Compare The Banner Saga 3 prices across 50+ stores and find the best deal. Developed by Stoic. Published by Versus Evil. Released on 7/26/2018. Available on PC, Xbox. Genres: Indie, RPG, Strategy. Metacritic score: 82/100.

The Banner Saga 3 closes out Stoic's six-year viking epic with brutal tactical combat and some of the heaviest narrative choices the series has ever asked you to make.

The Banner Saga 3 is a tactical RPG and the final chapter of Stoic's hand-painted viking trilogy, picking up directly where the second game left off. Your caravan is still on the march, the darkness called the Darkness is literally consuming the world, and every decision you carry in from previous saves - who you saved, who you sacrificed, which alliances you burned - starts paying out its debts here. If you have not played the first two entries, stop and go do that first. This is not a game you can drop into cold, and the story does not care about bringing you up to speed. The tactical combat uses the same Strength-and-Willpower grid system as its predecessors, where attacking an enemy's Armor and their raw Strength are separate strategic choices that feed into each other in satisfying ways. Unit positioning on the hex-ish grid still matters enormously, and the roster of heroes you have kept alive through the series shapes what tools you bring to each fight. New unit types and abilities appear without bloating the system, which is exactly the kind of restraint this genre usually fails to exercise. Battles are genuinely dangerous and losing a named character can happen if you play sloppy, which keeps the tension honest. That said, if you are coming in hoping for a deep build-crafting system to obsess over for sixty hours, this is not that game - character progression is deliberately lean, focused on narrative weight over mechanical depth. Where the game earns its reputation is the writing. Stoic threads multiple converging storylines across split-party chapters, and the dialogue carries real personality, whether you are talking to a brooding varl who has outlived everyone he ever knew or a child who has seen too much war. The choices are often genuinely uncomfortable, the kind where both options are bad and the game knows it. Some threads do not resolve as cleanly as you might want after three games of investment, and a small number of players will find the ending divisive - the Steam reviews reflect that split honestly. The pacing in the middle act drags slightly, leaning on survival march sequences that can start to feel repetitive when stacked back to back. Visually it remains one of the most distinctive things in the genre, all animated watercolor backgrounds and Röyksopp-adjacent Austlid soundtrack work that does more for the atmosphere than any amount of voice acting could. It runs without technical fuss on PC, loads quickly, and does not pad its runtime with filler quests - you are looking at roughly ten to fifteen hours, which feels exactly right for a closing chapter rather than an overstayed welcome. For anyone who has been with the saga since the beginning, this is the conclusion you owe yourself. For newcomers, it is the wrong door entirely. The mixed Steam score reflects returning players who wanted a different ending more than it reflects a failure of craft - the craft is largely intact. Monika, Scout Team

The Banner Saga 3
IndieRPGStrategy

The Banner Saga 3

Jul 26, 2018StoicVersus Evil
GamerScout Says

The Banner Saga 3 closes out Stoic's six-year viking epic with brutal tactical combat and some of the heaviest narrative choices the series has ever asked you to make.

PCXbox
Best Price Available
0.00
at N/A
Historical low: $

Compare Prices(0 stores)

Loading prices...

We may earn a commission when you buy games through links on this page — at no extra cost to you. It never affects our rankings or verdicts.

Screenshots & Media

Screenshot

About The Banner Saga 3

The Banner Saga 3 is a tactical RPG and the final chapter of Stoic's hand-painted viking trilogy, picking up directly where the second game left off. Your caravan is still on the march, the darkness called the Darkness is literally consuming the world, and every decision you carry in from previous saves - who you saved, who you sacrificed, which alliances you burned - starts paying out its debts here. If you have not played the first two entries, stop and go do that first. This is not a game you can drop into cold, and the story does not care about bringing you up to speed. The tactical combat uses the same Strength-and-Willpower grid system as its predecessors, where attacking an enemy's Armor and their raw Strength are separate strategic choices that feed into each other in satisfying ways. Unit positioning on the hex-ish grid still matters enormously, and the roster of heroes you have kept alive through the series shapes what tools you bring to each fight. New unit types and abilities appear without bloating the system, which is exactly the kind of restraint this genre usually fails to exercise. Battles are genuinely dangerous and losing a named character can happen if you play sloppy, which keeps the tension honest. That said, if you are coming in hoping for a deep build-crafting system to obsess over for sixty hours, this is not that game - character progression is deliberately lean, focused on narrative weight over mechanical depth. Where the game earns its reputation is the writing. Stoic threads multiple converging storylines across split-party chapters, and the dialogue carries real personality, whether you are talking to a brooding varl who has outlived everyone he ever knew or a child who has seen too much war. The choices are often genuinely uncomfortable, the kind where both options are bad and the game knows it. Some threads do not resolve as cleanly as you might want after three games of investment, and a small number of players will find the ending divisive - the Steam reviews reflect that split honestly. The pacing in the middle act drags slightly, leaning on survival march sequences that can start to feel repetitive when stacked back to back. Visually it remains one of the most distinctive things in the genre, all animated watercolor backgrounds and Röyksopp-adjacent Austlid soundtrack work that does more for the atmosphere than any amount of voice acting could. It runs without technical fuss on PC, loads quickly, and does not pad its runtime with filler quests - you are looking at roughly ten to fifteen hours, which feels exactly right for a closing chapter rather than an overstayed welcome. For anyone who has been with the saga since the beginning, this is the conclusion you owe yourself. For newcomers, it is the wrong door entirely. The mixed Steam score reflects returning players who wanted a different ending more than it reflects a failure of craft - the craft is largely intact. Monika, Scout Team

Tags

steamNarrative Choices MatterCarry-Over SaveTactical Turn-BasedViking SettingSingle PlaythroughStory-DrivenHand-Painted ArtPermadeath Risk

System Requirements

System requirements for The Banner Saga 3 aren't listed yet. Check the store page for the latest specs.

Reviews & Ratings

Metacritic
82
Steam
79%(3,031)

Game Info

Developer
Stoic
Publisher
Versus Evil
Release Date
Jul 26, 2018

Price Alert

Get notified when the price drops below your target!

Create Alert

More from Stoic