Compare Trombone Champ prices across 50+ stores and find the best deal. Developed by Holy Wow Studios LLC. Published by Holy Wow Studios LLC. Released on 9/15/2022. Available on PC. Genres: Casual, Indie. Metacritic score: 82/100.

A rhythm game about playing trombone badly on purpose, with absurdist lore, 60+ songs, and a card-collecting meta that somehow makes sense.

Trombone Champ is a PC rhythm game where you slide a cursor up and down to match pitch on a trombone, and the gap between what the notes ask of you and what your shaking hand actually delivers is the entire joke, and also somehow the entire soul. From Holy Wow Studios, this is a one-team production that punches so far above its weight class that covering it feels like a privilege. The mechanical premise is simple: songs scroll from right to left, you hold the mouse button to blow a note, and you drag to match the pitch line. There is no quantized snap to correct notes. If your aim drifts, you honk. You will honk a lot. Early sessions on harder classical pieces sound like a trombone rolling down a flight of stairs, and the game frames this not as failure but as performance. The visual feedback, the little trombonist's cheeks puffing, the crowd's shifting enthusiasm, the occasional baboon sound erupting mid-Beethoven, all of it feeds into a comedy loop that never gets old because the music itself is genuinely good. The song list spans folk songs, classical arrangements, original compositions, and a few deeply strange originals that hint at the wider lore. And yes, there is lore. Trombone Champ hides a quietly earnest cosmological mystery underneath its honking exterior. Collecting Tromboner Cards, earned from tooting through songs and spending in-game currency on card packs, gradually surfaces fragments of something called the Trombiverse. It is ridiculous. It is also oddly sincere. As someone who spends most of my time covering small games that try hard to say something, I appreciate that Holy Wow committed to the bit fully, giving the absurdist framing enough internal consistency that it lands as worldbuilding rather than random noise. Where the game earns real respect is in its sound design and art direction. Every song has a custom animated background, often hand-drawn and packed with tiny details. The trombone sound itself is sampled and modeled with genuine care, which is why off-pitch notes sound authentically horrible rather than just wrong. There is a difference, and it matters. The game knows exactly how funny a slightly flat note at a solemn moment can be, and it exploits this with the precision of a comedian who has rehearsed the pause. The soundtrack rewards both players who want a clean high-score run and players who want to aggressively wobble through Beethoven's 5th for a minute and a half. The honest critique is that the difficulty curve is inconsistent, with some songs spiking hard while others feel like gentle warmups regardless of their listed rating. The card-collecting system, while charming, involves a degree of grind that will feel redundant to players who are not invested in completing the lore fragments. And Trombone Champ does not have the deep mechanical progression of genre siblings like Friday Night Funkin mods or Rhythm Doctor. It is a shorter, stranger, more singular experience, probably completable across a handful of sessions. The game knows this, and it does not overstay its welcome. For a small indie, recognizing when to end is a form of craft. With 98% positive Steam reviews from nearly eleven thousand players, the reception has been exceptional. That number reflects a game that found exactly the audience it was made for, and then spread beyond it through sheer word-of-mouth momentum. Trombone Champ earns that goodwill. Kai, Scout Team

Trombone Champ
CasualIndie

Trombone Champ

Sep 15, 2022Holy Wow Studios LLC
GamerScout Says

A rhythm game about playing trombone badly on purpose, with absurdist lore, 60+ songs, and a card-collecting meta that somehow makes sense.

PC
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About Trombone Champ

Trombone Champ is a PC rhythm game where you slide a cursor up and down to match pitch on a trombone, and the gap between what the notes ask of you and what your shaking hand actually delivers is the entire joke, and also somehow the entire soul. From Holy Wow Studios, this is a one-team production that punches so far above its weight class that covering it feels like a privilege. The mechanical premise is simple: songs scroll from right to left, you hold the mouse button to blow a note, and you drag to match the pitch line. There is no quantized snap to correct notes. If your aim drifts, you honk. You will honk a lot. Early sessions on harder classical pieces sound like a trombone rolling down a flight of stairs, and the game frames this not as failure but as performance. The visual feedback, the little trombonist's cheeks puffing, the crowd's shifting enthusiasm, the occasional baboon sound erupting mid-Beethoven, all of it feeds into a comedy loop that never gets old because the music itself is genuinely good. The song list spans folk songs, classical arrangements, original compositions, and a few deeply strange originals that hint at the wider lore. And yes, there is lore. Trombone Champ hides a quietly earnest cosmological mystery underneath its honking exterior. Collecting Tromboner Cards, earned from tooting through songs and spending in-game currency on card packs, gradually surfaces fragments of something called the Trombiverse. It is ridiculous. It is also oddly sincere. As someone who spends most of my time covering small games that try hard to say something, I appreciate that Holy Wow committed to the bit fully, giving the absurdist framing enough internal consistency that it lands as worldbuilding rather than random noise. Where the game earns real respect is in its sound design and art direction. Every song has a custom animated background, often hand-drawn and packed with tiny details. The trombone sound itself is sampled and modeled with genuine care, which is why off-pitch notes sound authentically horrible rather than just wrong. There is a difference, and it matters. The game knows exactly how funny a slightly flat note at a solemn moment can be, and it exploits this with the precision of a comedian who has rehearsed the pause. The soundtrack rewards both players who want a clean high-score run and players who want to aggressively wobble through Beethoven's 5th for a minute and a half. The honest critique is that the difficulty curve is inconsistent, with some songs spiking hard while others feel like gentle warmups regardless of their listed rating. The card-collecting system, while charming, involves a degree of grind that will feel redundant to players who are not invested in completing the lore fragments. And Trombone Champ does not have the deep mechanical progression of genre siblings like Friday Night Funkin mods or Rhythm Doctor. It is a shorter, stranger, more singular experience, probably completable across a handful of sessions. The game knows this, and it does not overstay its welcome. For a small indie, recognizing when to end is a form of craft. With 98% positive Steam reviews from nearly eleven thousand players, the reception has been exceptional. That number reflects a game that found exactly the audience it was made for, and then spread beyond it through sheer word-of-mouth momentum. Trombone Champ earns that goodwill. Kai, Scout Team

Tags

steamRhythm GameAbsurdist HumorCard CollectingMouse-ControlledSingle PlayerLore-RichShort CompletableOriginal Soundtrack

System Requirements

System requirements for Trombone Champ aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
82
Steam
98%(10,946)

Game Info

Developer
Holy Wow Studios LLC
Publisher
Holy Wow Studios LLC
Release Date
Sep 15, 2022

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