Compare Trover Saves the Universe prices across trusted key stores and find the best deal. Developed by Squanch Games, Inc.. Published by Squanch Games, Inc.. Released on 6/4/2019. Available on PC, Xbox. Genres: Action, Adventure, Indie. Metacritic score: 81/100.

A Rick and Morty creator's unhinged comedy platformer where you puppeteer an eyeball monster to save your dogs and the universe. Crude, loud, and genuinely funny.

Trover Saves the Universe is a third-person comedy action-adventure from Squanch Games, the studio founded by Justin Roiland of Rick and Morty fame. You play as a chairorpian - a being who exists in a hoverchair - and you guide Trover, a small purple creature with stolen dogs jammed into his eye sockets, through a string of surreal alien worlds. The core loop is simple: move Trover around to attack enemies, solve light environmental puzzles, and collect power babies to restore his strength. The gameplay itself is deliberately uncomplicated. This is not a game that wants to challenge your reflexes. It wants to make you laugh until something comes out of your nose. What actually makes it work is the writing. Roiland voices Trover himself, and the improvisational, often rambling delivery is the whole engine of the experience. Trover will stop mid-fight to question the logic of the universe, break the fourth wall in ways that feel earned rather than lazy, and occasionally just yell for an extended period. The humor is crude, absurdist, and relentlessly self-aware. It will absolutely not land for everyone. If Roiland's style grates on you in small doses, six-plus hours of it will feel like a lot. But if you are already a fan of that specific flavor of chaotic improv comedy, this is probably the densest delivery system for it outside of the show itself. The game was designed with VR in mind - the hoverchair framing exists so that your viewpoint stays stationary while Trover moves, which reduces motion sickness. Playing flat on a monitor still works fine, though some of the spatial comedy and the sense of scale across alien environments loses a little something without the headset. The worlds themselves are colorful and weird in a low-poly, cartoonish way that suits the tone perfectly. Nobody is going to cite this as a technical showcase, but the art direction is coherent and consistently committed to its own strange logic. The length is worth noting because it is genuinely part of the design. The game is short, it knows it is short, and it ends before it exhausts itself. There are branching dialogue options, hidden collectibles, and a handful of alternate endings that reward a second run without padding the first. For a narrative comedy game, this kind of self-awareness about pacing is rarer than it should be. A six-to-eight hour experience with a clean finish line is worth more than a twenty-hour one that forgets what it was doing by hour twelve. The main limitations are real though. Combat is shallow enough that the phrase "combat" barely applies. Puzzle complexity tops out early. If you come to this expecting a substantial action game, you will be disappointed. This is essentially an interactive comedy special with light platforming connective tissue. Judge it on those terms and it holds up well. Judge it as an action-adventure and it will feel thin. Kai, Scout Team

Trover Saves the Universe

Trover Saves the Universe

Jun 4, 2019Squanch Games, Inc.
GamerScout Says

A Rick and Morty creator's unhinged comedy platformer where you puppeteer an eyeball monster to save your dogs and the universe. Crude, loud, and genuinely funny.

PCXbox
Steam Deck UnsupportedProtonDB Gold
Best Price Available
€0.00
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Historical low: €1.69

GamerScout Verdict

Best for Roiland fans who want a dense, self-aware comedy experience and can forgive paper-thin combat mechanics.

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About Trover Saves the Universe

Trover Saves the Universe is a third-person comedy action-adventure from Squanch Games, the studio founded by Justin Roiland of Rick and Morty fame. You play as a chairorpian - a being who exists in a hoverchair - and you guide Trover, a small purple creature with stolen dogs jammed into his eye sockets, through a string of surreal alien worlds. The core loop is simple: move Trover around to attack enemies, solve light environmental puzzles, and collect power babies to restore his strength. The gameplay itself is deliberately uncomplicated. This is not a game that wants to challenge your reflexes. It wants to make you laugh until something comes out of your nose. What actually makes it work is the writing. Roiland voices Trover himself, and the improvisational, often rambling delivery is the whole engine of the experience. Trover will stop mid-fight to question the logic of the universe, break the fourth wall in ways that feel earned rather than lazy, and occasionally just yell for an extended period. The humor is crude, absurdist, and relentlessly self-aware. It will absolutely not land for everyone. If Roiland's style grates on you in small doses, six-plus hours of it will feel like a lot. But if you are already a fan of that specific flavor of chaotic improv comedy, this is probably the densest delivery system for it outside of the show itself. The game was designed with VR in mind - the hoverchair framing exists so that your viewpoint stays stationary while Trover moves, which reduces motion sickness. Playing flat on a monitor still works fine, though some of the spatial comedy and the sense of scale across alien environments loses a little something without the headset. The worlds themselves are colorful and weird in a low-poly, cartoonish way that suits the tone perfectly. Nobody is going to cite this as a technical showcase, but the art direction is coherent and consistently committed to its own strange logic. The length is worth noting because it is genuinely part of the design. The game is short, it knows it is short, and it ends before it exhausts itself. There are branching dialogue options, hidden collectibles, and a handful of alternate endings that reward a second run without padding the first. For a narrative comedy game, this kind of self-awareness about pacing is rarer than it should be. A six-to-eight hour experience with a clean finish line is worth more than a twenty-hour one that forgets what it was doing by hour twelve. The main limitations are real though. Combat is shallow enough that the phrase "combat" barely applies. Puzzle complexity tops out early. If you come to this expecting a substantial action game, you will be disappointed. This is essentially an interactive comedy special with light platforming connective tissue. Judge it on those terms and it holds up well. Judge it as an action-adventure and it will feel thin.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamComedy-FirstShort CampaignAbsurdist HumorVR CompatibleFourth-Wall BreakingSingle PlaythroughDialogue-DrivenCartoon Aesthetic

System Requirements

Minimum

Processor
Intel Core i5-2400/AMD FX-8320 or better
Memory
8 GB RAM
Graphics
NVIDIA GTX 670 2GB/AMD Radeon HD 7870 2GB or better
Storage
20 GB available space

Recommended

Graphics
NVIDIA GeForce GTX 1060, AMD Radeon RX 480 equivalent or better
Storage
25 GB available space

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Reviews & Ratings

Metacritic
81
Steam
91%(3,195)

Game Info

Developer
Squanch Games, Inc.
Publisher
Squanch Games, Inc.
Release Date
Jun 4, 2019

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Frequently asked questions about Trover Saves the Universe

How much does Trover Saves the Universe cost?

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What platforms is Trover Saves the Universe available on?

Trover Saves the Universe is available on PC, Xbox.

When was Trover Saves the Universe released?

Trover Saves the Universe was released on 4 June 2019.

Who developed Trover Saves the Universe?

Trover Saves the Universe was developed by Squanch Games, Inc..

Is Trover Saves the Universe worth buying?

Trover Saves the Universe holds a Metacritic score of 81/100, making it one of the standout Action titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.