Compare The Darkside Detective: A Fumble in the Dark prices across 50+ stores and find the best deal. Developed by Spooky Doorway. Published by Akupara Games. Released on 4/15/2021. Available on PC, Mac, Linux, Xbox. Genres: Adventure, Casual, Indie. Metacritic score: 84/100.

Nine cases of paranormal nonsense, pixel-perfect handcraft, and a detective duo so likeable you'll mourn when the last case file closes. Worth every hour.

I have a soft spot for games that know exactly what they are and commit without apology. A Fumble in the Dark is the second entry in Spooky Doorway's Darkside Detective series, and from the moment the retro-styled menu boots up it radiates the kind of deliberate, handmade confidence that most indie studios spend years trying to find. You are stepping back into Twin Lakes, a city where the supernatural is so routine that Detective Francis McQueen treats goblin-infested junkyards and black-market cookie stalls as mildly inconvenient Tuesday paperwork. His partner Officer Dooley, having spent a year trapped in a supernatural dimensional realm called the Darkside, serves as the emotional spine of the whole thing. Their friendship earns genuine warmth across six self-contained cases, each one a sealed mystery you can play in a single sitting. The core loop is classic point-and-click: hover over static screens, collect items from an overhead inventory bar, combine them with environmental objects, talk to everyone twice. Controls are clean, cursor responsiveness on PC is noticeably improved over the first game, and the manual save plus checkpoint system means you are never punished for walking away mid-case. Puzzle logic sits somewhere between "lateral thinking required" and "occasionally obtuse" - most solutions reward players who click and converse exhaustively, and the game itself layers in contextual hints if you circle back to characters after story beats advance. A small number of puzzles do hit a wall where the intended logic is murkier than the rest, and a handful of community threads suggest one drink-mixing puzzle in particular ruffled some feathers. These friction points are real but they are not frequent enough to derail the experience. What makes the game worth picking up right now, in a storefront full of point-and-click revivals, is the writing. Jokes land through specificity rather than broad reference, and the sequel consciously pulls back on pop-culture shout-outs in favour of original characters who have actual personalities. Case locations range from a retirement home rave to an Irish castle to a carnival, and each screen is dense with interactive lines of dialogue that exist purely because someone thought they were funny. The fourth-wall breaks are woven in rather than bolted on, and the pixel art, far from lazy, is expressive enough that character body language carries emotional weight without a single line of voice acting. The synth-heavy soundtrack keeps the liminal, slightly-haunted atmosphere alive throughout, though it does not quite match the memorable hooks of the first game's score. The honest caveats: cases run longer here than they did in season one, and a handful of reviewers felt some scenes overstayed their welcome by a beat or two. If pacing tightness is a priority for you, the original remains a slightly crisper experience. For newcomers, starting with the first Darkside Detective is genuinely recommended for context, though the sequel is largely self-contained. Clocking in at around nine hours on a first run, this is a game that knows how to fill its runtime without padding through filler content - a rarer quality than it should be. Kai, Scout Team

The Darkside Detective: A Fumble in the Dark
AdventureCasualIndie

The Darkside Detective: A Fumble in the Dark

Apr 15, 2021Spooky DoorwayAkupara Games
GamerScout Says

Nine cases of paranormal nonsense, pixel-perfect handcraft, and a detective duo so likeable you'll mourn when the last case file closes. Worth every hour.

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About The Darkside Detective: A Fumble in the Dark

I have a soft spot for games that know exactly what they are and commit without apology. A Fumble in the Dark is the second entry in Spooky Doorway's Darkside Detective series, and from the moment the retro-styled menu boots up it radiates the kind of deliberate, handmade confidence that most indie studios spend years trying to find. You are stepping back into Twin Lakes, a city where the supernatural is so routine that Detective Francis McQueen treats goblin-infested junkyards and black-market cookie stalls as mildly inconvenient Tuesday paperwork. His partner Officer Dooley, having spent a year trapped in a supernatural dimensional realm called the Darkside, serves as the emotional spine of the whole thing. Their friendship earns genuine warmth across six self-contained cases, each one a sealed mystery you can play in a single sitting. The core loop is classic point-and-click: hover over static screens, collect items from an overhead inventory bar, combine them with environmental objects, talk to everyone twice. Controls are clean, cursor responsiveness on PC is noticeably improved over the first game, and the manual save plus checkpoint system means you are never punished for walking away mid-case. Puzzle logic sits somewhere between "lateral thinking required" and "occasionally obtuse" - most solutions reward players who click and converse exhaustively, and the game itself layers in contextual hints if you circle back to characters after story beats advance. A small number of puzzles do hit a wall where the intended logic is murkier than the rest, and a handful of community threads suggest one drink-mixing puzzle in particular ruffled some feathers. These friction points are real but they are not frequent enough to derail the experience. What makes the game worth picking up right now, in a storefront full of point-and-click revivals, is the writing. Jokes land through specificity rather than broad reference, and the sequel consciously pulls back on pop-culture shout-outs in favour of original characters who have actual personalities. Case locations range from a retirement home rave to an Irish castle to a carnival, and each screen is dense with interactive lines of dialogue that exist purely because someone thought they were funny. The fourth-wall breaks are woven in rather than bolted on, and the pixel art, far from lazy, is expressive enough that character body language carries emotional weight without a single line of voice acting. The synth-heavy soundtrack keeps the liminal, slightly-haunted atmosphere alive throughout, though it does not quite match the memorable hooks of the first game's score. The honest caveats: cases run longer here than they did in season one, and a handful of reviewers felt some scenes overstayed their welcome by a beat or two. If pacing tightness is a priority for you, the original remains a slightly crisper experience. For newcomers, starting with the first Darkside Detective is genuinely recommended for context, though the sequel is largely self-contained. Clocking in at around nine hours on a first run, this is a game that knows how to fill its runtime without padding through filler content - a rarer quality than it should be. Kai, Scout Team

Tags

singleplayerachievementscontroller-supporttrading-cardscloud-savestier:aaaPoint-and-ClickParanormal MysteryEpisodic CasesFourth-Wall BreakingBuddy ComedyPixel Art AdventureCozy HorrorItem Combination Puzzles

System Requirements

Minimum

OS
Windows 10
Memory
4 GB RAM
Storage
2 GB available space
Graphics
Intel HD (Integrated), GeForce 6 Series/Radeon R7 Series
Processor
3rd Gen i3/AMD FX-4100 Series

Recommended

OS
Windows 10
Memory
4 GB RAM
Storage
2 GB available space
Graphics
GeForce 7 Series/Radeon R7 Series (or better)
Processor
4th Gen i3/1st Gen Ryzen

Reviews & Ratings

Metacritic
84

Game Info

Developer
Spooky Doorway
Publisher
Akupara Games
Release Date
Apr 15, 2021

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