Compare Tom Clancy's The Division - Season Pass (DLC) (Xbox One) prices across 50+ stores and find the best deal. Developed by Massive Entertainment. Published by Ubisoft. Released on 3/7/2016. Available on Xbox Series X, Xbox One. Genres: Action, Adventure, RPG.

Season Pass for The Division bundles all three major DLC drops for Ubisoft's loot-shooter set in pandemic-ravaged New York. More content, but quality is uneven.

The Division's Season Pass is an all-in-one ticket to the three post-launch content expansions Ubisoft released for Massive Entertainment's third-person loot-shooter set in a quarantined, snow-covered New York. If you've already sunk serious hours into the base game's cover-based gunfights, faction skirmishes, and Dark Zone PvPvE chaos, the pass extends that loop with Underground, Survival, and Last Stand. Each one pulls in a different direction, and it's worth knowing what you're actually getting before committing. Underground is the most straightforward of the three. It adds procedurally generated tunnel networks beneath Manhattan where you grind through enemy factions across randomized layouts. It scratches the dungeon-run itch if you have a reliable squad, but the random generation keeps it feeling shallow compared to the handcrafted mission design in the base game. Survival is genuinely the highlight of the pass. It's a tense, standalone mode that drops you into a blizzard with no gear and a ticking clock - you need to scavenge, craft, and fight your way to extraction while hypothermia and other players close in. It plays almost nothing like the rest of the game and is better for it. Last Stand, unfortunately, is the weakest entry: a fairly thin PvP mode that didn't hold the community's attention for long. As an RPG adjacent game, The Division leans harder on its gear-score progression and build tinkering than on narrative. There's worldbuilding here - environmental storytelling through audio logs, echo reconstructions, and ruined storefronts does solid work - but the writing doesn't reward re-reads the way a proper RPG would. The Season Pass content adds more guns, more stat rolls, and more scenarios for your build to shine or fall apart in, but it adds essentially zero narrative payoff. If you came hoping faction lore deepens or any of the characters develop, look elsewhere. The mixed Steam review score reflects a community that was divided long before the DLC dropped. Endgame balance issues, the Dark Zone's toxic player ecosystem, and the game's rocky post-launch patches all fed into that sentiment. The Season Pass content landed at different points in that cycle, meaning some of it hit when the player count was already declining. Survival holds up remarkably well in a private or co-op setting even now. Underground is serviceable padding. Last Stand you can mentally skip. For RPG fans who wandered into The Division for the build variety and Manhattan atmosphere, the Season Pass is worth it primarily for Survival. If you're a completionist who wants to push builds through every piece of available content, the value is reasonable. If your interest in the base game is already fading, no amount of procedural tunnels will reverse that. Go in with calibrated expectations and you'll get solid hours out of it, particularly if you find two or three people to run Survival with. Monika, Scout Team

Tom Clancy's The Division - Season Pass (DLC) (Xbox One)
ActionAdventureRPG

Tom Clancy's The Division - Season Pass (DLC) (Xbox One)

Mar 7, 2016Massive EntertainmentUbisoft
GamerScout Says

Season Pass for The Division bundles all three major DLC drops for Ubisoft's loot-shooter set in pandemic-ravaged New York. More content, but quality is uneven.

Xbox Series XXbox One
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About Tom Clancy's The Division - Season Pass (DLC) (Xbox One)

The Division's Season Pass is an all-in-one ticket to the three post-launch content expansions Ubisoft released for Massive Entertainment's third-person loot-shooter set in a quarantined, snow-covered New York. If you've already sunk serious hours into the base game's cover-based gunfights, faction skirmishes, and Dark Zone PvPvE chaos, the pass extends that loop with Underground, Survival, and Last Stand. Each one pulls in a different direction, and it's worth knowing what you're actually getting before committing. Underground is the most straightforward of the three. It adds procedurally generated tunnel networks beneath Manhattan where you grind through enemy factions across randomized layouts. It scratches the dungeon-run itch if you have a reliable squad, but the random generation keeps it feeling shallow compared to the handcrafted mission design in the base game. Survival is genuinely the highlight of the pass. It's a tense, standalone mode that drops you into a blizzard with no gear and a ticking clock - you need to scavenge, craft, and fight your way to extraction while hypothermia and other players close in. It plays almost nothing like the rest of the game and is better for it. Last Stand, unfortunately, is the weakest entry: a fairly thin PvP mode that didn't hold the community's attention for long. As an RPG adjacent game, The Division leans harder on its gear-score progression and build tinkering than on narrative. There's worldbuilding here - environmental storytelling through audio logs, echo reconstructions, and ruined storefronts does solid work - but the writing doesn't reward re-reads the way a proper RPG would. The Season Pass content adds more guns, more stat rolls, and more scenarios for your build to shine or fall apart in, but it adds essentially zero narrative payoff. If you came hoping faction lore deepens or any of the characters develop, look elsewhere. The mixed Steam review score reflects a community that was divided long before the DLC dropped. Endgame balance issues, the Dark Zone's toxic player ecosystem, and the game's rocky post-launch patches all fed into that sentiment. The Season Pass content landed at different points in that cycle, meaning some of it hit when the player count was already declining. Survival holds up remarkably well in a private or co-op setting even now. Underground is serviceable padding. Last Stand you can mentally skip. For RPG fans who wandered into The Division for the build variety and Manhattan atmosphere, the Season Pass is worth it primarily for Survival. If you're a completionist who wants to push builds through every piece of available content, the value is reasonable. If your interest in the base game is already fading, no amount of procedural tunnels will reverse that. Go in with calibrated expectations and you'll get solid hours out of it, particularly if you find two or three people to run Survival with. Monika, Scout Team

Tags

xboxLoot-ShooterSeason PassCo-op PvEPvPvESurvival ModeProcedural DungeonsEndgame Build GrindPost-Pandemic Setting

System Requirements

System requirements for Tom Clancy's The Division - Season Pass (DLC) (Xbox One) aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Steam
71%(96,311)

Game Info

Developer
Massive Entertainment
Publisher
Ubisoft
Release Date
Mar 7, 2016

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