Compare Transient prices across trusted key stores and find the best deal. Developed by Stormling Studios. Published by Iceberg Interactive. Released on 10/28/2020. Available on PC. Genres: Adventure, Indie. Metacritic score: 65/100.

Lovecraftian cyberpunk noir set in a domed dystopia, puzzle-solving, hacking, and dimension-hopping wrapped in cosmic dread. Ambitious concept, uneven execution.

Transient is a point-and-click adventure game that plants itself firmly at the crossroads of H.P. Lovecraft and cyberpunk fiction. You play inside a sealed domed city, following a protagonist whose grip on reality begins to crack as friends go missing and strange visions bleed through. The core loop involves examining environments, solving inventory-based puzzles, hacking into systems, and plugging your mind into other dimensions to uncover what is rotting at the heart of this world. On paper, that combination is genuinely exciting. The aesthetic commitment is real: rain-slicked corridors, neon light bleeding through fog, and a soundscape that does a lot of the heavy lifting when the writing stumbles. The atmosphere is where Stormling Studios earns its keep. There are stretches, particularly in the mid-game dimensional sequences, where Transient achieves something quietly unsettling in the way only low-budget passion projects occasionally manage. The music leans into droning ambience that feels sourced from somewhere uncomfortable, and the pixel-adjacent art direction gives the domed city a claustrophobic texture that suits the material. If you have patience for slow burns and you read the environmental details rather than skip past them, those hours have genuine weight. The problems are harder to ignore. The writing swings between evocative and clunky in the same paragraph, and the English-language phrasing occasionally suggests the story was better in its original conception than in its final form. Puzzle logic is inconsistent - some solutions feel intuitive within the world's rules, others feel like they exist purely to slow you down. Hacking mini-games are functional but thin, and the dimensional exploration, while visually distinctive, outstays its welcome in the final act. The runtime is roughly six hours, which is appropriate for the format, but pacing within that window is uneven enough that you will feel the drag before the credits roll. Who is this for? Primarily adventure game players who have already exhausted the obvious Lovecraftian titles and want something with a different coat of paint. If cyberpunk atmosphere paired with cosmic horror sounds like exactly your niche, Transient will scratch parts of that itch even when it fumbles the execution. It is not the definitive version of this concept - it feels more like a prototype for an idea that deserves a second, more polished attempt. The Mixed Steam rating and the mid-range Metacritic score are both fair assessments rather than harsh ones. There is craft here, but it is craft that needed more time or more resources to fully land. Kai, Scout Team

Transient

Transient

Oct 28, 2020Stormling StudiosIceberg Interactive
GamerScout Says

Lovecraftian cyberpunk noir set in a domed dystopia, puzzle-solving, hacking, and dimension-hopping wrapped in cosmic dread. Ambitious concept, uneven execution.

PC
Steam Deck Playable
Best Price Available
€0.00
at N/A
Historical low: €2.46

GamerScout Verdict

Worth a look for Lovecraftian adventure fans willing to forgive clunky writing in exchange for genuine atmosphere and a distinctive setting.

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Price History

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€2.4623 Jun 2026
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About Transient

Transient is a point-and-click adventure game that plants itself firmly at the crossroads of H.P. Lovecraft and cyberpunk fiction. You play inside a sealed domed city, following a protagonist whose grip on reality begins to crack as friends go missing and strange visions bleed through. The core loop involves examining environments, solving inventory-based puzzles, hacking into systems, and plugging your mind into other dimensions to uncover what is rotting at the heart of this world. On paper, that combination is genuinely exciting. The aesthetic commitment is real: rain-slicked corridors, neon light bleeding through fog, and a soundscape that does a lot of the heavy lifting when the writing stumbles. The atmosphere is where Stormling Studios earns its keep. There are stretches, particularly in the mid-game dimensional sequences, where Transient achieves something quietly unsettling in the way only low-budget passion projects occasionally manage. The music leans into droning ambience that feels sourced from somewhere uncomfortable, and the pixel-adjacent art direction gives the domed city a claustrophobic texture that suits the material. If you have patience for slow burns and you read the environmental details rather than skip past them, those hours have genuine weight. The problems are harder to ignore. The writing swings between evocative and clunky in the same paragraph, and the English-language phrasing occasionally suggests the story was better in its original conception than in its final form. Puzzle logic is inconsistent - some solutions feel intuitive within the world's rules, others feel like they exist purely to slow you down. Hacking mini-games are functional but thin, and the dimensional exploration, while visually distinctive, outstays its welcome in the final act. The runtime is roughly six hours, which is appropriate for the format, but pacing within that window is uneven enough that you will feel the drag before the credits roll. Who is this for? Primarily adventure game players who have already exhausted the obvious Lovecraftian titles and want something with a different coat of paint. If cyberpunk atmosphere paired with cosmic horror sounds like exactly your niche, Transient will scratch parts of that itch even when it fumbles the execution. It is not the definitive version of this concept - it feels more like a prototype for an idea that deserves a second, more polished attempt. The Mixed Steam rating and the mid-range Metacritic score are both fair assessments rather than harsh ones. There is craft here, but it is craft that needed more time or more resources to fully land.

Kai
Kai · Scout Team

Indie & narrative

Tags

steamLovecraftian HorrorPoint-and-ClickCyberpunk NoirHacking MechanicsDimension HoppingAtmosphericDystopian SettingCosmic Horror

System Requirements

Minimum

Processor
3.60GHz Intel Core i3-4160
Memory
6 GB RAM
Graphics
NVIDIA GeForce GTX 480/570/670, ATI Radeon HD 5870/5850
DirectX
Version 11
Storage
15 GB available space

Recommended

Processor
3.50GHz Intel Core i5-4690K or AMD FX-9370
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 960 or AMD Radeon R7…

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Reviews & Ratings

Metacritic
65
Steam
70%(340)

Game Info

Developer
Stormling Studios
Publisher
Iceberg Interactive
Release Date
Oct 28, 2020

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Frequently asked questions about Transient

How much does Transient cost?

Transient pricing changes often and varies by store, edition and region. The live price table on this page compares the cheapest in-stock offers from trusted key stores like Eneba and Kinguin, so you always see the current lowest price before you buy.

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What platforms is Transient available on?

Transient is available on PC.

When was Transient released?

Transient was released on 28 October 2020.

Who developed Transient?

Transient was developed by Stormling Studios and published by Iceberg Interactive.

Is Transient worth buying?

Transient holds a Metacritic score of 65/100, making it one of the standout Adventure titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.