Compare The Sims 3: Late Night prices across trusted key stores and find the best deal. Developed by The Sims Studio. Published by Electronic Arts Inc.. Released on 1/27/2011. Available on PC. Genres: Simulation. Metacritic score: 74/100.

The Sims 3's nightlife expansion adds celebrities, vampires, and a dense urban playground to the base game - if you can stomach the EA launcher.

Late Night is the third major expansion for The Sims 3, and it is the one that finally dragged the series into something resembling an actual city. Bridgeport - a dense, skyline-heavy map modeled loosely on Los Angeles and San Francisco - replaces the suburban sprawl of Sunset Valley with high-rise apartments, exclusive clubs, rooftop bars, and a celebrity fame system that rewards social climbing in ways the base game never did. For simulation fans who thought The Sims 3 was a bit too pastoral, this expansion is the corrective. The mechanical additions here are substantial for an expansion of this era. The celebrity tier system introduces a reputation ladder with real gameplay friction - low-fame Sims get turned away at club doors, paparazzi follow high-fame Sims everywhere, and mixing fame levels in relationships creates genuine social tension. Vampires arrive as a full playable life state with their own skill trees, plasma juice mechanics, and the classic weakness-to-sunlight tradeoff that actually requires you to plan a Sim's schedule around sunrise and sunset. Bars and lounges come with bartending as a skill, bands as a career track, and hot tubs as the social catalysts EA knew they would be. None of this is deep in the Crusader Kings sense, but each system layers decision-making onto what is otherwise a very freeform sandbox. Where Late Night frustrates is in the execution details. Bridgeport's vertical layout causes routing problems the game's engine was never quite built for - Sims on upper floors frequently get stuck, lose time to elevator queues, and occasionally refuse to pathfind at all. The celebrity system, while novel, tips into annoyance faster than it should; once your Sim hits the upper tiers, the constant paparazzi interactions become a time tax on every session. The apartment system is also more superficial than it appears on first look - you cannot actually renovate most apartments the way you can a standalone house, which is a real limitation if you like expressing creativity through architecture. From a build-order perspective, Late Night is best approached after you have the base game and ideally one or two other expansions working. It integrates cleanly with expansions like Ambitions and Generations, and the community mod ecosystem - particularly NRaas mods like Overwatch and MasterController - patch out most of the routing and performance issues that the official game never fixed. If you are already running a modded Sims 3 setup, Late Night is one of the stronger expansion purchases because the celebrity and vampire content ages better than, say, the purely aesthetic packs. If you are brand new to The Sims 3, start with the base game first; Late Night's systems assume you already understand the core loop. The 81% positive Steam rating is accurate for the right audience. Players who want suburbia and family gameplay should look at other expansions. Players who want a Sim to become a vampire celebrity bartender who performs in a rooftop band and gets photographed leaving exclusive clubs at 3 AM will find exactly that here, bugs and all. Diego, Scout Team

The Sims 3: Late Night

The Sims 3: Late Night

Jan 27, 2011The Sims StudioElectronic Arts Inc.
GamerScout Says

The Sims 3's nightlife expansion adds celebrities, vampires, and a dense urban playground to the base game - if you can stomach the EA launcher.

PC
Best Price Available
€4.45
at Eneba
Lowest tracked: €4.45
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GamerScout Verdict

A solid Sims 3 expansion for players who want fame systems and vampires, but mod it before playing or the routing bugs will grind your patience down.

Compare Prices(3 stores)

Edition:
EnebaBest price
Late Night (DLC) Origin KeyEurope (EU)Steam KeyKey
€4.45
Priced in EUR by the store
Buy
Late Night (DLC) Origin KeyGlobalSteam KeyKey
€4.48
Priced in EUR by the store
Buy
StandardEurope (EU)EA AppKey
€4.67
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€19.99
Priced in EUR by the store
Buy

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Price History

Lowest tracked
€4.455 Jun 2026
Current best
€4.45
Lowest since we started tracking
Keyshops
€4.21€4.46€4.70€4.955 Jun28 Jun21 Jul13 Aug5 Sept
5 Jun — 5 Sept
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Screenshots & Media

