Compare Tropico 5 - Inquisition (DLC) prices across trusted key stores and find the best deal. Developed by Haemimont Games. Published by Kalypso Media Digital. Released on 5/23/2014. Available on PC. Genres: RPG, Simulation, Strategy. Metacritic score: 75/100.

A medieval Inquisition skin stapled onto Tropico 5's existing campaign. Fun for an hour, shallow past that.

Tropico 5 - Inquisition is a DLC add-on for the base city-builder and governance sim Tropico 5, developed by Haemimont Games. It drops a thematic Inquisition aesthetic over the familiar Tropico formula: you are still El Presidente, still managing factions, still balancing happiness meters and treasury income, but now the flavor text and mission framing lean into a tongue-in-cheek medieval religious authority angle. If you have spent any time with the base game's colonial era mechanics, you already know the loop this DLC is dressing up. From a strategy depth standpoint, this is where my spreadsheet starts looking thin. Tropico 5 itself has a reasonable layer of decision-making - faction allegiance management, the dynasty skill system, era-gated research trees, and a trade network that rewards long-term planning. The Inquisition DLC does not meaningfully extend any of those systems. What you get are a handful of reskinned missions and some cosmetic set dressing. There are no new production chains, no additional faction mechanics tied to the Inquisition theme, and no tech tree branches that change how you play in the mid or late game. If you were hoping for a religious faction overhaul or new edict trees that interact with your colonial-era power structures, this is not that. The target audience here is genuinely narrow. Completionists who want every campaign scenario checked off, players who find Tropico 5's humor endearing enough to justify more of the same, and fans who bought a bundle where this was included essentially for free. For anyone approaching Tropico 5 fresh and wondering whether to grab the DLC alongside it, the honest answer is that the base game's own campaign and its more substantial DLC additions (like Waterborne) offer far more decision surface per hour. The Inquisition content wraps up quickly and leaves nothing mechanically new behind. On the positive side, the writing is consistent with Tropico's self-aware political satire, and if you enjoy the series' tone, the Inquisition framing lands a few good jokes. The missions are playable and do not break anything in the base game's balance. For newer players, Tropico 5 itself is actually a reasonable entry point into the light end of the sim-strategy spectrum - the tutorial does a decent job explaining building adjacency bonuses and faction happiness without burying you - but that accessibility credit belongs to the base game, not this add-on. The Steam review score sitting at 79% positive across a large sample tells you this is fine, not exceptional. Players are not angry at it; they are mostly indifferent. That is a fair summary. Grab it if it appears in a bundle or at a steep discount alongside the base game. Do not prioritize it. Diego, Scout Team

Tropico 5 - Inquisition (DLC)

Tropico 5 - Inquisition (DLC)

Add-on / DLC for Tropico 5 key — view full game
May 23, 2014Haemimont GamesKalypso Media Digital
GamerScout Says

A medieval Inquisition skin stapled onto Tropico 5's existing campaign. Fun for an hour, shallow past that.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€0.00
at N/A
Historical low: €0.45

GamerScout Verdict

Cosmetic fluff on top of an already thin slice of Tropico 5 - bundle-only territory for completionists.

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About Tropico 5 - Inquisition (DLC)

Tropico 5 - Inquisition is a DLC add-on for the base city-builder and governance sim Tropico 5, developed by Haemimont Games. It drops a thematic Inquisition aesthetic over the familiar Tropico formula: you are still El Presidente, still managing factions, still balancing happiness meters and treasury income, but now the flavor text and mission framing lean into a tongue-in-cheek medieval religious authority angle. If you have spent any time with the base game's colonial era mechanics, you already know the loop this DLC is dressing up. From a strategy depth standpoint, this is where my spreadsheet starts looking thin. Tropico 5 itself has a reasonable layer of decision-making - faction allegiance management, the dynasty skill system, era-gated research trees, and a trade network that rewards long-term planning. The Inquisition DLC does not meaningfully extend any of those systems. What you get are a handful of reskinned missions and some cosmetic set dressing. There are no new production chains, no additional faction mechanics tied to the Inquisition theme, and no tech tree branches that change how you play in the mid or late game. If you were hoping for a religious faction overhaul or new edict trees that interact with your colonial-era power structures, this is not that. The target audience here is genuinely narrow. Completionists who want every campaign scenario checked off, players who find Tropico 5's humor endearing enough to justify more of the same, and fans who bought a bundle where this was included essentially for free. For anyone approaching Tropico 5 fresh and wondering whether to grab the DLC alongside it, the honest answer is that the base game's own campaign and its more substantial DLC additions (like Waterborne) offer far more decision surface per hour. The Inquisition content wraps up quickly and leaves nothing mechanically new behind. On the positive side, the writing is consistent with Tropico's self-aware political satire, and if you enjoy the series' tone, the Inquisition framing lands a few good jokes. The missions are playable and do not break anything in the base game's balance. For newer players, Tropico 5 itself is actually a reasonable entry point into the light end of the sim-strategy spectrum - the tutorial does a decent job explaining building adjacency bonuses and faction happiness without burying you - but that accessibility credit belongs to the base game, not this add-on. The Steam review score sitting at 79% positive across a large sample tells you this is fine, not exceptional. Players are not angry at it; they are mostly indifferent. That is a fair summary. Grab it if it appears in a bundle or at a steep discount alongside the base game. Do not prioritize it.

Diego
Diego · Scout Team

Strategy & simulation

Tags

steamDLCCity-BuilderFaction ManagementSatiricalMission-BasedColonial EraLight Strategy

System Requirements

Minimum

Processor
2 GHz Dual Core CPU
Memory
4 GB RAM
Graphics
GeForce 400 or higher, AMD Radeon HD 4000 or higher, Intel HD 4000 or higher (DirectX 11 hardware suppo…

Recommended

Processor
2.5 GHz Quad Core CPU
Memory
8 GB RAM
Graphics
GeForce 500 or higher, AMD Radeon HD 5000 or higher
DirectX
Version 11
Network
Broadband Inte…

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Reviews & Ratings

Metacritic
75
Steam
79%(14,349)

Game Info

Developer
Haemimont Games
Publisher
Kalypso Media Digital
Release Date
May 23, 2014

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Frequently asked questions about Tropico 5 - Inquisition (DLC)

How much does Tropico 5 - Inquisition (DLC) cost?

Tropico 5 - Inquisition (DLC) pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Tropico 5 - Inquisition (DLC) available on?

Tropico 5 - Inquisition (DLC) is available on PC.

When was Tropico 5 - Inquisition (DLC) released?

Tropico 5 - Inquisition (DLC) was released on 23 May 2014.

Who developed Tropico 5 - Inquisition (DLC)?

Tropico 5 - Inquisition (DLC) was developed by Haemimont Games and published by Kalypso Media Digital.

Is Tropico 5 - Inquisition (DLC) worth buying?

Tropico 5 - Inquisition (DLC) holds a Metacritic score of 75/100, making it one of the standout RPG titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.