Compare The Slopes prices across 50+ stores and find the best deal. Developed by Peter Labick. Published by My Way Games. Released on 5/19/2017. Available on PC. Genres: Action, Adventure, Indie, Racing.

A VR-only downhill skiing runner that trades depth for instant thrills - short session counts, obstacle chaos, and leaderboard chasing are the whole game here.

My first instinct when loading up The Slopes was to check whether my monitor was the problem. No, the game is genuinely built exclusively for VR - HTC Vive and Oculus Rift with Touch controllers - and if you do not own one of those headsets, this listing is a hard stop right now. That qualifier matters more than almost anything else I could say about it. What you actually get, once the headset is on, is a stripped-back downhill skiing runner. You tilt your head to steer, use the motion controllers as ski poles to push for speed, and try to dodge a mountain full of trees, fences, logs, rocks, and poles while scooping up coins on the way to the bottom. The design DNA is pure arcade - think SkiFree with motion controls bolted on. There are no classes, no gear loadouts, no branching routes. The loop is: survive the run, land on the leaderboard, go again. Roomscale and standing modes are both supported, which is handy because not everyone has a cleared living room waiting for them. For a novelty session that demo's VR to a curious friend, The Slopes actually does a decent job. The head-tilt steering clicks quickly, and the physical sensation of leaning through a gap in the trees lands pretty well in the headset. The problem is that the novelty shelf-life is short. There is no meaningful progression to unlock, no multiplayer to speak of, and the obstacle set does not expand in ways that keep experienced players hungry. Community feedback is thin - under fifty Steam reviews total - but the split sits around 83 percent positive, which suggests the people who bought it for what it is walked away mostly satisfied. The criticism that surfaces in the community is the horizon angle: at least one early tester flagged that the camera framing does not always sell the downhill sensation convincingly, which is a strange miss for a game whose only job is to make you feel like you are skiing. From a hardware standpoint, this is one of the more accessible VR titles in terms of physical space requirements - standing mode means a single square metre is technically enough. There is no wheel or HOTAS involved, obviously, and the motion controller input is simple enough that you do not need to practice a grip tutorial before your first run. That said, anyone prone to VR motion sickness should be cautious: fast-moving corridor environments with head-steered turns can be rough on sensitive stomachs, and there is no comfort mode flagged in the feature list. Solo only, no couch co-op, no split-screen - so the "fun for a group" test this game fails immediately. If you already own a Vive or Rift and want a breezy five-minute warm-up title between longer sessions, The Slopes fills that slot adequately. As a dedicated purchase for ski-game fans hoping for anything resembling depth, it will leave you looking at the bottom of the mountain wondering if that was it. Riley, Scout Team

The Slopes
ActionAdventureIndieRacing

The Slopes

May 19, 2017Peter LabickMy Way Games
GamerScout Says

A VR-only downhill skiing runner that trades depth for instant thrills - short session counts, obstacle chaos, and leaderboard chasing are the whole game here.

PC
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Screenshots & Media

Screenshot

About The Slopes

My first instinct when loading up The Slopes was to check whether my monitor was the problem. No, the game is genuinely built exclusively for VR - HTC Vive and Oculus Rift with Touch controllers - and if you do not own one of those headsets, this listing is a hard stop right now. That qualifier matters more than almost anything else I could say about it. What you actually get, once the headset is on, is a stripped-back downhill skiing runner. You tilt your head to steer, use the motion controllers as ski poles to push for speed, and try to dodge a mountain full of trees, fences, logs, rocks, and poles while scooping up coins on the way to the bottom. The design DNA is pure arcade - think SkiFree with motion controls bolted on. There are no classes, no gear loadouts, no branching routes. The loop is: survive the run, land on the leaderboard, go again. Roomscale and standing modes are both supported, which is handy because not everyone has a cleared living room waiting for them. For a novelty session that demo's VR to a curious friend, The Slopes actually does a decent job. The head-tilt steering clicks quickly, and the physical sensation of leaning through a gap in the trees lands pretty well in the headset. The problem is that the novelty shelf-life is short. There is no meaningful progression to unlock, no multiplayer to speak of, and the obstacle set does not expand in ways that keep experienced players hungry. Community feedback is thin - under fifty Steam reviews total - but the split sits around 83 percent positive, which suggests the people who bought it for what it is walked away mostly satisfied. The criticism that surfaces in the community is the horizon angle: at least one early tester flagged that the camera framing does not always sell the downhill sensation convincingly, which is a strange miss for a game whose only job is to make you feel like you are skiing. From a hardware standpoint, this is one of the more accessible VR titles in terms of physical space requirements - standing mode means a single square metre is technically enough. There is no wheel or HOTAS involved, obviously, and the motion controller input is simple enough that you do not need to practice a grip tutorial before your first run. That said, anyone prone to VR motion sickness should be cautious: fast-moving corridor environments with head-steered turns can be rough on sensitive stomachs, and there is no comfort mode flagged in the feature list. Solo only, no couch co-op, no split-screen - so the "fun for a group" test this game fails immediately. If you already own a Vive or Rift and want a breezy five-minute warm-up title between longer sessions, The Slopes fills that slot adequately. As a dedicated purchase for ski-game fans hoping for anything resembling depth, it will leave you looking at the bottom of the mountain wondering if that was it. Riley, Scout Team

Tags

singleplayertrading-cardstier:sub-5VR RequiredHead-Tilt ControlsMotion ControllerObstacle DodgingArcade RunnerLeaderboard ChasingScore AttackCoin CollectionStanding Mode Support

Steam Deck & Linux

Steam Deck Unsupported

Valve rates this game Steam Deck Unsupported.

System Requirements

Minimum

OS
Windows 7 SP1
Memory
4 GB RAM
Storage
185 MB available space
Graphics
GTX 970 or Equivalent
Processor
Intel i5 4590 or equivalent
VR Support
SteamVR. Standing or Room Scale
Additional Notes
VR Headset Required

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Game Info

Developer
Peter Labick
Publisher
My Way Games
Release Date
May 19, 2017

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Price History

2026-06-100.58(lowest)

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What platforms is The Slopes available on?

The Slopes is available on PC.

When was The Slopes released?

The Slopes was released on 19 May 2017.

Who developed The Slopes?

The Slopes was developed by Peter Labick and published by My Way Games.