Compare The Sims 4: Seasons prices across trusted key stores and find the best deal. Developed by Maxis. Published by Electronic Arts Inc.. Released on 6/18/2020. Available on PC, Xbox. Genres: Simulation.

Seasons adds weather, holidays, and a full calendar system to The Sims 4, core life-sim depth that arguably should have shipped with the base game.

The Sims 4: Seasons is a DLC expansion for The Sims 4 that introduces a dynamic weather and seasonal calendar system to the base game. Four seasons cycle through your neighborhood, each bringing distinct weather events, temperature mechanics, and mood modifiers that affect your Sims' daily routines in ways that actually matter to gameplay. Rain soaks outdoor furniture, lightning storms can strike Sims who ignore warnings, and heatwaves can send your Sim into dangerous overheating territory if you forget to crank the air conditioning. These aren't cosmetic touches. They function as persistent environmental variables that force you to plan ahead, which is the closest The Sims 4 gets to genuine systems pressure. The holiday calendar is the expansion's most creative mechanic. You can fully customize which holidays appear in your world, assign traditions, set dates, and watch your Sims react to them autonomously. A Sim who ignores a family holiday will take a mood hit. One who completes every tradition gets a lasting happiness buff. This is the kind of layered cause-and-effect loop that long-time players have wanted baked into the series for years, and it gives your households a sense of living in actual time rather than a static diorama. Gardening gets a meaningful overhaul as well. Each plant type now has preferred seasons, so planting a strawberry crop in winter is a losing strategy. Beekeeping is added as a new skill, and it interacts with gardening in ways that reward players who think even slightly systemically. Flower arranging also arrives as a craftable skill tied to seasonal availability, which opens up a modest income stream if you build around it. For players who treat skill progression like a resource allocation problem, there is genuinely more to optimize here than the base game offers on its own. That said, the expansion is not without friction. The Mixed review score on Steam reflects real complaints. Performance can dip noticeably in larger households during heavy weather events, and some players report seasonal transitions causing save file quirks. The AI controlling holiday autonomy occasionally misfires, sending Sims into traditions at completely wrong moments. And if you are buying this as a standalone experience expecting it to fix the broader Sims 4 criticisms around shallow simulation depth, it won't. Seasons patches over some of those gaps but does not close them. For newcomers to The Sims 4 specifically, Seasons is actually a reasonable early purchase once you have spent enough time in the base game to feel like time passing has no meaning. The expansion adds structure, and structure is what makes a sandbox feel like a world rather than a toy box. You do not need to master the base game before installing it. The weather and calendar systems are introduced gradually and the game does not punish you for being new to their mechanics. If you already own several Sims 4 expansions and are weighing whether Seasons belongs in your rotation, the answer is yes, because it touches almost every other system in the game in some way. Diego, Scout Team

The Sims 4: Seasons

The Sims 4: Seasons

Jun 18, 2020MaxisElectronic Arts Inc.
GamerScout Says

Seasons adds weather, holidays, and a full calendar system to The Sims 4, core life-sim depth that arguably should have shipped with the base game.

PCXbox
Best Price Available
€0.00
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Historical low: €11.70

GamerScout Verdict

Worthwhile for committed Sims 4 players who want time and weather to actually mean something in their households.

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About The Sims 4: Seasons

The Sims 4: Seasons is a DLC expansion for The Sims 4 that introduces a dynamic weather and seasonal calendar system to the base game. Four seasons cycle through your neighborhood, each bringing distinct weather events, temperature mechanics, and mood modifiers that affect your Sims' daily routines in ways that actually matter to gameplay. Rain soaks outdoor furniture, lightning storms can strike Sims who ignore warnings, and heatwaves can send your Sim into dangerous overheating territory if you forget to crank the air conditioning. These aren't cosmetic touches. They function as persistent environmental variables that force you to plan ahead, which is the closest The Sims 4 gets to genuine systems pressure. The holiday calendar is the expansion's most creative mechanic. You can fully customize which holidays appear in your world, assign traditions, set dates, and watch your Sims react to them autonomously. A Sim who ignores a family holiday will take a mood hit. One who completes every tradition gets a lasting happiness buff. This is the kind of layered cause-and-effect loop that long-time players have wanted baked into the series for years, and it gives your households a sense of living in actual time rather than a static diorama. Gardening gets a meaningful overhaul as well. Each plant type now has preferred seasons, so planting a strawberry crop in winter is a losing strategy. Beekeeping is added as a new skill, and it interacts with gardening in ways that reward players who think even slightly systemically. Flower arranging also arrives as a craftable skill tied to seasonal availability, which opens up a modest income stream if you build around it. For players who treat skill progression like a resource allocation problem, there is genuinely more to optimize here than the base game offers on its own. That said, the expansion is not without friction. The Mixed review score on Steam reflects real complaints. Performance can dip noticeably in larger households during heavy weather events, and some players report seasonal transitions causing save file quirks. The AI controlling holiday autonomy occasionally misfires, sending Sims into traditions at completely wrong moments. And if you are buying this as a standalone experience expecting it to fix the broader Sims 4 criticisms around shallow simulation depth, it won't. Seasons patches over some of those gaps but does not close them. For newcomers to The Sims 4 specifically, Seasons is actually a reasonable early purchase once you have spent enough time in the base game to feel like time passing has no meaning. The expansion adds structure, and structure is what makes a sandbox feel like a world rather than a toy box. You do not need to master the base game before installing it. The weather and calendar systems are introduced gradually and the game does not punish you for being new to their mechanics. If you already own several Sims 4 expansions and are weighing whether Seasons belongs in your rotation, the answer is yes, because it touches almost every other system in the game in some way.

Diego
Diego · Scout Team

Strategy & simulation

Tags

originCalendar SystemSeasonal MechanicsHoliday CustomizationSkill ProgressionEnvironmental ModifiersBeekeepingGardening OverhaulLife Simulation DLCxboxLife SimulationSeasonal EventsHoliday SystemGardening MechanicsCalendar-Driven GameplayNarrative SandboxConsole Sim

System Requirements

Minimum

Requires a 64-bit processor and operating system OS *: 64 Bit Required. Windows 7 (SP1), Windows 8, Windows 8.1, or Windows 10 Processor: 1.8 GHz Intel Core 2 Duo, AMD Athlon 64 Dual-Core 4000+ or equivalent…

Recommended

Processor
Intel core i5 or faster, AMD Athlon X4
Memory
4 GB RAM
Graphics
NVIDIA GTX 650 or better
DirectX
Ver…

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Reviews & Ratings

Steam
67%(547)

Game Info

Developer
Maxis
Publisher
Electronic Arts Inc.
Release Date
Jun 18, 2020

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Frequently asked questions about The Sims 4: Seasons

How much does The Sims 4: Seasons cost?

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What platforms is The Sims 4: Seasons available on?

The Sims 4: Seasons is available on PC, Xbox.

When was The Sims 4: Seasons released?

The Sims 4: Seasons was released on 18 June 2020.

Who developed The Sims 4: Seasons?

The Sims 4: Seasons was developed by Maxis and published by Electronic Arts Inc..