About The Sims 3: Late Night

Late Night is the third major expansion for The Sims 3, and it is the one that finally dragged the series into something resembling an actual city. Bridgeport - a dense, skyline-heavy map modeled loosely on Los Angeles and San Francisco - replaces the suburban sprawl of Sunset Valley with high-rise apartments, exclusive clubs, rooftop bars, and a celebrity fame system that rewards social climbing in ways the base game never did. For simulation fans who thought The Sims 3 was a bit too pastoral, this expansion is the corrective. The mechanical additions here are substantial for an expansion of this era. The celebrity tier system introduces a reputation ladder with real gameplay friction - low-fame Sims get turned away at club doors, paparazzi follow high-fame Sims everywhere, and mixing fame levels in relationships creates genuine social tension. Vampires arrive as a full playable life state with their own skill trees, plasma juice mechanics, and the classic weakness-to-sunlight tradeoff that actually requires you to plan a Sim's schedule around sunrise and sunset. Bars and lounges come with bartending as a skill, bands as a career track, and hot tubs as the social catalysts EA knew they would be. None of this is deep in the Crusader Kings sense, but each system layers decision-making onto what is otherwise a very freeform sandbox. Where Late Night frustrates is in the execution details. Bridgeport's vertical layout causes routing problems the game's engine was never quite built for - Sims on upper floors frequently get stuck, lose time to elevator queues, and occasionally refuse to pathfind at all. The celebrity system, while novel, tips into annoyance faster than it should; once your Sim hits the upper tiers, the constant paparazzi interactions become a time tax on every session. The apartment system is also more superficial than it appears on first look - you cannot actually renovate most apartments the way you can a standalone house, which is a real limitation if you like expressing creativity through architecture. From a build-order perspective, Late Night is best approached after you have the base game and ideally one or two other expansions working. It integrates cleanly with expansions like Ambitions and Generations, and the community mod ecosystem - particularly NRaas mods like Overwatch and MasterController - patch out most of the routing and performance issues that the official game never fixed. If you are already running a modded Sims 3 setup, Late Night is one of the stronger expansion purchases because the celebrity and vampire content ages better than, say, the purely aesthetic packs. If you are brand new to The Sims 3, start with the base game first; Late Night's systems assume you already understand the core loop. The 81% positive Steam rating is accurate for the right audience. Players who want suburbia and family gameplay should look at other expansions. Players who want a Sim to become a vampire celebrity bartender who performs in a rooftop band and gets photographed leaving exclusive clubs at 3 AM will find exactly that here, bugs and all.

Diego
Diego · Scout Team

Strategy & simulation

Tags

originCelebrity SystemVampiresUrban SettingExpansion PackNightlifeApartment LivingModdableFame MechanicsBartending Skill

System Requirements

Minimum

Processor
For XP 2.0 GHz P4 processor or equivalent; For Windows Vista and Windows 7 2.4 GHz P4 processor or equivalent
Memory
For XP 1 GB RAM / Windows Vista and Windows 7 1.5 G…

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Community Discussion

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Reviews & Ratings

Metacritic
74
Steam
81%(136)

Game Info

Developer
The Sims Studio
Publisher
Electronic Arts Inc.
Release Date
Jan 27, 2011

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Frequently asked questions about The Sims 3: Late Night

How much does The Sims 3: Late Night cost?

As of 5 September 2026, the cheapest in-stock offer for The Sims 3: Late Night is €4.45 at Eneba, out of 4 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy The Sims 3: Late Night cheapest?

The lowest in-stock price we track for The Sims 3: Late Night is €4.45 at Eneba (5 September 2026). We compare 4 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is The Sims 3: Late Night available on?

The Sims 3: Late Night is available on PC.

When was The Sims 3: Late Night released?

The Sims 3: Late Night was released on 27 January 2011.

Who developed The Sims 3: Late Night?

The Sims 3: Late Night was developed by The Sims Studio and published by Electronic Arts Inc..

Is The Sims 3: Late Night worth buying?

The Sims 3: Late Night holds a Metacritic score of 74/100, making it one of the standout Simulation titles. See the full reviews, ratings and how-long-to-beat times on this page to decide.