Compare They Are Billions prices across trusted key stores and find the best deal. Developed by Numantian Games. Published by Numantian Games. Released on 6/18/2019. Available on PC, Xbox. Genres: Strategy. Metacritic score: 77/100.

A tense base-building RTS where one gap in your wall ends everything. Build, expand, and hold the line against relentless zombie hordes, or watch centuries of progress collapse in seconds.

They Are Billions is a real-time strategy game built around a single brutal premise: a post-apocalyptic steampunk world overrun by billions of infected, and you with nothing but a command center and a handful of soldiers to stop them. You gather resources, expand your colony outward, chain up walls and towers, and manage a fragile economy, all while the map's infected population slowly finds the cracks in your defenses. The campaign mode gives you a structured progression with tech unlocks and narrative context, but the classic survival mode is where most players will sink the most hours. Pick a map, set a difficulty, and survive a final wave. Simple on paper, devastating in practice. What this game does exceptionally well is tension management. Every expansion decision carries risk. Push your borders too fast and you sweep up infected clusters you weren't ready for. Stay too cautious and your resource base stalls before the late-game waves hit. The infected aren't just a timer, they're a constant ambient pressure. A single zombie wandering into an unguarded building can infect your whole colony like a chain reaction, and watching that unfold across a settlement you spent 40 minutes building is genuinely horrible in the best way. The game earns its difficulty without feeling unfair, most of the time. There are rough edges worth knowing about. The campaign missions vary a lot in quality, and a handful of them lean hard on trial-and-error restarts because the mission conditions aren't fully telegraphed upfront. The RTS controls are functional but feel dated compared to contemporaries, unit pathing can be finicky, and managing soldiers under pressure requires more clicking than it should. The tech tree and building roster are solid but not enormous, so players looking for deep build variety might hit a ceiling after a few dozen hours. The Steam Workshop helps extend that lifespan with community maps and custom scenarios. The steampunk-meets-post-apocalypse visual style is distinct and consistent. Colonies look great when they're humming, and the infected hordes are genuinely impressive at scale, the title is not lying when it says billions. Performance holds up well even when the screen fills with enemies, which matters when a late-game assault can bring hundreds of units at once. The soundtrack quietly does a lot of work keeping the anxiety level high without becoming grating over long sessions. This is a game for strategy players who like their consequences permanent and their planning sessions long. If you bounce off punishing games quickly, the learning curve here will feel steep and the restarts will feel punishing. But if you find satisfaction in the slow construction of something that actually holds, and you can stomach the gut-punch of watching it fail, They Are Billions scratches an itch that very few games in this genre manage. Alex, Scout Team

They Are Billions

They Are Billions

Jun 18, 2019Numantian Games
GamerScout Says

A tense base-building RTS where one gap in your wall ends everything. Build, expand, and hold the line against relentless zombie hordes, or watch centuries of progress collapse in seconds.

PCXbox
Steam Deck PlayableProtonDB Silver
Best Price Available
€0.00
at N/A
Historical low: €7.81

GamerScout Verdict

Best for strategy players who enjoy building under pressure and don't mind restarting when one bad wall placement costs them everything.

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About They Are Billions

They Are Billions is a real-time strategy game built around a single brutal premise: a post-apocalyptic steampunk world overrun by billions of infected, and you with nothing but a command center and a handful of soldiers to stop them. You gather resources, expand your colony outward, chain up walls and towers, and manage a fragile economy, all while the map's infected population slowly finds the cracks in your defenses. The campaign mode gives you a structured progression with tech unlocks and narrative context, but the classic survival mode is where most players will sink the most hours. Pick a map, set a difficulty, and survive a final wave. Simple on paper, devastating in practice. What this game does exceptionally well is tension management. Every expansion decision carries risk. Push your borders too fast and you sweep up infected clusters you weren't ready for. Stay too cautious and your resource base stalls before the late-game waves hit. The infected aren't just a timer, they're a constant ambient pressure. A single zombie wandering into an unguarded building can infect your whole colony like a chain reaction, and watching that unfold across a settlement you spent 40 minutes building is genuinely horrible in the best way. The game earns its difficulty without feeling unfair, most of the time. There are rough edges worth knowing about. The campaign missions vary a lot in quality, and a handful of them lean hard on trial-and-error restarts because the mission conditions aren't fully telegraphed upfront. The RTS controls are functional but feel dated compared to contemporaries, unit pathing can be finicky, and managing soldiers under pressure requires more clicking than it should. The tech tree and building roster are solid but not enormous, so players looking for deep build variety might hit a ceiling after a few dozen hours. The Steam Workshop helps extend that lifespan with community maps and custom scenarios. The steampunk-meets-post-apocalypse visual style is distinct and consistent. Colonies look great when they're humming, and the infected hordes are genuinely impressive at scale, the title is not lying when it says billions. Performance holds up well even when the screen fills with enemies, which matters when a late-game assault can bring hundreds of units at once. The soundtrack quietly does a lot of work keeping the anxiety level high without becoming grating over long sessions. This is a game for strategy players who like their consequences permanent and their planning sessions long. If you bounce off punishing games quickly, the learning curve here will feel steep and the restarts will feel punishing. But if you find satisfaction in the slow construction of something that actually holds, and you can stomach the gut-punch of watching it fail, They Are Billions scratches an itch that very few games in this genre manage.

Alex
Alex · Scout Team

Catch-all

Tags

steamBase BuildingSurvival RTSZombie HordesColony ManagementPermadeath RiskSteampunk AestheticWave DefenseHigh Difficulty

System Requirements

Minimum

Processor
INTEL, AMD 2 cores CPU at 2Ghz
Memory
4 GB RAM
Graphics
Intel HD3000, Radeon, Nvidia card with shader model 3, 1GB video ram.
DirectX
Version 9.0c Stor…

Recommended

Processor
INTEL. AMD 4 cores CPU at 3Ghz
Memory
8 GB RAM
Graphics
Radeon 7950 or above, Nvidia GTX 670 or above. 4GB video ram.
DirectX
Version 9.0c
Storage
4 GB…

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Reviews & Ratings

Metacritic
77
Steam
85%(50,886)

Game Info

Developer
Numantian Games
Publisher
Numantian Games
Release Date
Jun 18, 2019

Features

Single-playerSteam AchievementsSteam Trading CardsSteam WorkshopSteam CloudStatsSteam LeaderboardsIncludes level editor+2 more

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Frequently asked questions about They Are Billions

How much does They Are Billions cost?

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What platforms is They Are Billions available on?

They Are Billions is available on PC, Xbox.

When was They Are Billions released?

They Are Billions was released on 18 June 2019.

Who developed They Are Billions?

They Are Billions was developed by Numantian Games.

Is They Are Billions worth buying?

They Are Billions holds a Metacritic score of 77/100, making it one of the standout Strategy titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.