Compare The Baby In Yellow prices across trusted key stores and find the best deal. Developed by Team Terrible. Published by Team Terrible. Released on 5/25/2023. Available on PC. Genres: Adventure, Indie, Simulation, Early Access.

Lovecraftian babysitting that starts mundane and ends somewhere between fever dream and cosmic dread. Short, weird, and surprisingly hard to put down.

My spreadsheet instincts kicked in the moment I saw the chapter-based objective tracker in the top corner of the screen. Feed the baby, change the nappy, read the bedtime story - it reads like a task list I could optimise. Then the baby teleported out of the high chair while my back was turned, and I realised this game has exactly zero interest in being optimised. That dissonance between the tidy checklist structure and the increasingly unhinged reality around it is where The Baby In Yellow does its best work. The structure runs across multiple Acts, each told through the eyes of a different babysitter, with individual chapters delivering distinct gameplay beats. Early chapters are deliberately routine - bottle, diaper, crib - with just enough wrongness creeping in at the edges to keep you alert. The physics-based interaction system deserves mention here: you can pick up and throw almost anything in the environment, including the baby himself, whose ragdoll behaviour is simultaneously the game's funniest and most unsettling feature. Tossing food at him, sticking it to his face, chasing him down hallways when he vanishes mid-nappy-change - the sandbox physicality of it all gives the first act a dark-comedy texture that softens the horror setup without defusing it. Later chapters, particularly the ones grouped under chapter four onward, tighten the puzzle design and introduce more deliberate environmental storytelling, asking you to solve actual problems rather than just completing chores while weird things happen. The escape sequences have timing that occasionally bites, and the camera controls have attracted fair criticism for feeling sluggish - sensitivity adjustments help but do not fully fix the choppiness some players report. The game is rooted in Lovecraftian horror, specifically drawing on Robert Chambers' King in Yellow mythology, which gives the escalating strangeness a coherent thematic backbone rather than random shock value. Secrets and unlockables are scattered throughout each chapter, rewarding players who explore rather than sprint through objectives. It is a short experience - completeable in a single sitting for most players - and still technically in Early Access on Steam, with Team Terrible actively adding chapters and committing to a concluding Act that wraps the multi-babysitter narrative. The Steam user reception sits at overwhelmingly positive territory, which is rare enough to be worth noting, though the community's most consistent ask is simply: when is the next chapter coming. For a strategy and sim-minded player like me, the honest appeal is the layered information design - the way the objective list gives you a false sense of control while the environment systematically dismantles that control chapter by chapter. There is no build order here, no resource curve to manage. What there is is a well-paced escalation system where completing each task on time keeps the baby's behaviour predictable, and dawdling triggers reactions that range from inconvenient to deeply strange. That feedback loop is simple but it works. The Early Access caveat is real - the final chapter is not in the game yet - but what is present is polished enough that the wait does not feel like an incomplete purchase so much as an ongoing one. Diego, Scout Team

The Baby In Yellow

The Baby In Yellow

May 25, 2023Team Terrible
GamerScout Says

Lovecraftian babysitting that starts mundane and ends somewhere between fever dream and cosmic dread. Short, weird, and surprisingly hard to put down.

PC
Steam Deck PlayableProtonDB Gold
Best Price Available
€5.65-36%
at YuPlay
Lowest tracked: €5.65
Track this price

GamerScout Verdict

Best for horror-curious players who want a compact, genuinely odd experience that earns its scares through atmosphere over jump-scare spam.

Compare Prices(6 stores)

YuPlayBest price
StandardGlobalSteam KeyKey
€5.65-36%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€6.43
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€6.87-16%
Priced in EUR by the store
Buy
StandardGlobalSteam KeyKey
€7.05-20%
Priced in EUR by the store
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StandardGlobalSteam KeyKey
€7.77
Priced in EUR by the store
Buy
StandardEurope (EU)Steam KeyKey
€8.79
Priced in EUR by the store
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Price History

Lowest tracked
€5.6530 Jun 2026
Current best
€5.65
Lowest since we started tracking
Keyshops
€5.26€5.57€5.87€6.188 Jun1 Jul24 Jul15 Aug7 Sept
8 Jun — 7 Sept
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Screenshots & Media

