your actions, and it lends the whole thing a cinematic weight that punches above the game's modest runtime. The storybook sequences, voiced and written in rhyming verse, act as chapter breaks and set a genuinely fairytale-appropriate tone. The voice acting during these segments is well-cast and confident. The protagonist herself is largely wordless during gameplay, which some critics found frustrating and others found consistent with her age and the game's emphasis on visual storytelling. Runtime is somewhere in the five-to-six hour range for a thoughtful first playthrough, though players who get stuck on specific puzzles report stretches of trial-and-error that add to the clock. Critics were divided, landing around a 68 average on OpenCritic, while Steam users have been significantly warmer. The gap between those two scores is telling: this is a game where the craft and the feeling of playing it land very differently from a detached critical checklist. The story's final act takes a meta turn that divided reviewers, some finding it clever, others finding it abrupt. I lean toward giving OhNoo the benefit of the doubt there. The ending is reportedly genuinely heartwarming, and a game built on this kind of love for its own medium probably deserves to play with that format. If your patience for unskippable transition animations is low, be warned: replaying a failed sequence means re-watching Tsioque's full walk-in animation every time. That is the sharpest genuine friction point in an otherwise smooth short adventure. But if you grew up with Dragon's Lair, Day of the Tentacle, or Pajama Sam, or if you simply want to spend an evening inside something that feels unmistakably handmade, this is an easy recommendation. Kai, Scout Team

TSIOQUE

TSIOQUE

Nov 7, 2018OhNoo Studio
GamerScout Says

Hand-animated frame by frame, funny and quietly dark, TSIOQUE is the kind of short point-and-click that reminds you why the genre ever mattered in the first place.

PCMac
Steam Deck VerifiedProtonDB Platinum
Best Price Available
€0.69
at Kinguin
Lowest tracked: €0.35
Track this price

GamerScout Verdict

Best for point-and-click fans who value craft and atmosphere over puzzle depth, especially on a lazy afternoon with headphones.

Compare Prices(5 stores)

KinguinBest price
StandardGlobalSteam KeyKey
€0.69
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.69
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.71
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€0.90
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€0.95-92%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€1.54-13%
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€11.59
Priced in EUR by the store
Buy
StandardGlobalSteam KeyGift copy
€13.88
Priced in EUR by the store
Buy

Every store in this table quotes us in euros, so the EUR figure is the price the seller actually set, not our arithmetic — which is why EUR is also the currency we rank in. We only list an offer here when the store gives us its price in euros, so nothing in this table is a number we invented.

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Price History

Lowest tracked
€0.3526 Jun 2026
Current best
€0.69
Keyshops
€0.31€0.45€0.59€0.737 Jun30 Jun23 Jul15 Aug7 Sept
7 Jun — 7 Sept
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Screenshots & Media

About TSIOQUE

I've got a soft spot for the games that announce themselves through pure craft, and TSIOQUE announces itself loudly. Every screen was drawn and animated by hand, frame by frame, by award-winning Polish animator Alek Wasilewski in collaboration with OhNoo Studio. In motion it carries that rare quality you get from classic Saturday-morning cartoons: each character feels physically inhabited, not rendered. The goblin guards grunt and shuffle. The young princess Tsioque, perpetually and appropriately furious, conveys more through her idle animations than most protagonists manage with dialogue. That level of care in the visuals is the game's heartbeat, and it pulses through everything. As a point-and-click, TSIOQUE works within a pretty traditional framework. You navigate the castle's interconnected rooms, pick up objects, apply them to problems, and occasionally face timed sequences where a wrong click sends you briefly to a failure cutscene before resetting you just before the mistake. There is no item combining, which keeps the puzzle logic clean and prevents the genre's worst habit of producing moon-logic inventory puzzles. The castle courtyard acts as a hub that opens into branching paths, and scattered throughout are small minigame interruptions, a chase sequence across the ramparts where you click dodge targets, a sewing repair that splits opinion, a potion-brewing segment. The pacing varies but the game is rarely idle. One genuine criticism worth flagging: some interactable objects blend into the hand-drawn backgrounds, and with no obvious cursor change to signal them, you will occasionally click everything in desperation. A few puzzles offer no directional nudge at all, which can stall momentum for a stretch. The lack of an inventory journal also means keeping your own mental map of what items you're carrying and why. The soundtrack, composed by Edward Harrison (who has credits on Deus Ex: Mankind Divided and NEOTOKYO) alongside Elle Kharitou, is dynamically mixed to react to your actions, and it lends the whole thing a cinematic weight that punches above the game's modest runtime. The storybook sequences, voiced and written in rhyming verse, act as chapter breaks and set a genuinely fairytale-appropriate tone. The voice acting during these segments is well-cast and confident. The protagonist herself is largely wordless during gameplay, which some critics found frustrating and others found consistent with her age and the game's emphasis on visual storytelling. Runtime is somewhere in the five-to-six hour range for a thoughtful first playthrough, though players who get stuck on specific puzzles report stretches of trial-and-error that add to the clock. Critics were divided, landing around a 68 average on OpenCritic, while Steam users have been significantly warmer. The gap between those two scores is telling: this is a game where the craft and the feeling of playing it land very differently from a detached critical checklist. The story's final act takes a meta turn that divided reviewers, some finding it clever, others finding it abrupt. I lean toward giving OhNoo the benefit of the doubt there. The ending is reportedly genuinely heartwarming, and a game built on this kind of love for its own medium probably deserves to play with that format. If your patience for unskippable transition animations is low, be warned: replaying a failed sequence means re-watching Tsioque's full walk-in animation every time. That is the sharpest genuine friction point in an otherwise smooth short adventure. But if you grew up with Dragon's Lair, Day of the Tentacle, or Pajama Sam, or if you simply want to spend an evening inside something that feels unmistakably handmade, this is an easy recommendation.

Kai
Kai · Scout Team

Indie & narrative

Tags

singleplayerachievementstrading-cardscloud-savestier:sub-5Hand-AnimatedFrame-by-FrameFairy TaleQuick-Time EventsWordless ProtagonistShort PlaythroughMinigamesKickstarter-Funded

System Requirements

Minimum

OS
Microsoft® Windows® XP/Vista/7/8/10
Memory
2 GB RAM
Storage
2000 MB available space
Graphics
512 MB RAM
Processor
Intel® Core™ 2 Duo 2.2 GHz, AMD Athlon™ X2 2.4 GHz, or higher
Sound Card
Windows Compatible Card

Recommended

OS
Microsoft® Windows® XP/Vista/7/8/10
Memory
4 GB RAM
Storage
2500 MB available space
Graphics
512 MB RAM
Processor
Intel® Core™ 2 Duo 2.4 GHz, AMD Athlon™ X2 2.4 GHz, or higher
Sound Card
Windows Compatible Card

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Reviews & Ratings

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Game Info

Developer
OhNoo Studio
Publisher
OhNoo Studio
Release Date
Nov 7, 2018

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Frequently asked questions about TSIOQUE

How much does TSIOQUE cost?

As of 7 September 2026, the cheapest in-stock offer for TSIOQUE is €0.69 at Kinguin, out of 8 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy TSIOQUE cheapest?

The lowest in-stock price we track for TSIOQUE is €0.69 at Kinguin (7 September 2026). We compare 8 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is TSIOQUE available on?

TSIOQUE is available on PC, Mac.

When was TSIOQUE released?

TSIOQUE was released on 7 November 2018.

Who developed TSIOQUE?

TSIOQUE was developed by OhNoo Studio.