Compare Total War: THREE KINGDOMS - Eight Princes (DLC) prices across 50+ stores and find the best deal. Developed by CREATIVE ASSEMBLY. Published by SEGA. Released on 5/23/2019. Available on PC. Genres: Action, Strategy. Metacritic score: 85/100.

Eight Princes drops you into a bloody succession crisis decades after the base game, with eight playable factions fighting over a crumbling Jin dynasty. Shorter, sharper, and more cutthroat than the main campaign.

Eight Princes is a standalone DLC chapter for Total War: THREE KINGDOMS that skips the familiar warlord sandbox and drops you straight into the War of the Eight Princes, a late-third-century succession war that tore the Jin dynasty apart from the inside. If the base game felt like a slow burn of coalition-building and river crossings, this DLC is a pressure cooker set at maximum heat from turn one. You pick one of eight princes, each tied to a specific region of a map that is already carved into contested pieces, and you start fighting immediately. There is no honeymoon period. From a strategic design standpoint, the faction differentiation here is the headline feature. Each prince carries a distinct playstyle driven by unique units, attribute bonuses, and political positioning. Some lean on cavalry pressure and fast raids, others on defensive chokepoints and attrition economics. The decision tree around forming and breaking alliances with the other seven princes is genuinely interesting, because every other faction is a potential ally AND a guaranteed future enemy. The AI handles this reasonably well, shifting allegiances in ways that feel motivated by map state rather than random betrayal, which is a higher bar than a lot of grand strategy titles clear. Coalition management is the core loop, and it rewards players who track relationships across multiple fronts rather than tunnel-visioning on military production. The shorter campaign length compared to THREE KINGDOMS proper is a real feature, not a limitation. Most runs clock in at 40 to 70 turns before reaching a victory condition, which makes Eight Princes a good entry point for players who find the 200-plus-turn base campaigns exhausting. You still get the full real-time battle layer with all its unit-type rock-paper-scissors and general ability timing, but you reach meaningful late-game decisions faster. If you have never finished a Three Kingdoms campaign, this is actually the correct place to learn the political system because the stakes are compressed and the feedback loop is tight. The tutorial coverage is thin, so expect to read tooltips, but the reduced faction count and smaller map keep things legible. Where Eight Princes stumbles is in replayability and variety across its eight starts. A few of the princes feel underpowered relative to their geographic position, and certain starting locations place you in a defensive death sandwich that punishes anything other than a specific opening strategy. The unit roster, while flavourful, has less breadth than the base game, and the absence of the Romance versus Records toggle means you are locked into one interpretation of the era. The mod ecosystem for this DLC specifically is thinner than what wraps around the base game, so do not expect community patches to smooth out the balance gaps in the same way. Long-term, the replayability ceiling is lower than the main campaign. If you already own THREE KINGDOMS and want a tighter, politically intense scenario that respects your time and tests your coalition micro-management, Eight Princes delivers that package cleanly. If you are new to the series, it is a viable if tutorial-light entry point. Veterans chasing maximum strategic depth or a 300-hour sandbox will hit the ceiling faster than they expect. Diego, Scout Team

Total War: THREE KINGDOMS - Eight Princes (DLC)
ActionStrategy

Total War: THREE KINGDOMS - Eight Princes (DLC)

May 23, 2019CREATIVE ASSEMBLYSEGA
GamerScout Says

Eight Princes drops you into a bloody succession crisis decades after the base game, with eight playable factions fighting over a crumbling Jin dynasty. Shorter, sharper, and more cutthroat than the main campaign.

PC
Best Price Available
0.00
at N/A
Historical low: $

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About Total War: THREE KINGDOMS - Eight Princes (DLC)

Eight Princes is a standalone DLC chapter for Total War: THREE KINGDOMS that skips the familiar warlord sandbox and drops you straight into the War of the Eight Princes, a late-third-century succession war that tore the Jin dynasty apart from the inside. If the base game felt like a slow burn of coalition-building and river crossings, this DLC is a pressure cooker set at maximum heat from turn one. You pick one of eight princes, each tied to a specific region of a map that is already carved into contested pieces, and you start fighting immediately. There is no honeymoon period. From a strategic design standpoint, the faction differentiation here is the headline feature. Each prince carries a distinct playstyle driven by unique units, attribute bonuses, and political positioning. Some lean on cavalry pressure and fast raids, others on defensive chokepoints and attrition economics. The decision tree around forming and breaking alliances with the other seven princes is genuinely interesting, because every other faction is a potential ally AND a guaranteed future enemy. The AI handles this reasonably well, shifting allegiances in ways that feel motivated by map state rather than random betrayal, which is a higher bar than a lot of grand strategy titles clear. Coalition management is the core loop, and it rewards players who track relationships across multiple fronts rather than tunnel-visioning on military production. The shorter campaign length compared to THREE KINGDOMS proper is a real feature, not a limitation. Most runs clock in at 40 to 70 turns before reaching a victory condition, which makes Eight Princes a good entry point for players who find the 200-plus-turn base campaigns exhausting. You still get the full real-time battle layer with all its unit-type rock-paper-scissors and general ability timing, but you reach meaningful late-game decisions faster. If you have never finished a Three Kingdoms campaign, this is actually the correct place to learn the political system because the stakes are compressed and the feedback loop is tight. The tutorial coverage is thin, so expect to read tooltips, but the reduced faction count and smaller map keep things legible. Where Eight Princes stumbles is in replayability and variety across its eight starts. A few of the princes feel underpowered relative to their geographic position, and certain starting locations place you in a defensive death sandwich that punishes anything other than a specific opening strategy. The unit roster, while flavourful, has less breadth than the base game, and the absence of the Romance versus Records toggle means you are locked into one interpretation of the era. The mod ecosystem for this DLC specifically is thinner than what wraps around the base game, so do not expect community patches to smooth out the balance gaps in the same way. Long-term, the replayability ceiling is lower than the main campaign. If you already own THREE KINGDOMS and want a tighter, politically intense scenario that respects your time and tests your coalition micro-management, Eight Princes delivers that package cleanly. If you are new to the series, it is a viable if tutorial-light entry point. Veterans chasing maximum strategic depth or a 300-hour sandbox will hit the ceiling faster than they expect. Diego, Scout Team

Tags

steamGrand StrategyDLC ChapterPolitical AlliancesCompressed CampaignFaction DifferentiationReal-Time BattlesCoalition ManagementHistorical Scenario

System Requirements

System requirements for Total War: THREE KINGDOMS - Eight Princes (DLC) aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
85
Steam
82%(92,898)

Game Info

Developer
CREATIVE ASSEMBLY
Publisher
SEGA
Release Date
May 23, 2019

Price Alert

Get notified when the price drops below your target!

Create Alert

More from CREATIVE ASSEMBLY