About The Baby In Yellow

My spreadsheet instincts kicked in the moment I saw the chapter-based objective tracker in the top corner of the screen. Feed the baby, change the nappy, read the bedtime story - it reads like a task list I could optimise. Then the baby teleported out of the high chair while my back was turned, and I realised this game has exactly zero interest in being optimised. That dissonance between the tidy checklist structure and the increasingly unhinged reality around it is where The Baby In Yellow does its best work. The structure runs across multiple Acts, each told through the eyes of a different babysitter, with individual chapters delivering distinct gameplay beats. Early chapters are deliberately routine - bottle, diaper, crib - with just enough wrongness creeping in at the edges to keep you alert. The physics-based interaction system deserves mention here: you can pick up and throw almost anything in the environment, including the baby himself, whose ragdoll behaviour is simultaneously the game's funniest and most unsettling feature. Tossing food at him, sticking it to his face, chasing him down hallways when he vanishes mid-nappy-change - the sandbox physicality of it all gives the first act a dark-comedy texture that softens the horror setup without defusing it. Later chapters, particularly the ones grouped under chapter four onward, tighten the puzzle design and introduce more deliberate environmental storytelling, asking you to solve actual problems rather than just completing chores while weird things happen. The escape sequences have timing that occasionally bites, and the camera controls have attracted fair criticism for feeling sluggish - sensitivity adjustments help but do not fully fix the choppiness some players report. The game is rooted in Lovecraftian horror, specifically drawing on Robert Chambers' King in Yellow mythology, which gives the escalating strangeness a coherent thematic backbone rather than random shock value. Secrets and unlockables are scattered throughout each chapter, rewarding players who explore rather than sprint through objectives. It is a short experience - completeable in a single sitting for most players - and still technically in Early Access on Steam, with Team Terrible actively adding chapters and committing to a concluding Act that wraps the multi-babysitter narrative. The Steam user reception sits at overwhelmingly positive territory, which is rare enough to be worth noting, though the community's most consistent ask is simply: when is the next chapter coming. For a strategy and sim-minded player like me, the honest appeal is the layered information design - the way the objective list gives you a false sense of control while the environment systematically dismantles that control chapter by chapter. There is no build order here, no resource curve to manage. What there is is a well-paced escalation system where completing each task on time keeps the baby's behaviour predictable, and dawdling triggers reactions that range from inconvenient to deeply strange. That feedback loop is simple but it works. The Early Access caveat is real - the final chapter is not in the game yet - but what is present is polished enough that the wait does not feel like an incomplete purchase so much as an ongoing one.

Diego
Diego · Scout Team

Strategy & simulation

Tags

singleplayerachievementscloud-savestier:indieLovecraftian HorrorPhysics SandboxChapter-BasedTask Management HorrorShort PlaytimeDark ComedyEarly Access Active DevEnvironmental Puzzles

System Requirements

Minimum

OS
64-bit Windows 10+
Memory
2 GB RAM
DirectX
Version 11
Storage
1 GB available space
Graphics
NVIDIA GeForce GTX 420 / AMD Radeon HD 5450
Processor
Quad-core Intel or AMD, 2.5 GHz or faster

Recommended

Requires a 64-bit processor and operating system

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Game Info

Developer
Team Terrible
Publisher
Team Terrible
Release Date
May 25, 2023

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Frequently asked questions about The Baby In Yellow

How much does The Baby In Yellow cost?

As of 7 September 2026, the cheapest in-stock offer for The Baby In Yellow is €5.65 at YuPlay, out of 6 live offers we track across verified key stores. Prices change daily — the table on this page is refreshed continuously.

Where can I buy The Baby In Yellow cheapest?

The lowest in-stock price we track for The Baby In Yellow is €5.65 at YuPlay (7 September 2026). We compare 6 live offers from verified key stores — the full table with every store and its trust score is on this page.

What platforms is The Baby In Yellow available on?

The Baby In Yellow is available on PC.

When was The Baby In Yellow released?

The Baby In Yellow was released on 25 May 2023.

Who developed The Baby In Yellow?

The Baby In Yellow was developed by Team Terrible.