Compare The Cleaner prices across 50+ stores and find the best deal. Developed by two7two studio. Published by two7two studio. Available on PC, Mac, Linux. Genres: Adventure, Indie.

A hand-painted world where puzzles live inside birdsong and rustling leaves, built by a tiny studio with something quiet and real to say.

I keep coming back to the prologue of The Cleaner the way you return to a forest path you half-remember from childhood. two7two studio has built something deliberately small here, and that smallness feels intentional rather than limiting. You play as Taki, a little bird whose sole opening motivation is hunger, and that simplicity is the whole point. This is an atmospheric adventure-puzzle game that tells its story almost entirely through the environment, asking you to slow down and actually look and, more crucially, actually listen. The core mechanic that sets this apart from most indie adventure games is the treatment of sound as a first-class puzzle element. Audio cues from real animals and ambient nature are woven into the level design itself, meaning headphones are less a suggestion and more a genuine prerequisite. Puzzles ask you to observe and interact with a living world of hand-drawn, watercolor-style paper environments rather than clicking through inventory menus or reading dialogue dumps. Levels feel like organisms rather than stages. There are no stats, no combat, no fail state in the traditional sense. What there is instead is atmosphere, and a very particular kind of patience required from the player. The art direction is the first thing that lands, and it lands hard. The paper-world aesthetic is handled with clear craft. Backgrounds have the layered depth of collage, and the characters move through them with a tactile, almost stop-motion quality. This is the kind of handmade visual work that a larger studio would struggle to replicate precisely because it would committee-design the idiosyncrasy right out of it. The prologue, released as a free standalone chapter in March 2026, earned near-universal positivity from early players, which for a debut this quiet is genuinely meaningful signal. The honest caveat is that this is not a game for people who need momentum or mechanical feedback to stay engaged. Taki's world unfolds through observation, and if you approach it impatiently you will feel nothing. The pacing in the opening chapter is meditative to the point of stillness. Whether that reads as hypnotic or dull will depend entirely on your tolerance for games that ask you to sit inside a moment. I would also note the full game has no launch review history yet, so the prologue is the only real test case available. What it demonstrates, though, is a studio that knows its own voice. Kai, Scout Team

The Cleaner
AdventureIndie

The Cleaner

TBAtwo7two studio
GamerScout Says

A hand-painted world where puzzles live inside birdsong and rustling leaves, built by a tiny studio with something quiet and real to say.

PCMacLinux
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Screenshots & Media

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About The Cleaner

I keep coming back to the prologue of The Cleaner the way you return to a forest path you half-remember from childhood. two7two studio has built something deliberately small here, and that smallness feels intentional rather than limiting. You play as Taki, a little bird whose sole opening motivation is hunger, and that simplicity is the whole point. This is an atmospheric adventure-puzzle game that tells its story almost entirely through the environment, asking you to slow down and actually look and, more crucially, actually listen. The core mechanic that sets this apart from most indie adventure games is the treatment of sound as a first-class puzzle element. Audio cues from real animals and ambient nature are woven into the level design itself, meaning headphones are less a suggestion and more a genuine prerequisite. Puzzles ask you to observe and interact with a living world of hand-drawn, watercolor-style paper environments rather than clicking through inventory menus or reading dialogue dumps. Levels feel like organisms rather than stages. There are no stats, no combat, no fail state in the traditional sense. What there is instead is atmosphere, and a very particular kind of patience required from the player. The art direction is the first thing that lands, and it lands hard. The paper-world aesthetic is handled with clear craft. Backgrounds have the layered depth of collage, and the characters move through them with a tactile, almost stop-motion quality. This is the kind of handmade visual work that a larger studio would struggle to replicate precisely because it would committee-design the idiosyncrasy right out of it. The prologue, released as a free standalone chapter in March 2026, earned near-universal positivity from early players, which for a debut this quiet is genuinely meaningful signal. The honest caveat is that this is not a game for people who need momentum or mechanical feedback to stay engaged. Taki's world unfolds through observation, and if you approach it impatiently you will feel nothing. The pacing in the opening chapter is meditative to the point of stillness. Whether that reads as hypnotic or dull will depend entirely on your tolerance for games that ask you to sit inside a moment. I would also note the full game has no launch review history yet, so the prologue is the only real test case available. What it demonstrates, though, is a studio that knows its own voice. Kai, Scout Team

Tags

singleplayercontroller-supporttier:indieSound-Based PuzzlesWordless StorytellingWatercolor ArtMeditative PacingEnvironmental ObservationNature SettingSteam Deck VerifiedShort-Form Narrative

System Requirements

Minimum

OS
Windows 10 / 11 (64-bit)
Memory
4 GB RAM GB RAM
DirectX
Version 11
Storage
2 GB available space GB available space
Graphics
NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 470 (4 GB VRAM)
Processor
Quad-core Intel or AMD CPU (2.5 GHz or higher)

Recommended

OS
Windows 10 / 11 (64-bit)
Memory
16 GB RAM GB RAM
DirectX
Version 12
Storage
2 GB available space (SSD recommended) GB available space
Graphics
NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT (6 GB VRAM)
Processor
Intel Core i5-10400 / AMD Ryzen 5 3600 or better
Additional Notes
Recommended for 1440p / 4K resolution and the best audio experience.

Reviews & Ratings

No ratings available

Game Info

Developer
two7two studio
Publisher
two7two studio
Release Date
TBA

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