
Train Mechanic Simulator 2017
Fixing locomotives across a 25 km2 open world sounds like a niche dream, but clunky controls and repetitive work orders keep this one firmly in 'proceed with caution' territory for all but the most train-obsessed players.
Compare Prices(0 stores)
Loading prices...
We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.
Screenshots & Media

About Train Mechanic Simulator 2017
I want to like Train Mechanic Simulator 2017 more than the evidence allows me to. The concept genuinely has legs: a first-person repair sim built around diesel, electric, and old-school steam locomotives, spread across a 25 km2 open world with three upgradeable workshops, each divided into mechanical, electrical, and hydraulic repair stations. On paper, that is a compelling decision space. In practice, the game sits at a 'Mixed' rating on Steam, around 66% positive across hundreds of reviews, and the criticisms from both press and players tend to cluster around the same handful of problems. The core loop goes like this: accept a work order from your office laptop, drive out to recover a broken locomotive using a tow train, haul it back to the appropriate workshop, run diagnostics, strip out the failed components, order replacements, and sign off on the job. There are 25 missions to work through covering all three locomotive categories, and the part count across the game reportedly runs into the hundreds, which gives the workshop sequences a satisfying granularity at first. Early on, the tutorial holds your hand clearly, walking you through each step from paperwork to payment. That onboarding is genuinely one of the game's stronger moments. The trouble is that the mission briefs quickly become vague, the job variety stagnates into a simple retrieve-and-repair rhythm, and the moment-to-moment loop stops rewarding the diagnostic curiosity that should be the whole point. The controls are the bluntest problem. Mouse sensitivity behaves erratically, head bob cannot be toggled off, and targeting small components like bolts and gaskets involves a level of cursor precision that edges into frustration rather than skill. Some reviewers found the track-switching and locomotive recovery sections a mild change of pace; others found the driving physics too forgiving to mean anything. The sound design compounds the rough edges: tool upgrade sounds do not match the tools being used, and audio loops are noticeably cut off. There are also some odd technical inaccuracies baked in, such as diesel engine components being routed to the wrong repair stations, which will bother anyone with actual mechanical knowledge. What the game does earn credit for is its visual presentation. The locomotive models are detailed, the 25 km2 world is large enough to give the recovery missions some spatial variety, and the workshop environments have decent atmosphere for a low-budget indie. The three workshop upgrade paths and the mix of locomotive types (steam, diesel, electric) do create a progression arc that keeps the early hours moving. For players who genuinely love trains and want a casual, low-stakes session without any competitive pressure, there is something here. The ceiling is just lower than the ambition implied by the scope. As a strategy-and-sim player, I judge games like this by how long the decision-making stays interesting. Train Mechanic Simulator 2017 gives you a reasonable first hour of genuine puzzle-solving as you learn which parts fail in which locomotive types and how the three workshop stations divide the work. After that, the pattern becomes transparent and repetition sets in faster than the mission count would suggest. Without mod support doing heavy lifting or post-launch updates addressing the control issues, the experience is honest about what it is: a relaxed, mechanically simple train tinkering sim with more heart than polish. Diego, Scout Team
Tags
Steam Deck & Linux
Runs flawlessly on Linux out of the box. Based on 5 ProtonDB community reports.
System Requirements
Minimum
- OS
- Windows 7
- Memory
- 4 GB RAM
- DirectX
- Version 11
- Storage
- 5 GB available space
- Graphics
- Geforce GT560
- Processor
- Pentium Core 2 Duo
- Sound Card
- DirectX compatible
- Additional Notes
- Mobile GPUs are not officially supported, the game may work but we cannot guarantee it.
Recommended
- OS
- Windows 8, 10
- Memory
- 8 GB RAM
- DirectX
- Version 12
- Storage
- 5 GB available space
- Graphics
- Geforce GT950 or better
- Processor
- Pentium Core Quad
- Sound Card
- DirectX compatible
- Additional Notes
- Mobile GPUs are not officially supported, the game may work but we cannot guarantee it.
Community Discussion
Be the first to comment on Train Mechanic Simulator 2017.
Reviews & Ratings
No ratings available
Game Info
- Developer
- Si7 Studio
- Publisher
- Atomic Jelly
- Release Date
- Mar 23, 2017