Compare Them's Fightin' Herds Key prices across 50+ stores and find the best deal. Developed by Mane6, Inc.. Published by Humble Bundle. Released on 4/30/2020. Available on PC, Xbox. Genres: Action, Indie.

A surprisingly deep 2D fighter built around a cast of cartoon ungulates, with Lauren Faust character designs hiding genuinely technical gameplay underneath.

Them's Fightin' Herds is a 2D fighter from the small studio Mane6, and it carries the kind of origin story that rewards a little background reading. The roster started life as a fan project for a different IP, got shut down, and then - remarkably - the creator of My Little Pony: Friendship Is Magic herself, Lauren Faust, stepped in to design original characters so the team could keep going. That persistence shows in every frame. The six launch characters (a sheep, a cow, a deer, a llama, a goat, and a small predator-hunting foal) each have distinct movement signatures and move sets that would feel at home in a proper tournament circuit, not just a novelty shelf. The fighting system leans into a single "Magic" mechanic unique to each character instead of piling on universal comeback meters or V-triggers. Arizona the cow charges hers through pressure and close-range hits; Velvet the deer crystalizes hers through careful zoning. Learning how each character builds and spends their resource is essentially learning a different philosophy of fighting game footsies. That kind of intentional differentiation is usually reserved for mid-tier Capcom releases, not a crowdfunded indie with a pastel color palette. The game also ships with a Story Mode structured like a top-down RPG dungeon crawler, which is either a charming bonus or a baffling detour depending on your patience for it. It is genuinely hand-animated and surprisingly funny, but it does not replace real single-player depth. Where Them's Fightin' Herds struggles is where most indie fighters struggle: the online player pool thins out at off-peak hours, and the rollback netcode, while present and functional, arrived later than it should have. Ranked matchmaking can mean waiting. If you have a friend group that plays fighters together, or you engage with the small but dedicated competitive community that still runs brackets for this game, the ceiling is high. Solo players grinding through CPU matches will find the AI tuning uneven. The presentation is the part I want to dwell on for a moment. The sprites are hand-drawn at a resolution that reads as both nostalgic and deliberate, and the soundtrack by Kristina Cherek has this warm, slightly rural flavor that makes the menus feel genuinely cozy. There is a care to the sound design in hit confirmations and idle animations that signals the team was sweating details most studios skip. For a game about hooved animals fighting to protect their world from predators, it commits to its own internal logic with a straight face, and that commitment is most of the charm. If you came looking for a deep roster with fifty characters, this is not it. If you want something approachable enough to show a non-fighting-game friend but technical enough to hold a veteran's attention across a few dozen hours of ranked play, Them's Fightin' Herds earns its place in a PC library. It knows what it is, and it delivers that thing with noticeable love. Kai, Scout Team

Them's Fightin' Herds Key
ActionIndie

Them's Fightin' Herds Key

Apr 30, 2020Mane6, Inc.Humble Bundle
GamerScout Says

A surprisingly deep 2D fighter built around a cast of cartoon ungulates, with Lauren Faust character designs hiding genuinely technical gameplay underneath.

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About Them's Fightin' Herds Key

Them's Fightin' Herds is a 2D fighter from the small studio Mane6, and it carries the kind of origin story that rewards a little background reading. The roster started life as a fan project for a different IP, got shut down, and then - remarkably - the creator of My Little Pony: Friendship Is Magic herself, Lauren Faust, stepped in to design original characters so the team could keep going. That persistence shows in every frame. The six launch characters (a sheep, a cow, a deer, a llama, a goat, and a small predator-hunting foal) each have distinct movement signatures and move sets that would feel at home in a proper tournament circuit, not just a novelty shelf. The fighting system leans into a single "Magic" mechanic unique to each character instead of piling on universal comeback meters or V-triggers. Arizona the cow charges hers through pressure and close-range hits; Velvet the deer crystalizes hers through careful zoning. Learning how each character builds and spends their resource is essentially learning a different philosophy of fighting game footsies. That kind of intentional differentiation is usually reserved for mid-tier Capcom releases, not a crowdfunded indie with a pastel color palette. The game also ships with a Story Mode structured like a top-down RPG dungeon crawler, which is either a charming bonus or a baffling detour depending on your patience for it. It is genuinely hand-animated and surprisingly funny, but it does not replace real single-player depth. Where Them's Fightin' Herds struggles is where most indie fighters struggle: the online player pool thins out at off-peak hours, and the rollback netcode, while present and functional, arrived later than it should have. Ranked matchmaking can mean waiting. If you have a friend group that plays fighters together, or you engage with the small but dedicated competitive community that still runs brackets for this game, the ceiling is high. Solo players grinding through CPU matches will find the AI tuning uneven. The presentation is the part I want to dwell on for a moment. The sprites are hand-drawn at a resolution that reads as both nostalgic and deliberate, and the soundtrack by Kristina Cherek has this warm, slightly rural flavor that makes the menus feel genuinely cozy. There is a care to the sound design in hit confirmations and idle animations that signals the team was sweating details most studios skip. For a game about hooved animals fighting to protect their world from predators, it commits to its own internal logic with a straight face, and that commitment is most of the charm. If you came looking for a deep roster with fifty characters, this is not it. If you want something approachable enough to show a non-fighting-game friend but technical enough to hold a veteran's attention across a few dozen hours of ranked play, Them's Fightin' Herds earns its place in a PC library. It knows what it is, and it delivers that thing with noticeable love. Kai, Scout Team

Tags

steamRollback NetcodeArcade Story ModeCharacter-Specific MechanicsTournament ViableHand-Drawn SpritesSmall RosterCrowdfunded IndieLauren Faust

System Requirements

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Reviews & Ratings

Steam
81%(4,482)

Game Info

Developer
Mane6, Inc.
Publisher
Humble Bundle
Release Date
Apr 30, 2020

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