Compare The Land of the Magnates prices across 50+ stores and find the best deal. Developed by Permanent Way Game Co.. Published by indie.io. Released on 8/27/2024. Available on PC. Genres: Action, Adventure, RPG.

A sitar-wielding prince platformer rooted in Middle Eastern mythology that wins on atmosphere and music but stumbles on repetitive combat and unforgiving input timing.

My first thought loading up The Land of the Magnates was pure excitement: a 2.5D action-platformer pulling from Arabian Nights, Persian myth, Indian folklore, and Byzantine legend, all wrapped in Unreal Engine 5 visuals and scored by Turkish musicians from Istanbul. That is a genuinely compelling cultural cocktail, and for a stretch of the opening hours it delivers. Shahbaz, the disgraced prince of the Land of the Sun, flees his darkened kingdom armed with nothing but a sitar, and the game commits hard to that conceit. Every weapon strike produces a distinctive musical note, enemy encounters ask you to match note patterns displayed above enemy heads, and locked passages require you to sit down and play a rhythm minigame. The Middle Eastern tinge woven into the soundtrack is the single best argument for this game existing. Unfortunately, the moment-to-moment gameplay underneath that lovely musical wrapper is where things get slippery. The combat note-matching sounds elegant in theory; in practice the input window is punishingly precise. Press the button sequence too fast and half your inputs get swallowed. Wait a beat too long and the whole combo resets. Steam community players have flagged this consistently, reporting that critical attack strings like triple-tapping X feel unreliable to the point of randomness. The rhythm minigames that unlock new passages repeat the same patterns so often that any genuine rhythm-game itch goes unscratched. Reviewers who came in hoping for a Crypt of the Necrodancer-adjacent experience will leave disappointed. The platforming itself sits in a comfortable middle lane. It is a 2.5D side-scroller with occasional camera perspective shifts that give the levels a dynamic, cinematic feel, but those same camera swings are a consistent pain point: shimmying along a ledge only for the view to rotate and send you into a pit is not challenge, it is friction. Movement speed is noticeably brisk, which helps traversal feel fluid, but the level design rarely throws anything at you that demands that speed. The environments span the cursed Black Forest, the domain of the Water Princess, and the marble lands of the Monkey Kings, and each biome carries its own visual personality. The art direction earns its keep even when the level geometry underneath it doesn't. The narrative is the game's second strongest card after its music. Shahbaz's story of disgrace, a poisoned king, and a kingdom silenced after the death of its queen is lean but emotionally legible. The cast of loyal friends, manipulative courtiers, and benevolent goddesses gives the world some texture, even if the writing rarely pushes into territory that would satisfy someone who came here from Disco Elysium or Hades. Choices do not branch in any meaningful RPG sense; this is a linear platformer, and the story serves as motivation rather than architecture. If you want reactive narrative, look elsewhere. If you want a five-to-six-hour atmospheric ride through a mythological world that western games rarely touch, the bones are here, wrapped in some of the most distinctive music in the indie space this year. Optimization deserves a flag too: frame rate drops on entry to new areas and in heavy-action sequences have been reported even on mid-to-high-end hardware, so check your rig against the requirements. Monika, Scout Team

The Land of the Magnates
ActionAdventureRPG

The Land of the Magnates

Aug 27, 2024Permanent Way Game Co.indie.io
GamerScout Says

A sitar-wielding prince platformer rooted in Middle Eastern mythology that wins on atmosphere and music but stumbles on repetitive combat and unforgiving input timing.

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About The Land of the Magnates

My first thought loading up The Land of the Magnates was pure excitement: a 2.5D action-platformer pulling from Arabian Nights, Persian myth, Indian folklore, and Byzantine legend, all wrapped in Unreal Engine 5 visuals and scored by Turkish musicians from Istanbul. That is a genuinely compelling cultural cocktail, and for a stretch of the opening hours it delivers. Shahbaz, the disgraced prince of the Land of the Sun, flees his darkened kingdom armed with nothing but a sitar, and the game commits hard to that conceit. Every weapon strike produces a distinctive musical note, enemy encounters ask you to match note patterns displayed above enemy heads, and locked passages require you to sit down and play a rhythm minigame. The Middle Eastern tinge woven into the soundtrack is the single best argument for this game existing. Unfortunately, the moment-to-moment gameplay underneath that lovely musical wrapper is where things get slippery. The combat note-matching sounds elegant in theory; in practice the input window is punishingly precise. Press the button sequence too fast and half your inputs get swallowed. Wait a beat too long and the whole combo resets. Steam community players have flagged this consistently, reporting that critical attack strings like triple-tapping X feel unreliable to the point of randomness. The rhythm minigames that unlock new passages repeat the same patterns so often that any genuine rhythm-game itch goes unscratched. Reviewers who came in hoping for a Crypt of the Necrodancer-adjacent experience will leave disappointed. The platforming itself sits in a comfortable middle lane. It is a 2.5D side-scroller with occasional camera perspective shifts that give the levels a dynamic, cinematic feel, but those same camera swings are a consistent pain point: shimmying along a ledge only for the view to rotate and send you into a pit is not challenge, it is friction. Movement speed is noticeably brisk, which helps traversal feel fluid, but the level design rarely throws anything at you that demands that speed. The environments span the cursed Black Forest, the domain of the Water Princess, and the marble lands of the Monkey Kings, and each biome carries its own visual personality. The art direction earns its keep even when the level geometry underneath it doesn't. The narrative is the game's second strongest card after its music. Shahbaz's story of disgrace, a poisoned king, and a kingdom silenced after the death of its queen is lean but emotionally legible. The cast of loyal friends, manipulative courtiers, and benevolent goddesses gives the world some texture, even if the writing rarely pushes into territory that would satisfy someone who came here from Disco Elysium or Hades. Choices do not branch in any meaningful RPG sense; this is a linear platformer, and the story serves as motivation rather than architecture. If you want reactive narrative, look elsewhere. If you want a five-to-six-hour atmospheric ride through a mythological world that western games rarely touch, the bones are here, wrapped in some of the most distinctive music in the indie space this year. Optimization deserves a flag too: frame rate drops on entry to new areas and in heavy-action sequences have been reported even on mid-to-high-end hardware, so check your rig against the requirements. Monika, Scout Team

Tags

singleplayercontroller-supporttier:sub-5Middle Eastern MythologyRhythm-Combat2.5D PlatformerMusic-DrivenSingle-Weapon CombatEnvironmental PuzzlesNote-Pattern MechanicsShort CampaignAtmospheric Indie

System Requirements

Minimum

OS
Windows 7 or Higher (64-bit)
Memory
8 GB RAM
DirectX
Version 12
Storage
24 GB available space
Graphics
AMD Radeon R7 360 4GB/NVIDIA GeForce GTX 670 Ti 4GB or Equivalent
Processor
Core i5 6600 K or AMD equivalent
Additional Notes
Requires a 64-bit processor and operating system

Recommended

OS
Windows 10 or Higher (64-bit)
Memory
12 GB RAM
DirectX
Version 12
Storage
24 GB available space
Graphics
AMD Radeon RX Vega 56 8GB/ Nvidia GeForce GTX 1080 8GB or Equivalent
Processor
Intel Core i7 9700 or AMD equivalent
Additional Notes
Requires a 64-bit processor and operating system

Reviews & Ratings

No ratings available

Game Info

Developer
Permanent Way Game Co.
Publisher
indie.io
Release Date
Aug 27, 2024

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