The Elder Scrolls Online - Blackwood Collector’s Edition Upgrade (DLC)
Blackwood expands ESO into Oblivion-era territory with a full story chapter, a companion system, and two collector cosmetics that actually look good.
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About The Elder Scrolls Online - Blackwood Collector’s Edition Upgrade (DLC)
The Elder Scrolls Online has always lived or died by its chapters, and Blackwood is one of the meatier ones. Set in the Blackwood region bordering Cyrodiil and the Deadlands, it leans hard into Oblivion nostalgia without just being a greatest-hits tour. The main questline involves the Daedric Prince Mehrunes Dagon scheming through mortal proxies, and the writing is sharp enough that the political maneuvering in Leyawiin actually holds your attention. This is not filler. The zone has visual personality, moving between swampy Argonian lowlands and scorched Oblivion planes, and the environmental storytelling does a lot of quiet work if you bother to read the books and notes scattered around. The headline mechanical addition is the Companion system, which lets you recruit NPC allies who fight alongside you, have their own approval ratings based on your choices, and can be geared independently. For solo players this is a genuine quality-of-life win. The two launch companions, Bastian and Mirri, have enough dialogue and backstory to feel like real characters rather than stat sticks, though their depth is modest compared to companions in a dedicated single-player RPG. If you are coming from BG3 expecting Shadowheart levels of narrative complexity, calibrate accordingly. What they do provide is meaningful company during the mid-tier content that would otherwise feel empty if you play off-hours. The Collector's Edition layer adds the Battlefield Nightmare Senche mount and the Jewel-Feathered Sep Adder pet. The Senche looks appropriately intimidating, the snake pet is charming in a creepy way, and neither is locked behind a battle pass or seasonal event, which feels refreshingly straightforward for a live-service title. There are also additional in-game items noted in the package, though the cosmetic haul is not extensive enough to justify a premium on its own. You are really paying for access to the chapter content, and the extras are a reasonable bonus rather than the main draw. Where Blackwood earns criticism is in the side quest density. The zone has a solid handful of memorable quests, but there is a mid-section of generic delve-and-clear objectives that feels like XP scaffolding rather than intentional storytelling. ESO has always had this problem at the edges of its chapters, and Blackwood does not fix it. For a casual player logging in a few nights a week, the pacing is fine. For someone trying to mainline the story content, you will feel the padding around hours six through ten. The world itself is worth exploring, but not every corner rewards the detour. On Xbox Series X the game runs smoothly with faster load times than previous-generation versions, which matters more than it sounds in an MMO where zoning is constant. For returning players who lapsed during earlier chapters, Blackwood is a competent re-entry point with enough new systems to feel current without demanding you catch up on every prior storyline. New players should note that this is an upgrade DLC, not a standalone, so the base game is a prerequisite. If you like ESO and want more of it with a genuine new mechanic and a story that respects your time, Blackwood delivers. It is not the chapter that will convert a skeptic, but it is a solid reason for existing fans to keep their subscription active. Monika, Scout Team
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Game Info
- Developer
- ZeniMax Online Studios
- Publisher
- Bethesda Softworks
- Release Date
- May 22, 2017