Compare The Berlin Apartment prices across 50+ stores and find the best deal. Developed by Blue Backpack. Published by Blue Backpack. Released on 11/17/2025. Available on PC. Genres: Adventure, Indie. Metacritic score: 76/100.

Four hours inside one Berlin flat, four decades of German history, and at least one chapter that will quietly devastate you. If What Remains of Edith Finch left a mark on you, this one belongs in your library.

I went in expecting a pleasant walking sim and came out having cried through a World War II suitcase-packing sequence I did not see coming. That tonal whiplash is, honestly, the whole point of The Berlin Apartment. Blue Backpack structures the game as an anthology of four self-contained vignettes, each set in the same first-person flat but jumping across the 20th century: 1989 East Berlin on the eve of the Wall's fall, 1933 as a Jewish cinema owner named Josef prepares to flee to France, 1945 through the silent Christmas of a Wehrmacht officer's family, and 1967 as a writer named Toni battles GDR censors in a scenario that physically shifts into a science-fiction space opera inside the apartment walls. A 2020 renovation framing device ties it together, with young Dilara unearthing relics behind plaster and under floorboards while her father Malik spins the stories they suggest. The moment-to-moment mechanics are deliberately light: first-person exploration, a few fetch tasks, some relic-hunting hidden behind tiles and wallpaper. Each chapter introduces its own small interaction to keep things breathing. The 1989 chapter has you physically flying paper planes across the Berlin Wall, fighting wind and weather to land messages on a West Berlin balcony. The 1933 chapter turns packing a single suitcase into something that quietly dismantles you. The 1967 chapter turns into an imaginative genre detour where the science-fiction novel Toni is writing gets visualized before your eyes as state apparatus tries to rewrite it in real time. None of these mechanics are demanding, and that is a considered choice. The gameplay exists to make you inhabit the space, not to test you. Visually, the comic-book aesthetic in warm pastels does a lot of heavy lifting. Each era redresses the same rooms with period-accurate decor, and the attention to detail in how furniture, wallpaper, and light change across decades gives the apartment genuine character. The character design is expressive despite the stylized proportions, and Blue Backpack layers in silent-movie sequences in at least one chapter that feel genuinely inventive rather than gimmicky. The German voice cast is excellent across the board and worth switching to if you start the game in English. A reported bug where some German lines revert to English dialogue is worth knowing about, though it appears minor. What does not work for everyone: at three to four hours total, some players will feel the price-to-runtime ratio needs justifying, and a handful of chapters lean on slower pacing where the game is searching for something to ask you to do. The Toni chapter in particular has a stretch of letter-reading where movement stops entirely. There are also a few reported geometry bugs where you fall through the floor during tile-removal sections, fixable with a quick reload but jarring mid-story. Completionists hunting achievements will find some require a second pass through individual chapters, which the chapter-select structure accommodates cleanly. For what it is, this game knows exactly when to end. The final image of Dilara and Malik placing their own time capsule under the floorboards is the kind of quiet, earned conclusion that most anthology storytelling fumbles. Blue Backpack, formerly known as btf and the studio behind Truberbrook, has made something that sits closer to an interactive short-story collection than a traditional game, and the 92% positive Steam reception reflects that it is landing on exactly the audience that will treasure it. Kai, Scout Team

The Berlin Apartment
AdventureIndie

The Berlin Apartment

Nov 17, 2025Blue Backpack
GamerScout Says

Four hours inside one Berlin flat, four decades of German history, and at least one chapter that will quietly devastate you. If What Remains of Edith Finch left a mark on you, this one belongs in your library.

PC
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About The Berlin Apartment

I went in expecting a pleasant walking sim and came out having cried through a World War II suitcase-packing sequence I did not see coming. That tonal whiplash is, honestly, the whole point of The Berlin Apartment. Blue Backpack structures the game as an anthology of four self-contained vignettes, each set in the same first-person flat but jumping across the 20th century: 1989 East Berlin on the eve of the Wall's fall, 1933 as a Jewish cinema owner named Josef prepares to flee to France, 1945 through the silent Christmas of a Wehrmacht officer's family, and 1967 as a writer named Toni battles GDR censors in a scenario that physically shifts into a science-fiction space opera inside the apartment walls. A 2020 renovation framing device ties it together, with young Dilara unearthing relics behind plaster and under floorboards while her father Malik spins the stories they suggest. The moment-to-moment mechanics are deliberately light: first-person exploration, a few fetch tasks, some relic-hunting hidden behind tiles and wallpaper. Each chapter introduces its own small interaction to keep things breathing. The 1989 chapter has you physically flying paper planes across the Berlin Wall, fighting wind and weather to land messages on a West Berlin balcony. The 1933 chapter turns packing a single suitcase into something that quietly dismantles you. The 1967 chapter turns into an imaginative genre detour where the science-fiction novel Toni is writing gets visualized before your eyes as state apparatus tries to rewrite it in real time. None of these mechanics are demanding, and that is a considered choice. The gameplay exists to make you inhabit the space, not to test you. Visually, the comic-book aesthetic in warm pastels does a lot of heavy lifting. Each era redresses the same rooms with period-accurate decor, and the attention to detail in how furniture, wallpaper, and light change across decades gives the apartment genuine character. The character design is expressive despite the stylized proportions, and Blue Backpack layers in silent-movie sequences in at least one chapter that feel genuinely inventive rather than gimmicky. The German voice cast is excellent across the board and worth switching to if you start the game in English. A reported bug where some German lines revert to English dialogue is worth knowing about, though it appears minor. What does not work for everyone: at three to four hours total, some players will feel the price-to-runtime ratio needs justifying, and a handful of chapters lean on slower pacing where the game is searching for something to ask you to do. The Toni chapter in particular has a stretch of letter-reading where movement stops entirely. There are also a few reported geometry bugs where you fall through the floor during tile-removal sections, fixable with a quick reload but jarring mid-story. Completionists hunting achievements will find some require a second pass through individual chapters, which the chapter-select structure accommodates cleanly. For what it is, this game knows exactly when to end. The final image of Dilara and Malik placing their own time capsule under the floorboards is the kind of quiet, earned conclusion that most anthology storytelling fumbles. Blue Backpack, formerly known as btf and the studio behind Truberbrook, has made something that sits closer to an interactive short-story collection than a traditional game, and the 92% positive Steam reception reflects that it is landing on exactly the audience that will treasure it. Kai, Scout Team

Tags

singleplayerachievementscontroller-supportcloud-savestier:aaaWalking SimAnthologyHistorical FictionFirst-Person NarrativeEnvironmental StorytellingWholesome-But-HeavyChapter SelectGerman Audio

System Requirements

Minimum

OS
Windows 10 64-Bit
Memory
4 GB RAM
DirectX
Version 10
Storage
15 GB available space
Graphics
Radeon RX 560, 4 GB / GeForce GTX 950, 4 GB
Processor
AMD Phenom II X4 965, 3.40 GHz / Intel Core i5-2300, 2.80 GHz

Reviews & Ratings

Metacritic
76

Game Info

Developer
Blue Backpack
Publisher
Blue Backpack
Release Date
Nov 17, 2025

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